This patch addresses the frequently occuring "white flash" that is accompanied by a high pitched ear ringing noise. It's supposed to happen at specific moments, but an oversight on my part caused it to trigger when it shouldn't. In addition: - Updated the game to the latest version of Unity. - Adjusted the lighting, lower contrast in darker areas. - A few minor shader adjustments and bug fixes. - Adjustment to the "max queued frames" setting in an attempt to improve FPS on those with weaker CPUs. This potential fix is for DX9/DX11 only, other platforms are out of luck (sorry). If any issues arise, the previous stable version is always available, just go into properties and go to the beta tab and opt into the "previous_stable" version. Don't hesitate to post any issues you find in the forums, be sure to include system specs and the output_log.txt file, which you can find here (scroll down to "Player"): https://docs.unity3d.com/Manual/LogFiles.html Thanks again for all your support, kind comments, and constructive criticism. I can't wait to show you our next game. How about a sneak peak: here!
[ 2016-10-05 18:06:53 CET ] [ Original post ]
This patch addresses the frequently occuring "white flash" that is accompanied by a high pitched ear ringing noise. It's supposed to happen at specific moments, but an oversight on my part caused it to trigger when it shouldn't. In addition: - Updated the game to the latest version of Unity. - Adjusted the lighting, lower contrast in darker areas. - A few minor shader adjustments and bug fixes. - Adjustment to the "max queued frames" setting in an attempt to improve FPS on those with weaker CPUs. This potential fix is for DX9/DX11 only, other platforms are out of luck (sorry). If any issues arise, the previous stable version is always available, just go into properties and go to the beta tab and opt into the "previous_stable" version. Don't hesitate to post any issues you find in the forums, be sure to include system specs and the output_log.txt file, which you can find here (scroll down to "Player"): https://docs.unity3d.com/Manual/LogFiles.html Thanks again for all your support, kind comments, and constructive criticism. I can't wait to show you our next game. How about a sneak peak: here!
[ 2016-10-05 18:06:53 CET ] [ Original post ]
🎮 Full Controller Support
- Spirits of Xanadu Linux Depot [765.91 M]
- Spirits of Xanadu - Soundtrack
Spirits of Xanadu is an atmospheric exploration game set aboard a deserted starship in an alternate 1980s. It draws inspiration from classic sci-fi films, novels, and games to create an immersive and highly interactive environment, featuring puzzles and FPS elements in the service of a unique and layered plot.
Key Features:
- Discover the truth
Get to know the crew and piece together what happened through fully voiced audiologs in addition to various types of documents and e-mails. - Three distinct endings
Make a decision based on what you have discovered, and decide the fate of the Xanadu. - No hand holding
You have one primary objective: Return the Xanadu back to Earth. There are no objective markers, you have no map, and the ship has been sabotaged. You begin your mission with only a flashlight and a message from your superiors back on Earth, the rest you'll have to figure out on your own. - Hot robot action with first person shooter combat
Evade the ship's security system while battling hostile robots. - Fully interactive environment
Inspired by the immersive environments of games such as Deus Ex and System Shock 2: Open every drawer, use every computer, and read every document you find. More importantly, you can flush every toilet. - Optional 'Peaceful' mode
Not a fan of violence against robots? Switch to the Peaceful difficulty setting in the options menu to make the robots passive, allowing you to explore the ship, experience the story, and solve puzzles at your own pace.
- OS: Ubuntu/Mint
- Processor: 2.4 GHz dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Dedicated graphics card with 512MB of VRAM and shader model 3.0
- Storage: 1 GB available spaceAdditional Notes: Nvidia GPU recommended
- OS: Ubuntu/Mint
- Processor: 3 GHz dual-core or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated graphics card with 512MB of VRAM and shader model 3.0
- Storage: 1 GB available spaceAdditional Notes: Nvidia GPU recommended
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