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Update Notes for v0.91
[ 2023-05-13 15:35:57 CET ] [ Original post ]
- Added optional tire wear - when enabled, tires lose their performance, and it is possible to change them in the pit
- There can be up to three tire compounds with different endurance and initial performances (use left/right in the pit to change)
- There are lots of tire wear settings to tune, use Physics debug (Ctrl+F6 twice by default) to analyze
- If fuel and full tank slowdown are enabled, it is now possible to enable changing the initial amount of fuel
- Added a new "action" control (by default Return on keyboard, replacing "brake2" for joystick), hold it to not get more fuel in the pit (while changing tires)
- Added the possibility to create vehicles with "complex locking" braking: smoke doesn't come immediately - optionally affects grip, braking and tire wear
- New steady collision box for the formula model - with 100% steadiness, fully contains tires (enable Physics / Old legacy collisions to use the old model)
- Added a new experimental physics setting, Stuck Avoidance - reduces some cars getting stuck when driving next to each other (by adding sideways movement)
- Vehicle camber angles can now be tuned separately for front and rear wheels - also inverted the sign to use the standard convention
- Increased the maximum number of objects in a level, but with a new complexity limit (there can be more simple objects but not that many complex ones)
- Doubled the maximum length of sequences (like walls) in levels
- Session standings can now contain up to 100 players (multiple pages if more than 25), meant especially for multi-day sessions with changing players
- Starting light object(s) in levels now change color based on whether the event is on
- Removed the black glasses of the main lights in the Sport2 vehicle model (was LOD popping, too)
- Made the maximum No ball touches time in soccer tunable, previously it was hard-coded to 30 seconds
- Added a new Recording setting "Hide Full Paths In Logs", use e.g. when streaming and not wanting to show your user name in the path
- Ultra graphics preset now uses SyncedMax as the FPS mode
- Updated Unity version, possibly fixing some random issues
- Miscellaneous other minor fixes and improvements
[ 2023-05-13 15:35:57 CET ] [ Original post ]
Turbo Sliders Unlimited
Antti Mannisto
Developer
Antti Mannisto
Publisher
2022-04-27
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(102 reviews)
Public Linux Depots:
- [0 B]
Turbo Sliders Unlimited is a spiritual successor of many classic top-down racing games, but in 3D and with modern online features and extensive customization and modding possibilities. It goes far beyond being just a racing game - it is a community driven platform where anyone can create their own levels, vehicles and game modes. It can be played as a serious esports game or as a fun casual game. It can be played alone, as online multiplayer or as local multiplayer.
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
Online multiplayer
- Supports up to 20 players (and spectators)
- Based on authoritative server and client side prediction (good for esports)
- Anyone can host their own public or private servers and decide levels, vehicles and rules there
- Support for dedicated servers and server-side scripting
Local multiplayer
- Couch gaming with up to 4 local players in split-screen
- Possible to join online MP games together, too
Camera
- Multiple camera presets, all of which can be extensively tuned
- Camera modes include 3rd person (close or far), 1st person, top-down, fixed position, free camera
Level and vehicle creation and sharing
- Feature rich in-game level editor and vehicle editor included
- Sharing via Steam Workshop or by automatic downloading in online games
Recording games
- Any game can be recorded and watched later from possibly different camera angles and with different playback speeds
Customization
- Vehicle looks can be customized by changing color, paint jobs and paint properties (metallicness, smoothness)
- Possible to buy customization packs unlocking new colors, paint textures, more paint commands per a paint job, and more range for paint properties
Hotlapping and Leaderboards
- Possible to play alone and try to beat leaderboard times, optionally against ghost recordings
- Local leaderboards for all levels and vehicles
- Global leaderboards for built-in levels and vehicles - and for selected user generated ones
Special game modes
In addition to normal racing and its variations, there is support for various other game modes, including:- Parkour / platforming
- Ghost races
- Car sumo
- Capture the Flag
- Base infiltration
- Battle with weapons (team vs team or all vs. all)
- Tag game (either spread or transfer tag)
- Car soccer with 1 or up to 5 balls
- Car "soccer" without balls (score by driving to goal)
- Collector (either shared or exclusive coins to collect)
- Racing with deadly terrain or contacts
- Racing with drafting on (tunable strength)
- Racing with weapons enabled
- Racing with fuel (refueling possible in the pit)
- Racing with tire wear (changing tires possible in the pit)
- Team games - all game modes have team game support
- More might be coming - suggest your own ideas on Discord!
Single player campaign
- There is a simple time trial campaign where you can unlock new events by completing events under certain times
- Campaign(s) against AI players is planned to come later
- Another possible future feature could be allowing players to create and share their own campaigns (with their own tracks, levels and AI)
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04. CentOS 7 or compatible
- Processor: 2.5 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760. AMD Radeon R9 270X. or betterNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Worse machines might be ok when not having lots of players and with low graphics settings.
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