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Still haven't finished the Ch.3 party banter, but there is a new party member to recruit in Ch.3, Stringer the Bard, along with a new side quest. Also, new script command to prevent party members from dropping certain items (like their precious stash of booger sugar).
There are now playable instruments but they don't do anything yet besides play sounds. Gonna make a music minigame soon, along with a lockpicking and persuasion minigame, right after I finish Ch.3 party dialogue and romance.
Here are the 3 new recruitable party members in Chapter 3: Shale, Dustbiter, and Stringer.
Complete list of changes:
-New party member in Ch.3: Stringer (sophisticated Izari bard).
-Randomly damaged all henchmen's weapons (making game a bit easier).
-Fixed bug where items always load with max health (despite random durability damage in INI scripts).
-Party checks script now automatically sets flee to 0% (fixing Dustbiter's AI in Ch.3).
-Dustbiter and small characters can now squeeze into holes for fast travel on same map.
-Script boolean "if_waiting" can now be used to test if map if currently transitioning.
-New script command: "cancelDrop" (used in drop script to prevent dropping an item).
-Improved some dialogue, more henchmen contracts given in Ch.3.
-Changed Shale's skills and abilities (now an agile fighter).
-Party banter scripts now run much more often.
-New voices: man13, man14.
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