*Update Only Available for the Windows OS -All of the Bosses now have a new updated look in a pixel based style to be more cohesive with the surrounding environments. -Added a guide to assist within the early game's purgatory maze to reduce player confusion. -Now the Brick attack to shoots in the direction the player is facing and at a lower angle. Instead of the prior intrinsic precision mechanic which is now gone. -Adjusted the Murder Crow threat to behave in a better hit and run way, rather than the prior thrashing of claws and wings. -Adjusted the Doll Face threat and removed it's prior movement pattern and replaced it with a wave type movement function that moves toward and faces the direction of the player. -Replaced all the prior Background Gradients with new stylized pixelated gradients and brighter colors. -Replaced all of the Cutscenes with pixelated styled animation frames that are cohesively similar to one another. -Replaced all text prompts with sprites and replaced the prior in game font to match all in game text with a few exceptions. -Replaced the eyes threats and ghost threat sprites with new sprites. -Replaced most of the tree sprites with new sprites. -Replaced most of the menu selection sprites -Replaced a bunch of Backgrounds with newer versions -and more. ___________________ +Version 2.2.1.1 adds... -Adjusted Ladders in the sewer area. -Updated all of the Game's Steam Achievement icons and added one new achievement. -Replaced a ton of menu sprites with refined cohesive sprite style to fit in more with the aesthetics. -Replaced the control page menu back. -replaced the all of the mountain backgrounds. -replaced the sprites that did not mesh with the aesthetics with newer more fitting sprites. -Fixed the Ladder positions on the left side wall of the First Horrors Tower. -Fixed a bug in the Horrors where the wrong husk spawned toward solving a puzzle after the initial husk disintegrated and forced the player to solve the puzzle first try. This has been corrected to spawn the correct husk after each initial husk dissolves. -Fixed a big in the Checklist where the "Defeat Omninumb" box was checked before the Omninumb Boss has been defeated. -and more.
[ 2024-08-23 01:29:23 CET ] [ Original post ]
ADDED "Metroidvania" style navigation Map that has multiple forms, layers and features.
It displays the player's coordinates for an Expanded full Map View & a Zoomed in View combed over 1000 separate rooms within 24 Unique Ares within 16 individualized Map Segments that make up the World Map.
Also
-added cooldown icons for usable overworld item functions
-added New Sprites, Sound Effects, Collectable Map Items
-added more polish and "under the hood" adjustments
[ 2023-11-20 07:34:30 CET ] [ Original post ]
Info Patch for October 19th 2023 just changes the Info for Trash Vomit Studios Releases & upcoming Releases to include the New Game: The Knowledge of Hermit - Also replaced a specific GAME ENDING SCENE SCREEN
[ 2023-10-19 17:10:41 CET ] [ Original post ]
Extra Bit Build 2.0.0.85 for Victim includes some adjustments.
[ 2023-10-15 15:37:48 CET ] [ Original post ]
September 28th 2023, subtle tweaks includes adjustments regarding sprite layering and logic polish that may or may not be noticeable.
[ 2023-09-29 03:52:09 CET ] [ Original post ]
Build 2.0.0.84 includes -climbing animation adjustments for the player -Level design adjustments to accommodate the climbing animation adjustments for the player in all applicable areas -Fixed climbing bug when player climbs near the left side of the screen within a platforming area
[ 2023-09-28 16:12:40 CET ] [ Original post ]
Build 2.0.0.83 Includes: -Updated Keyboard Control Page -Press button prompt addition to the Pause Menu -Subtle design adjustments for both the North Tower & the South Tower -Adjustments to the five Mini Boss Battles to make them easier
[ 2023-09-28 01:19:33 CET ] [ Original post ]
Extra Bit Victim Build 2.0.0.82 for September 26th 2023 includes: -Added Checkpoints for both the South Tower & Frozen North Tower, near the top, prior to the mini boss battle for each Tower. -Adjustments for both the South Tower & Frozen North Tower's level design & logic. -Adjustments for the Furnace's level design. -Added Cutscene to accompany the four specified Quick Travel Ports. -Added Backgrounds to all of the Boss Death Cutscenes. -Other various adjustments.
[ 2023-09-27 05:34:56 CET ] [ Original post ]
-Just adjusted a specific audio trigger that only occurs during Night Creature chases when dying from something other than the Night Creature.
[ 2023-09-26 22:47:23 CET ] [ Original post ]
Extra Bit Victim Build 2.0.0.81 for September 26th 2023 includes: -Additions & adjustments to the Bonus content (*which is unlocked for player's that finished the main game.)
[ 2023-09-26 16:00:30 CET ] [ Original post ]
Pulsating Update Summary for Victim Game Build Additions & Alterations Update for September 25th 2023 include:
-Replaced all of the Brain related Sprites with a New Aesthetic look.
-SFX Adjustments to the Catacomb Platforming Trials
-Added to the Press Enter indicator to include Press Button in the animation
-Added Left & Right Indicator Arrows to the Control Layout Pages
-Updated the Sneak Peak Page
-Added to the second Chambers Trial Room
-Adjustments to the Audio when transferring from the Ashes to the Chambers
-Fixed audio bug when destroyed by the Wardens
-Added Awareness exclamation indicator to accompany use of the Snake Eye item
-Added exclamation indicator to hover over the Checkpoint Return located in Purgatory
-Added and Changed SFX for the first initial screen
-Replaced a large amount of backgrounds with new updated aesthetic designs
-Reworked the Pushable Block logic so they function better
-Adjusted some audio triggers
-Adjusted some aesthetics
-Fixed the Audio Bug that stems from the Night Creature's appearance in the game's opening cutscenes that caused an audio track to loop for longer than necessary.
-Further polish, additions and adjustments within the opening scenes
-Added extra effects to the Brainwash "SHMUP" areas
-Added a Brand New Basic Pause Menu and whole bunch of stuff to go along with it.
-Pause Menu includes access to Window Toggle, easy access to Control Knowledge & a straight forward way to Exit the Game.
-Added New Sprites, & New Backgrounds
-Adjusted some logic
-Removed Unnecessaries
[ 2023-09-25 15:03:53 CET ] [ Original post ]
Extra Bit Victim Build 2.0.0.79 for Window & Linux | September 23rd 2023 Aesthetic additions, logic adjustments and removable of unnecessaries.
[ 2023-09-23 15:04:51 CET ] [ Original post ]
Extra Bit Victim Build 2.0.0.78 for September 21st 2023 Adds a Brand New Basic Pause Menu and whole bunch of stuff to go along with it. -Pause Menu includes access to Window Toggle, easy access to Control Knowledge & a straight forward way to Exit the Game. -Added Sprites, New Backgrounds -Adjusted some logic -Removed Unnecessaries
[ 2023-09-22 03:02:45 CET ] [ Original post ]
Extra Bit Victim Build 2.0.0.77 for September 20th 2023 just has a small audio adjustment for when the player collect a crystal shard.
[ 2023-09-21 04:49:15 CET ] [ Original post ]
Game Version 2.0.0.75++ for the September 19th 2023 Linux & Windows build is to be up to par with the Happy Mask launch build. +Fixed the Audio Bug that stems from the Night Creature's appearance in the game's opening cutscenes that caused an audio track to loop for longer than necessary. +Further polish, additions and adjustments within the opening scenes
[ 2023-09-20 05:58:59 CET ] [ Original post ]
Victim is Now Playable on Linux Machines, Steam OS & Steam Deck
Fully playable using a controller.
Polished, reworked and improved far beyond its initial release.
With a new set graphical assets, new audio & refined gameplay.
[ 2023-09-20 03:34:03 CET ] [ Original post ]
Game Build Version 2.0.0.75 for Linux & Windows is a build built alongside Happy Mask to be up to par with the Happy Mask launch build. +Fixed the Audio Bug that stems from the Night Creature's appearance in the game's opening cutscenes that caused an audio track to loop for longer than necessary.
[ 2023-09-20 03:29:33 CET ] [ Original post ]
Game Build Version 2.0.0.75 for Linux & Windows is a build built alongside Happy Mask to be up to par with the Happy Mask launch build.
[ 2023-09-20 02:58:15 CET ] [ Original post ]
-Replaced a large amount of backgrounds with new updated aesthetic designs -Reworked the Pushable Block logic so they function better -Adjusted some audio triggers -Adjusted some aesthetics
[ 2023-09-19 17:07:27 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
Collectables and Hidden Secrets.
-
This game has a randomized text based self-talking narrative dictated by a Brain that appears at the opening
of each overworld room for three seconds to display words and random sentences as the player moves from room to room.
Stringing together so much interesting nonsense made up of over 6000 potential lines of text which makes
for an endless narrative unique to each player.
-
The Gameplay is a puzzling amalgamation of a multitude of nostalgic genres permutating in various unexpected ways
while driven by a non-linear curiosity based sense of exploration through an indescribable adventure puzzle world laden
with underlying psychological elements, strange discoveries and platforming perils.
-
The atmosphere has a strong emphasis on horrific psychological elements and is packed full of monsters, blood and gore.
The story is about the main character, The vulnerable Victim, finding himself in a strange land full of threats and madness.
-
Gameplay & Features include:
3 Save Files
Top-Down exploration merged with 2D platforming exploration aided with a navigation Map
Item collecting (Over 360 items to collect)
Unlocking Areas (Over 24 areas to explore)
Unlocking Abilities (Gain abilities to escape threats & traverse New areas)
Backtracking
Block puzzles
Pinball/breakout style minigames
Maze Puzzles
Switch Puzzles
Mini-SHMUPS
Mini Bosses & Boss Fights
Hidden Secrets
40+ Original Audio Tracks
Over 80 In game collectable Character Cards based on Characters found with the game
Collectable Paintings that are based on real physical canvas paintings painted by the developer
An original E-book written by the developer
+more
& Bonus End Game Content:
Five differentiated Time Trial Modes based on various sections within the main game.
Steam integrated Leaderboards for the End Game Mini-Game-Trial Modes for those players that have finished the main game.
+
Collectable Viewers
Original Sound Track Player
Cheats
Debug Portals
+more & 50 Steam Achievements
- OS: Debian. Ubuntu. Arch. Steam OS
- Processor: 3rd Generation Intel Processor or AMD equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1GB Dedicated Graphics Card
- Storage: 450 MB available spaceAdditional Notes: Linux OS builds must support HAXE 3.0 or higher
- OS: Debian. Ubuntu. Arch. Steam OS
- Processor: 10th Generation Intel Processor or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2GB Dedicated Graphics Card
- Storage: 450 MB available spaceAdditional Notes: Linux OS builds must support HAXE 3.0 or higher
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