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New playable demo: New upgrade structure and team select functionality

Another month, and time for a new and improved demo of Regulator City. Based on a lot of feedback from, well, everywhere and everyone, this demo is mostly a quality improvement demo, and not so many new features.. well.. maybe one or two! https://store.steampowered.com/app/1892750/Regulator_City/ As with the last demo, most of my attention has been put into making the game more user-friendly and clear in what the player has to do. One main piece of the puzzle is markers that guide you to certain key-locations. So if you push a button that opens a door, but you have no idea where the door is or what is happening, then you will notice bright orange markers leading you from the button to the door that just opened.
Same with the extraction point, once you completed a mission. Many people told me they got lost on that part, so there is no a clear path towards the exit of the map. I also modified the way the upgrade system works, this is phase one, there are a few more tweaks I have in mind, but this should already make it much more interesting to go for those sneaky kills and grab more cash to upgrade your gear. You can now spend 3 credits on the upgrade screen, which will allow you to either grab a bunch of grenades, or go for that fancy armor, or both!? Full changes list:

  • added: SKIP animation code (hold button)
  • added: Squad clone device in HQ
  • added: Extraction guidance path
  • added: Controller/mouse+keyboard instructions on startscreen
  • added: goal markers for doors needing button pushes
  • added: Team-recruitment at start of the game (customise skillsets)
  • added: Pop-up words for special events (Skree, Whack, etc)
  • fixed: keyboard-setup in tutorial doesn't fit some key-names
  • fixed: left hand in meteorite animation not showing
  • fixed: flares rendered on top of tasks
  • fixed: Squad members not going in for the kill on dizzy-enemies (ie: after flashbang)
  • changed: tutorial now a solo-mission (squad comes after that)
  • changed: improved look and usage of bombs
  • changed: Keypad-task now operational with Mouse controls
  • changed: Improved early HQ flow and added more mission-goal markers to guide the player
  • changed: more prominent shades to identify enemies
  • changed: Level-up now gives X amount of credits to spend (can grab multiple gear at once)
  • changed: lowered default audio volume settings
  • changed: made Start/Settings options also clickable by mouse
  • changed: Graphic settings now show all options + fullscreen all the time
  • changed: gave enemies brighter bodies
  • changed: gave enemies bigger (and brigther) heads
  • changed: renamed danger/safe meter to "detected"
  • changed: debris vanishes more quickly
https://store.steampowered.com/app/1892750/Regulator_City/


[ 2023-06-02 12:36:17 CET ] [ Original post ]



Regulator City
Orangepixel
  • Developer

  • Orangepixel
  • Publisher

  • 2024
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 22  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

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  • Review Score

  • https://www.orangepixel.net/regulatorcity
  • Website

  • https://store.steampowered.com/app/1892750 
  • Steam Store

  • REGULATOR CITY is a top-down roguelike where you are never going solo: you have an AI controlled team supporting your every move. You can decide to lead the way or perhaps hang back as your team takes out the various bad-elements in the city and level-up their own skills becoming even more useful for future missions.

    THE SITUATION

    An Asteroid crashed in the city, and an Alien substance called the Ooze started seeping out of it. It was quickly discovered that the Ooze had great drug potential, and it had mutating powers to who-ever Oozes up on it.

    Gangs around the city have been using it to become stronger and more dangerous..

    YOUR TEAM IS YOUR WEAPON


    Besides a host of gadgets, weapon upgrades and handy tools to increase your chances of survival, you also lead a team of AI controlled trigger happy soldiers. Move as a single entity through various environments performing missions. They will help you take out enemies, and as they level-up learn abilities to breach doors, place C4, collect intelligence data, and become better at what they do: kill the mutated enemies.

    Lead the pack from the front, or lay back a bit as they take out enemies, the most important thing: operate as a team and make sure you stay a live .. at all costs!


    SUPER POWERS


    The alien substance that crashed in the city doesn't just mutate gang members and various other city dwellers. It has also given you super abilities! Each playable character has a different set of Abilities and dodge moves to learn and use during your missions.

    REGULATE THE CITY


    Complete missions all over the city, from apartments to industrial area's, hospitals, banks, airfields and scrapyards! The city layout and missions are procedurally generated, within pre-designed interior maps. Giving the best of both rogue-likes and custom level-design gameplay.

    Can you lead this squad to victory?

    https://store.steampowered.com/app/1892750/Regulator_City/

    MINIMAL SETUP
    • OS: Ubuntu 12 or newer
    • Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
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