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Update Notes for v1.01
[ 2024-11-18 16:06:08 CET ] [ Original post ]
- Added /startpos (or /startposition) command, '/startpos 1 Player' now forces Player to start first in the next event
- /startpos without parameters lists all forced positions, '/startpos /clear' clears all
- Recordings: Demo folder is now automatically opened if there is only an empty Saved folder (auto-generated by Steam Cloud)
- Customizer: Loading a single paint job exported to json by another player now works better (you may still need different customization packs)
- Client now tries to recover faster from controls packet loss, also added new debug info with Net debug (F11)
- Added command /uploadcameras, admins can upload their camera settings to dedicated servers with it (for custom forced cameras)
- Level Editor: Fixed not being able to change the Forced Max Pit Speed property in Pit Slowdown Entrance Point objects
- Level Editor: Added a button to export checkpoint data as CSV (copied to system clipboard to be usable in external tools/scripts)
- Campaign Editor: Added an option to hide the guide showing the direction to the next checkpoint when the player is lost
- Recordings: Fixed start time and host ID when exporting stats to JSON (for new recordings)
- Miscellaneous other minor fixes and improvements
[ 2024-11-18 16:06:08 CET ] [ Original post ]
Turbo Sliders Unlimited
Antti Mannisto
Developer
Antti Mannisto
Publisher
2022-04-27
Release
Game News Posts:
40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(103 reviews)
Public Linux Depots:
- [0 B]
Turbo Sliders Unlimited is a spiritual successor of many classic top-down racing games, but in 3D and with modern online features and extensive customization and modding possibilities. It goes far beyond being just a racing game - it is a community driven platform where anyone can create their own levels, vehicles and game modes. It can be played as a serious esports game or as a fun casual game. It can be played alone, as online multiplayer or as local multiplayer.
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
Online multiplayer
- Supports up to 20 players (and spectators)
- Based on authoritative server and client side prediction (good for esports)
- Anyone can host their own public or private servers and decide levels, vehicles and rules there
- Support for dedicated servers and server-side scripting
Local multiplayer
- Couch gaming with up to 4 local players in split-screen
- Possible to join online MP games together, too
Camera
- Multiple camera presets, all of which can be extensively tuned
- Camera modes include 3rd person (close or far), 1st person, top-down, fixed position, free camera
Level and vehicle creation and sharing
- Feature rich in-game level editor and vehicle editor included
- Sharing via Steam Workshop or by automatic downloading in online games
Recording games
- Any game can be recorded and watched later from possibly different camera angles and with different playback speeds
Customization
- Vehicle looks can be customized by changing color, paint jobs and paint properties (metallicness, smoothness)
- Possible to buy customization packs unlocking new colors, paint textures, more paint commands per a paint job, and more range for paint properties
Hotlapping and Leaderboards
- Possible to play alone and try to beat leaderboard times, optionally against ghost recordings
- Local leaderboards for all levels and vehicles
- Global leaderboards for built-in levels and vehicles - and for selected user generated ones
Special game modes
In addition to normal racing and its variations, there is support for various other game modes, including:- Parkour / platforming
- Ghost races
- Car sumo
- Capture the Flag
- Base infiltration
- Battle with weapons (team vs team or all vs. all)
- Tag game (either spread or transfer tag)
- Car soccer with 1 or up to 5 balls
- Car "soccer" without balls (score by driving to goal)
- Collector (either shared or exclusive coins to collect)
- Racing with deadly terrain or contacts
- Racing with drafting on (tunable strength)
- Racing with weapons enabled
- Racing with fuel (refueling possible in the pit)
- Racing with tire wear (changing tires possible in the pit)
- Team games - all game modes have team game support
- More might be coming - suggest your own ideas on Discord!
Single player campaign
- There is a simple time trial campaign where you can unlock new events by completing events under certain times
- Campaign(s) against AI players is planned to come later
- Another possible future feature could be allowing players to create and share their own campaigns (with their own tracks, levels and AI)
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04. CentOS 7 or compatible
- Processor: 2.5 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760. AMD Radeon R9 270X. or betterNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Worse machines might be ok when not having lots of players and with low graphics settings.
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