I noticed the majority of players aren't able to complete the course on Race mode, so I've added a melee weapon back in to help out. The weapon is chosen randomly for the course based off the seed and area, so all players will receive the same one. This change shouldn't affect the players with the fastest times since they will still prefer to avoid enemies over engaging.
-James
1.081 Change List
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- race: added randomly chosen melee weapon
- race: fixed practice screen title
- updated game controller database
- updated to FNA 21.12 - includes more graphical fixes for Steam Deck
When a small mining community falls silent, a young soldier named Daltyn is sent to investigate. Upon arriving in the remote mountain town of Karthas, he discovers that paranormal forces have sealed the town off from the outside world. Now trapped, he's left with no option but to explore the mines below the town and uncover the source of the disturbances.
Six huge procedurally-generated areas await, each lovingly crafted in a retro pixel art style. Help Daltyn gain new abilities and equipment, evade dangerous traps, and defeat hordes of deadly enemies in order to save Karthas - and possibly the world!
Key Features
Explore six massive procedurally-assembled areas from hand-crafted rooms
Enjoy challenging retro gameplay and authentic pixel art (384x216 native res.) in 1080P
Battle massive bosses and discover new abilities to reach previously inaccessible areas
Customize your character by equipping armor to your body and weapons, shields, or spells to either hand
Includes Normal, Arena, Time Trial & Hardcore Modes
Leaderboards for Hardcore playthroughs featuring quickest time and more
Windows, Mac, & Linux versions with Gamepad support
MINIMAL SETUP
OS: glibc 2.28+. 64-bit. S3TC support is NOT required.
Processor: Dual Core CPUMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)