Fixed almost everything reported by Badger here, mostly Ch.2 bugs: https://steamcommunity.com/app/1748160/discussions/0/4353368163565543116/ The only thing I still gotta work on is the pit fighting in the basement of the Drunken Compass. There's a couple bugs with it, and I plan on expanding it after I finish Ch.3 in two weeks. Complete list of changes: -Removed "objMobNoInv" command (replaced with setting max load to -1). -Party members with no inventory now automatically use food, etc. when targeted. -Wealth and Karma no longer displayed on character screen if not a party member. -Party member dialogue scripts now get updated immediately after being imported into Ch.2. -Fixed bug where party wasn't transferring status effects over ID#20 when changing maps. -Fixed bug with Tyracho's pleasure permit quest in Ch.2, skipping a dialogue scene. -Fixed script bug where city gate wouldn't close in Ch.2 after Peace Festival. -Fixed bug with targeting indestructable containers like metal chests. -Fixed weird fucking bug where all ratfolk suddenly had 30 Cunning. -Fixed script bugs with the Falling Star Inn key and door. -Fixed a lot more typos and objectives not getting erased. -Spotting no longer decreases movement speed.
Warlordocracy
Brian Lancaster
Brian Lancaster
2022-07-16
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 102
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(14 reviews)
http://laughingcoyote.net
https://store.steampowered.com/app/1748160 
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The Viridi Republic fell quickly and unexpectedly with the mysterious death of the First Man. The great houses spiraled into an orgy of violence, Salvio "the Scorcher" Tevani burning all the crops and dwellings he passed during his exodus from the city of Jadenbury. House Mesali managed to subdue the other noble families and entered into a trembling alliance behind the capital’s walls.
Other warlords have emerged from the smoldering ruins of the republic, and others still wait like vultures on the borderlands: the Bearded Bandits of the Lorntops, the all-female Third Moon Pirates that smuggle the addictive drug known as moonlight across the Southern Sea, the porcine krugen tribes of the Dead Steppes, the quick reptilian troglodytes of the arid eastern badlands, and the expansive slave-trading Izar Empire that spans two continents.
The town of Lockdell is perched atop the cliffs of southwestern Orinia, patiently overlooking the waves. It is here that Salvio the Scorcher is raising a militia to retake Jadenbury from Andresi Mesali. You just so happen to be one of Salvio’s selfless "volunteers".
Game Features:
-Upgrade 5 skills and unlock dozens of combat, social, crafting, and magic abilities.
-Control up to 5 main characters, each with unique personalities, beliefs, skills, and loyalties.
-Summon an additional 20 henchmen for a total of 25 units under your control on the battlefield.
-Each chapter is a small open world with towns, dungeons, side-quests, and multiple endings.
-Total freedom of action: steal from stores, murder friendly characters, double-cross your faction, or not.
-Your party, inventory, and reputations are saved and carried over to the next chapter, leading to unique scenarios and challenges.
-Utilize a fully-functional world editor, so you can modify the story or design your own complete stories (and sell them on itch.io).
LCSoft Website: http://laughingcoyote.net/
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