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Still not finished with all the magic scripts for the final two chapters, but I'm close. Next update all magic should be finished and I'll have a complete list of 60-ish spells with a video. Got lots of new script commands done for the magic: knocking back objects, detecting objects, selecting corpses to explode, etc. Mighty Blow and Power Bash abilities now knock targets backwards, and boars also have a 50% chance to knock you backwards. Also fixed a couple bugs, made it so chapter bosses now start major battles so you can't escape, and added a couple new tracks from Sonic Kitchen (for future chapters). Complete list of changes: -Engaging chapter bosses in combat now starts major battle (so you can't escape). -New gemcracks: Neuro (novice, expert, master), Necro (novice, expert, master), Bio (master). -New script Boolean: "if_objNearCorpse" (test if corpse is near current object, for Unliving Weapon spell). -New script command: "objKnockback" (knocks object one tile away from default object with animation). -Power Bash and Mighty Blow abilities now knock target backwards using "objKnockback" command. -Boars now have a 50% chance to knock target back using "objKnockback" command. -Added unsummoning to death and AI scripts for summoned monsters. -New tracks from Sonic Kitchen: bodkin.ogg, wardogs.ogg. -Inv/Char windows now update after each attack if open. -Fixed bug where mobs with 0 Max Meta couldn't attack. -Fixed script and sounds for wood staff weapon. -Updated Builder's Manual and Shrouded Arts.
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