




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Holy assfuck, there was a bug since version 9.1 that made it impossible to get items from a chest after opening it (started when I let player target puddles of petrol to light on fire with flint and steel). Also a rare bug that made the game unplayable by cancelling party destinations constantly. A couple other minor bug fixes. Besides that, I got thunder and lightning working during rainstorms, and fangworms can now burrow in the sand when not attacking (not in first two chapters). Also, worked a bit more on the Builder's Manual. Thunder and Lightning Vid: https://www.youtube.com/watch?v=rQnUDiHmz4g Complete list of changes: -Fixed MAJOR bug where party member destinations would reset constantly on game load. -Fixed MAJOR bug where items couldn't be obtained from chests (starting in patch 9.1). -Fixed bug where bottles of milk, water, etc. were set to target type of "other". -Fixed bug where "if_objMEPer" boolean wasn't working in scripts (tests meta percentage). -New script commands: "camFlash", "camFlashRed", "camFlashGreen", and "camFlashBlue" (flash screen for lightning, etc.). -Moved all scripts for Patreon Stories and bonus maps to a single "bonus" folder. -Fangworms can now burrow in the sand to be immune to damage (not in Ch.1 or 2). -Changed useItems AI script to use healing items if below 50% health. -Added a 2nd wave of baddies to the first Patreon Story. -New mobile sprite: burrowed.png (for burrowed baddies). -Added lightning to scripts during rainstorms. -Significantly updated Builder's Manual.
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