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Update Notes for v0.96
[ 2024-01-16 10:36:05 CET ] [ Original post ]
- Level Editor: Added support for trigger objects that can start, stop or reverse an animation when a vehicle, missile or other object touches them
- Triggers enable creating e.g. openable doors and platforms that start rising when driven on or a missile shot at them
- Level Editor: It is now possible to change the terrain textures of a level in Location Settings (only affecting the looks, not physics)
- Level Editor: It is also possible to use terrain textures as the Edge texture (in Nature settings, the old name was Bottom Material)
- Level Editor: It is now possible to to change which tree indexes are mapped to which tree types in a level (some new trees available, too)
- Level Editor: Added two new Perlin noise stamps to detail modifiers to be able to create organically shaped texture or foliage fields
- Level Editor: Added two new simple road textures with changeable colors: concrete and blank
- Level Editor: Added complexity limits for nature and roads - removing trees and/or water may allow having more objects in a level
- Soccer: All opponents getting disabled no longer scores a goal after the last ball has scored a goal in Wait All Balls mode
- Transfer Tag: It is now possible to have up to 19 initially tagged players (starting from non-tagged spots if not enough tag start positions)
- Added support for a fixed trackside camera as a forced camera, always staying in the initial position
- Customizer: Fixed sometimes not updating the selected tool correctly when returning to Customizer after exiting to the main menu
- Tech: Enabled more aggressive build optimizations, in-game tick times decreased by about 8%
- Vehicle Editor: It is now possible to export a vehicle to a JSON file in the vehicle editor by holding Shift when clicking Save As
- Added command "/vehicle /clear" to remove all possible vehicles (useful in server scripts before adding a certain set of possible vehicles)
- Servers can now recover better from short hangs without clients having to go back in time (250 ms by default, tunable in Host Sync Settings)
- Miscellaneous other minor fixes and improvements
[ 2024-01-16 10:36:05 CET ] [ Original post ]
Turbo Sliders Unlimited
Antti Mannisto
Developer
Antti Mannisto
Publisher
2022-04-27
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(102 reviews)
Public Linux Depots:
- [0 B]
Turbo Sliders Unlimited is a spiritual successor of many classic top-down racing games, but in 3D and with modern online features and extensive customization and modding possibilities. It goes far beyond being just a racing game - it is a community driven platform where anyone can create their own levels, vehicles and game modes. It can be played as a serious esports game or as a fun casual game. It can be played alone, as online multiplayer or as local multiplayer.
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
Online multiplayer
- Supports up to 20 players (and spectators)
- Based on authoritative server and client side prediction (good for esports)
- Anyone can host their own public or private servers and decide levels, vehicles and rules there
- Support for dedicated servers and server-side scripting
Local multiplayer
- Couch gaming with up to 4 local players in split-screen
- Possible to join online MP games together, too
Camera
- Multiple camera presets, all of which can be extensively tuned
- Camera modes include 3rd person (close or far), 1st person, top-down, fixed position, free camera
Level and vehicle creation and sharing
- Feature rich in-game level editor and vehicle editor included
- Sharing via Steam Workshop or by automatic downloading in online games
Recording games
- Any game can be recorded and watched later from possibly different camera angles and with different playback speeds
Customization
- Vehicle looks can be customized by changing color, paint jobs and paint properties (metallicness, smoothness)
- Possible to buy customization packs unlocking new colors, paint textures, more paint commands per a paint job, and more range for paint properties
Hotlapping and Leaderboards
- Possible to play alone and try to beat leaderboard times, optionally against ghost recordings
- Local leaderboards for all levels and vehicles
- Global leaderboards for built-in levels and vehicles - and for selected user generated ones
Special game modes
In addition to normal racing and its variations, there is support for various other game modes, including:- Parkour / platforming
- Ghost races
- Car sumo
- Capture the Flag
- Base infiltration
- Battle with weapons (team vs team or all vs. all)
- Tag game (either spread or transfer tag)
- Car soccer with 1 or up to 5 balls
- Car "soccer" without balls (score by driving to goal)
- Collector (either shared or exclusive coins to collect)
- Racing with deadly terrain or contacts
- Racing with drafting on (tunable strength)
- Racing with weapons enabled
- Racing with fuel (refueling possible in the pit)
- Racing with tire wear (changing tires possible in the pit)
- Team games - all game modes have team game support
- More might be coming - suggest your own ideas on Discord!
Single player campaign
- There is a simple time trial campaign where you can unlock new events by completing events under certain times
- Campaign(s) against AI players is planned to come later
- Another possible future feature could be allowing players to create and share their own campaigns (with their own tracks, levels and AI)
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04. CentOS 7 or compatible
- Processor: 2.5 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760. AMD Radeon R9 270X. or betterNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Worse machines might be ok when not having lots of players and with low graphics settings.
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