Hello there,
We're pleased to announce that macOS is now officially supported for the Steam version of Augma II Arc I! We've released a minor patch to allow the game to launch on the latest macOS versions by complying with Apple's security requirements for macOS 10.15 and up, which now covers all macOS versions supported by Steam. This change is live on other storefronts as well.
Hello there,
We're releasing an update for the game, including revamped controller support, among other small UI changes:
General:
Buttons on a controller have been mapped to more intuitive actions (Controls are listed in Settings->Controls. Certain screens may have unique controls that are not listed)
UI buttons recolored, should now be easier to tell where you are while navigating on controller
New indicator in the top right when auto mode is enabled
Settings screen:
Setting screen redesigned, now features a second page "Controls"
(Mouse and keyboard) Mouse over "?" icons next to certain settings to read more information
(Controller) Press X while navigating over certain settings to read more information
New settings to hide the auto mode indicator, quick menu*, and button prompts (*Quick menu is now always hidden on Steam Deck)
New setting to change the button prompts to use icons for different controllers
New setting to map X on the pause screen to a specific action
Log screen:
Greatly reduced number of previous lines the log screen can store for performance reasons (250->100)
Text size for previously completed chapters has been increased
Ruby text for previously completed chapters is now rendered in parentheses
Previously completed chapters have been divided into more parts/scenes
Glossary screen:
When a controller is detected, hyperlinks in the glossary will be disabled (Hyperlinks to Ren'Py and relevant licenses unaffected)
Save/Load screen:
When a controller is detected, insensitive saves can be navigated
Misc:
Removed unused sounds
Removed unused images
Minor script changes
In case there's any regressions, you can use the Beta tab on the Properties page by right clicking the game on your library and select "version_1.3" to revert to the initial Steam version. [ 2023-09-08 01:17:05 CET ][ Original post ]
There was once a world devoid of any color, drowned out by the sound of howling winds and the sight of an ashen metropolis, now rotting within a God's terrible dream. While attempting to speak to a figure bathed in the color Gold, a colorless figure ultimately lost their head in such a futile attempt.
As the relentless passage of time sways the voices of the distant past, Shira Yamano finds himself in that ashen metropolis. Kirron, an endless valley of skyscrapers that pierce the sky, is home to where that once colorless figure would encounter various people that would bring the color back to his vision, and help him overcome his dangerous apathetic feelings.
However in the process of doing so, he accidentally involves himself within a string of events that raises more questions than answers. This is the first installment of the Augma series, where white shall be tarnished before all to see.
FEATURES:
Augma II Arc I is a mystery sci-fi visual novel, imbued with heavy action and psychological elements, with a cast of unforgettable characters and gripping story.
110k words.
Varied and well-composed soundtrack, all the way from metal to the sound of pianos drowning in the deep blue ocean.
Over 70 unique CGs, and over 200 total.
Filtered photographs for BGs to invoke a dreamlike feel as opposed to drawn BGs.
A linear storyline for those who want to sit back to.