Turbo Sliders Unlimited
Antti Mannisto Developer
Antti Mannisto Publisher
2022-04-27 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(102 reviews)
Update Notes for v1.02
- Respawning can now be enabled in battle modes, too (either unlimited or not according to respawning settings)
- If respawning is unlimited in a battle, the score is based on how many opponents are wrecked (team matches also supported)
- Level Editor: It is now possible to define some part of a checkpoint line to be considered a shortcut
- Shortcut lap times are not eligible for leaderboards, and the event settings may define a penalty (3 second slowdown by default)
- Level Editor: Checkpoints (and goals) can be set to be passed vertically (option available with non-zero height)
- User made campaigns: Hotlapping events (with time results) now update result after each lap and also remember the best result if aborted
- It is now possible to complete two checkpoints on one tick (fixes rare issues on some user tracks that have very close checkpoints)
- Fixed refueling or changing tires not making car immovable in the pit if damaged and pit does not fix damage
- Fixed battle team win points overriding team win points even when not a battle event
- AI players can now have None as flag
- AI Settings can now force all AI players to have a certain clan tag
- Added option Generate Details Log to Host/Commands - when on, a more detailed event stats log is generated for race events (for scripts)
- Generate Details Log is available in recording player playback settings, too - log is saved with stats (when no jumping in time done)
- Recording player: Fixed playback key controls being enabled when menu windows are open
- Slightly relaxed the campaign completion requirements for some ranks
- Miscellaneous other minor fixes and improvements
[ 2025-03-15 12:26:30 CET ] [ Original post ] Turbo Sliders Unlimited is a spiritual successor of many classic top-down racing games, but in 3D and with modern online features and extensive customization and modding possibilities. It goes far beyond being just a racing game - it is a community driven platform where anyone can create their own levels, vehicles and game modes. It can be played as a serious esports game or as a fun casual game. It can be played alone, as online multiplayer or as local multiplayer.
The game is already fully playable with most main features implemented, but many new features are still to be added and old ones polished. Feel free to join the Discord server to stay up to date with the news and affect development by communicating with the developers!
Main features:
Online multiplayer
- Supports up to 20 players (and spectators)
- Based on authoritative server and client side prediction (good for esports)
- Anyone can host their own public or private servers and decide levels, vehicles and rules there
- Support for dedicated servers and server-side scripting
Local multiplayer
- Couch gaming with up to 4 local players in split-screen
- Possible to join online MP games together, too
Camera
- Multiple camera presets, all of which can be extensively tuned
- Camera modes include 3rd person (close or far), 1st person, top-down, fixed position, free camera
Level and vehicle creation and sharing
- Feature rich in-game level editor and vehicle editor included
- Sharing via Steam Workshop or by automatic downloading in online games
Recording games
- Any game can be recorded and watched later from possibly different camera angles and with different playback speeds
Customization
- Vehicle looks can be customized by changing color, paint jobs and paint properties (metallicness, smoothness)
- Possible to buy customization packs unlocking new colors, paint textures, more paint commands per a paint job, and more range for paint properties
Hotlapping and Leaderboards
- Possible to play alone and try to beat leaderboard times, optionally against ghost recordings
- Local leaderboards for all levels and vehicles
- Global leaderboards for built-in levels and vehicles - and for selected user generated ones
Special game modes
In addition to normal racing and its variations, there is support for various other game modes, including:
- Parkour / platforming
- Ghost races
- Car sumo
- Capture the Flag
- Base infiltration
- Battle with weapons (team vs team or all vs. all)
- Tag game (either spread or transfer tag)
- Car soccer with 1 or up to 5 balls
- Car "soccer" without balls (score by driving to goal)
- Collector (either shared or exclusive coins to collect)
- Racing with deadly terrain or contacts
- Racing with drafting on (tunable strength)
- Racing with weapons enabled
- Racing with fuel (refueling possible in the pit)
- Racing with tire wear (changing tires possible in the pit)
- Team games - all game modes have team game support
- More might be coming - suggest your own ideas on Discord!
Single player campaign
- There is a simple time trial campaign where you can unlock new events by completing events under certain times
- Campaign(s) against AI players is planned to come later
- Another possible future feature could be allowing players to create and share their own campaigns (with their own tracks, levels and AI)
MINIMAL SETUP- OS: Ubuntu 16.04. Ubuntu 18.04. CentOS 7 or compatible
- Processor: 2.5 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760. AMD Radeon R9 270X. or betterNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Worse machines might be ok when not having lots of players and with low graphics settings.
39.95$ (11%)
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