




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Major fuckin update. Got cannons working and fixed a ton of bugs. New tracks and ambient sounds for Ch.3 thanks to Sonic Kitchen. Gonna have a new version of Patron Stories up tomorrow with cannons you can use in Horror at Fortune Isle, along with a bigger challenge. Also, I'm changing the name from "Patreon Stories" to Patron Stories (sounds more fantasy). https://www.youtube.com/watch?v=ZKBZ64uJTGo&t=1s Patreon: https://www.patreon.com/lcsoftware Complete list of changes: -Cannons now working! -Smithing ability now lets you craft cannon balls. -Updated credits and fixed credit scroll sequence on hi res. -New script boolean: "if_objDelay" (tests for object delay). -New script command: "varResponse" (sets variable to previous dialogue response). -New script command: "objArtillery" (player uses object as artillery and selects target). -Added cannons and weak walls to Patreon Stories, changed name to "Patron", increased starting Karma. -Fixed rare bug with Patron Stories where effects weren't loading properly and party destinations would reset. -Fixed immediate pathfinding avoidance with blocked map tiles (now same as blocking objects). -Fixed rare crash bug with bird animations when their sprites are hidden at night. -Fixed bug with "pickLast" script command (to pick previously-selected object). -Fixed bug with sprite scissoring in slow terrain when game is paused. -New music from Sonic Kitchen: Beach.mp3, BeachNight.mp3, Pirates.mp3. -New ambient sounds: ship.wav, frogs.wav, gust1.wav, gust2.wav. -Updated maps in Chapters 1+2.
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