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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Massive update, introducing high ground mechanics to ranged combat. Map tiles can have an elevation from 0 to 5, and if you attack with a ranged weapon from the high ground, you get a +2 range and +25% damage bonus.
Lots of updates in story and mechanics (spoilers):
Because Chapter 1 is so short, I wanted to add another map that you have to travel through to get to Jadenbury (along with travel times), to make the world seem bigger. It's called Lockdell Outskirts, and there are new objects called Loose Rocks that you can dislodge on cliffs to damage enemies below. These Rocks have also been sprinkled throughout the other chapters.
If you started a new game and this patch downloaded, the map transition scripts will be fucked up in Ch.1. If that happened, send me your save and I can fix it.
Added a couple of new items: steel teeth for Gums in Ch.5, as well as Gravewort, a new herb found in graveyards that you can smoke at midnight to gain +1 karma (very rare). Improved a few abilities, including Animal Taming and Mycology summoning.
[dynamiclink href="https://www.youtube.com/watch?v=_ynpgiD-fOg"][/dynamiclink]
Finally: fixed some bugs and added some new achievements (now 60 total).
Warlordocracy should leave early access in late August or early September.
Complete list of changes:
-High Ground mechanics (see manual)!
-New item: Steel Teeth (for Gums in Ch.5).
-New herb: Gravewort (gain 1 Karma when smoked).
-New object: Loose Rock (use shovel to dislodge).
-New script commands: mapHigh (flags tile as high ground).
-Added another map to expand Chapter 1: Lockdell Outskirts.
-Added new Holiday Havoc challenge map: Raptors Rising (4th of July).
-You can now insert Steel Teeth into Gums' jaw in Ch.5 to increase his melee damage by 22.
-Fixed bug with Animal Taming script where you couldn't use raw meat, added new special fish.
-Fixed bug where warlords would yell taunts at you after being killed in Ch.4.
-Fixed some cliffs in Ch.4 blocking vision, so you couldn't shoot off them.
-Fixed information in character tab about unarmed damage (forgot slash).
-Two new achievements: Catfish in the City and Gums of Steel (60 total).
-Updated all chapters with high ground tile flags for new mechanics.
-Character info tab now shows elevation in status effect list.
-Fixed bug in smoking pipe script, added 4 new herbs to smoke.
-Fungal henchmen can now be summoned during daytime in rain.
-Added Loose Rocks to all chapters that player can dislodge.
-Cracked Rocks now leave behind stones when destroyed.
-Fixed party level checks in character creation.
-New rep window no longer selects player.
-Updated both manuals.
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