




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Made weak walls that you can smash down and added some into the first couple chapters. All usable objects now have a cool-down time of at least 1 second (including food). Berserk characters will now sometimes attack random objects if no other characters are around. Finished leaper and mycanoid baddies -- leapers can swim, mycanoids poison and multiply. Fixed a couple rare bugs. I'm also about half done with maps for Ch.3. Gonna upload a new alpha to Patreon tomorrow. Patreon: https://www.patreon.com/lcsoftware https://www.youtube.com/watch?v=ZlqvqN2dxIU https://www.youtube.com/watch?v=hpZTtCJozUU Complete list of changes: -New objects: destructible walls! -Added some destructible walls to the first two chapters. -Fixed crash when changing music volume in journal settings if map has no music. -Using items like food and potions now sets cooldown to 1 second by default (60 ticks). -Improved and added LOTS of nature objects: stumpBig, palm3, rockMassive, rockArch (alt sprites+colors). -Finished mycanoid scripts (nocturnal fungal baddies that reproduce and cause poison+sleep). -New sprite for smaller waterfall, improved swamp tree+plant sprites (for Ch.3). -Fixed bug with "objHE" command (randomized weapon durability in scripts). -Berserk mobiles now sometimes attack usable objects if no mobiles near. -Leapers can now swim, and no penalty for slow map tiles (aquatic=6). -Removed windows browser plugin for compatibility. -Expanded Chapter 3 Alpha (for Patrons).
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