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*Update Only Available for the Windows OS -All of the Bosses now have a new updated look in a pixel based style to be more cohesive with the surrounding environments. -Added a guide to assist within the early game's purgatory maze to reduce player confusion. -Now the Brick attack to shoots in the direction the player is facing and at a lower angle. Instead of the prior intrinsic precision mechanic which is now gone. -Adjusted the Murder Crow threat to behave in a better hit and run way, rather than the prior thrashing of claws and wings. -Adjusted the Doll Face threat and removed it's prior movement pattern and replaced it with a wave type movement function that moves toward and faces the direction of the player. -Replaced all the prior Background Gradients with new stylized pixelated gradients and brighter colors. -Replaced all of the Cutscenes with pixelated styled animation frames that are cohesively similar to one another. -Replaced all text prompts with sprites and replaced the prior in game font to match all in game text with a few exceptions. -Replaced the eyes threats and ghost threat sprites with new sprites. -Replaced most of the tree sprites with new sprites. -Replaced most of the menu selection sprites -Replaced a bunch of Backgrounds with newer versions -and more. ___________________ +Version 2.2.1.1 adds... -Adjusted Ladders in the sewer area. -Updated all of the Game's Steam Achievement icons and added one new achievement. -Replaced a ton of menu sprites with refined cohesive sprite style to fit in more with the aesthetics. -Replaced the control page menu back. -replaced the all of the mountain backgrounds. -replaced the sprites that did not mesh with the aesthetics with newer more fitting sprites. -Fixed the Ladder positions on the left side wall of the First Horrors Tower. -Fixed a bug in the Horrors where the wrong husk spawned toward solving a puzzle after the initial husk disintegrated and forced the player to solve the puzzle first try. This has been corrected to spawn the correct husk after each initial husk dissolves. -Fixed a big in the Checklist where the "Defeat Omninumb" box was checked before the Omninumb Boss has been defeated. -and more.
ADDED "Metroidvania" style navigation Map that has multiple forms, layers and features.
It displays the player's coordinates for an Expanded full Map View & a Zoomed in View combed over 1000 separate rooms within 24 Unique Ares within 16 individualized Map Segments that make up the World Map.
Also
-added cooldown icons for usable overworld item functions
-added New Sprites, Sound Effects, Collectable Map Items
-added more polish and "under the hood" adjustments
Info Patch for October 19th 2023 just changes the Info for Trash Vomit Studios Releases & upcoming Releases to include the New Game: The Knowledge of Hermit - Also replaced a specific GAME ENDING SCENE SCREEN
Extra Bit Build 2.0.0.85 for Victim includes some adjustments.
September 28th 2023, subtle tweaks includes adjustments regarding sprite layering and logic polish that may or may not be noticeable.
Build 2.0.0.84 includes -climbing animation adjustments for the player -Level design adjustments to accommodate the climbing animation adjustments for the player in all applicable areas -Fixed climbing bug when player climbs near the left side of the screen within a platforming area
Build 2.0.0.83 Includes: -Updated Keyboard Control Page -Press button prompt addition to the Pause Menu -Subtle design adjustments for both the North Tower & the South Tower -Adjustments to the five Mini Boss Battles to make them easier
Extra Bit Victim Build 2.0.0.82 for September 26th 2023 includes: -Added Checkpoints for both the South Tower & Frozen North Tower, near the top, prior to the mini boss battle for each Tower. -Adjustments for both the South Tower & Frozen North Tower's level design & logic. -Adjustments for the Furnace's level design. -Added Cutscene to accompany the four specified Quick Travel Ports. -Added Backgrounds to all of the Boss Death Cutscenes. -Other various adjustments.
-Just adjusted a specific audio trigger that only occurs during Night Creature chases when dying from something other than the Night Creature.
Extra Bit Victim Build 2.0.0.81 for September 26th 2023 includes: -Additions & adjustments to the Bonus content (*which is unlocked for player's that finished the main game.)
Pulsating Update Summary for Victim Game Build Additions & Alterations Update for September 25th 2023 include:
-Replaced all of the Brain related Sprites with a New Aesthetic look.
-SFX Adjustments to the Catacomb Platforming Trials
-Added to the Press Enter indicator to include Press Button in the animation
-Added Left & Right Indicator Arrows to the Control Layout Pages
-Updated the Sneak Peak Page
-Added to the second Chambers Trial Room
-Adjustments to the Audio when transferring from the Ashes to the Chambers
-Fixed audio bug when destroyed by the Wardens
-Added Awareness exclamation indicator to accompany use of the Snake Eye item
-Added exclamation indicator to hover over the Checkpoint Return located in Purgatory
-Added and Changed SFX for the first initial screen
-Replaced a large amount of backgrounds with new updated aesthetic designs
-Reworked the Pushable Block logic so they function better
-Adjusted some audio triggers
-Adjusted some aesthetics
-Fixed the Audio Bug that stems from the Night Creature's appearance in the game's opening cutscenes that caused an audio track to loop for longer than necessary.
-Further polish, additions and adjustments within the opening scenes
-Added extra effects to the Brainwash "SHMUP" areas
-Added a Brand New Basic Pause Menu and whole bunch of stuff to go along with it.
-Pause Menu includes access to Window Toggle, easy access to Control Knowledge & a straight forward way to Exit the Game.
-Added New Sprites, & New Backgrounds
-Adjusted some logic
-Removed Unnecessaries
Extra Bit Victim Build 2.0.0.79 for Window & Linux | September 23rd 2023 Aesthetic additions, logic adjustments and removable of unnecessaries.
Extra Bit Victim Build 2.0.0.78 for September 21st 2023 Adds a Brand New Basic Pause Menu and whole bunch of stuff to go along with it. -Pause Menu includes access to Window Toggle, easy access to Control Knowledge & a straight forward way to Exit the Game. -Added Sprites, New Backgrounds -Adjusted some logic -Removed Unnecessaries
Extra Bit Victim Build 2.0.0.77 for September 20th 2023 just has a small audio adjustment for when the player collect a crystal shard.
Game Version 2.0.0.75++ for the September 19th 2023 Linux & Windows build is to be up to par with the Happy Mask launch build. +Fixed the Audio Bug that stems from the Night Creature's appearance in the game's opening cutscenes that caused an audio track to loop for longer than necessary. +Further polish, additions and adjustments within the opening scenes
Victim is Now Playable on Linux Machines, Steam OS & Steam Deck
Fully playable using a controller.
Polished, reworked and improved far beyond its initial release.
With a new set graphical assets, new audio & refined gameplay.
Game Build Version 2.0.0.75 for Linux & Windows is a build built alongside Happy Mask to be up to par with the Happy Mask launch build. +Fixed the Audio Bug that stems from the Night Creature's appearance in the game's opening cutscenes that caused an audio track to loop for longer than necessary.
Game Build Version 2.0.0.75 for Linux & Windows is a build built alongside Happy Mask to be up to par with the Happy Mask launch build.
-Replaced a large amount of backgrounds with new updated aesthetic designs -Reworked the Pushable Block logic so they function better -Adjusted some audio triggers -Adjusted some aesthetics
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