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Update Notes for v0.94
[ 2023-10-27 08:43:51 CET ] [ Original post ]
- Added a new game mode, Weapon Battle, in which vehicles can shoot missiles
- Weapon battle sub-modes: capture, infiltration, team deathmatch and all vs. all deathmatch
- Missiles can be forced to be on in other game modes, too
- Added lots of related Battle and Weapons settings - read the tooltips for details
- Added multiround team battles in which the winning team is determined by the amount of rounds won
- Capture battles are now multiround battles by default - it can be enabled for team deathmatches, too
- Added the possibility to get damage by colliding with other vehicles or obstacles
- Low health can optionally affect acceleration - when no health is left, the car is wrecked
- Damage can optionally be fixed in the pit, automatically or by respawning - check the Damage settings for details
- Added a battle camera preset which is on by default in battles - tunable under Camera settings
- Player markers are now by default visible in battle events
- Road marking objects can now use team colors, and dynamic mesh objects can use team-colored textures
- Capture Battle: Flag Lost by Enemy Touch is now on by default, also changed the default points for capture
- Added Boomington (Weapon battle) and Flaggerblast (Capture battle) built-in levels
- Added a Capture Battle demo recording
- Prevented leaving pit just before tire change is finished
- Fixed sun flares sometimes being visible at night or where the Moon is
- Event stats JSON export now includes the start time and host id
- Miscellaneous other minor fixes and improvements
[ 2023-10-27 08:43:51 CET ] [ Original post ]
Turbo Sliders Unlimited
Antti Mannisto
Developer
Antti Mannisto
Publisher
2022-04-27
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(102 reviews)
Public Linux Depots:
- [0 B]
Turbo Sliders Unlimited is a spiritual successor of many classic top-down racing games, but in 3D and with modern online features and extensive customization and modding possibilities. It goes far beyond being just a racing game - it is a community driven platform where anyone can create their own levels, vehicles and game modes. It can be played as a serious esports game or as a fun casual game. It can be played alone, as online multiplayer or as local multiplayer.
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
Online multiplayer
- Supports up to 20 players (and spectators)
- Based on authoritative server and client side prediction (good for esports)
- Anyone can host their own public or private servers and decide levels, vehicles and rules there
- Support for dedicated servers and server-side scripting
Local multiplayer
- Couch gaming with up to 4 local players in split-screen
- Possible to join online MP games together, too
Camera
- Multiple camera presets, all of which can be extensively tuned
- Camera modes include 3rd person (close or far), 1st person, top-down, fixed position, free camera
Level and vehicle creation and sharing
- Feature rich in-game level editor and vehicle editor included
- Sharing via Steam Workshop or by automatic downloading in online games
Recording games
- Any game can be recorded and watched later from possibly different camera angles and with different playback speeds
Customization
- Vehicle looks can be customized by changing color, paint jobs and paint properties (metallicness, smoothness)
- Possible to buy customization packs unlocking new colors, paint textures, more paint commands per a paint job, and more range for paint properties
Hotlapping and Leaderboards
- Possible to play alone and try to beat leaderboard times, optionally against ghost recordings
- Local leaderboards for all levels and vehicles
- Global leaderboards for built-in levels and vehicles - and for selected user generated ones
Special game modes
In addition to normal racing and its variations, there is support for various other game modes, including:- Parkour / platforming
- Ghost races
- Car sumo
- Capture the Flag
- Base infiltration
- Battle with weapons (team vs team or all vs. all)
- Tag game (either spread or transfer tag)
- Car soccer with 1 or up to 5 balls
- Car "soccer" without balls (score by driving to goal)
- Collector (either shared or exclusive coins to collect)
- Racing with deadly terrain or contacts
- Racing with drafting on (tunable strength)
- Racing with weapons enabled
- Racing with fuel (refueling possible in the pit)
- Racing with tire wear (changing tires possible in the pit)
- Team games - all game modes have team game support
- More might be coming - suggest your own ideas on Discord!
Single player campaign
- There is a simple time trial campaign where you can unlock new events by completing events under certain times
- Campaign(s) against AI players is planned to come later
- Another possible future feature could be allowing players to create and share their own campaigns (with their own tracks, levels and AI)
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04. CentOS 7 or compatible
- Processor: 2.5 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760. AMD Radeon R9 270X. or betterNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Worse machines might be ok when not having lots of players and with low graphics settings.
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