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Black Ice is a Hack and Shoot – a Cyberpunk First-Person Shooter / Hack & Slash RPG about hacking. Think Borderlands meets Tron. The cyber-world is procedurally generated, the colors are neon, the loot is randomized, and the lasers are loud. Black Ice is currently in Beta, with updates on the way.

Features

  • Fast-paced First Person Combat
  • Billions of randomly generated items - Railguns! Rocket shotguns! Jetpacks!
  • Seamless 10-player online multiplayer - PVE and PVP!
  • A shiny, procedurally-generated neon world
  • Extremely open development
  • A wonderful original soundtrack (On Sale Here!) by epic composer V-Axys
  • Award-winning, addictive gameplay with high replay value
  • Mod Support
  • Photosensitive Mode

The Promise:

  • Every update for free
  • Zero microtransactions. This game will only ever cost you money once
  • Zero DRM
  • No copyright takedowns on Let's Play videos
  • Bug fixes will always be high priority

Price

Black Ice is only this cheap for a limited time! This is an early access price, the cost will increase as more features are added. Black Ice will sell for $20 at launch. Additional updates will continue post-launch and for the foreseeable future.




I hope you're not afraid of spiders.

Contact

You can contact the developer either here on the forums, via email (support@superdupergc.com), or on Twitter
Black Ice
Super Duper Garrett CooperDeveloper
Super Duper Garrett CooperPublisher
2014-07-09Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (509 reviews)
VR Support
Public Linux Depots:
  • Black Ice Linux Depot [147.5 M]
Black Ice Minor Version 0.6.004 Patch Notes!

Game Description Image

Hi everyone! This is a culmination of several indev patches over the past few weeks, mostly aimed at fixing bugs in multiplayer but also adding two new unique items, a bunch of small balancing changes that add up for better quality of life. I think you'll be quite happy with the results!

WARNING: This patch will break previous characters. They'll still load, but they won't be able to regenerate RAM. Please just create a new character. I tried really hard to avoid this, but was unable to.

Additions:

  • BIG CHANGE: TL;DR: 10-Player multiplayer works with no problems now! I did a huge networking code update and you can *see* it in multiplayer games - all the projectiles move much more smoothly
  • Added a new unique item: The Disco Dodgeball . Must be picked up after fired, but can be retrieved by activating again
  • Added another new unique item: The Spicy Meatball, which is a bouncy fireball (with 100% ricochet but no innate piercing)
  • Added Gisborne Industries as a reference to Mike Bithell's new game, Volume. He's a really nice guy
  • Players in multiplayer now get a +15% XP bonus for each player past the first
  • If you cheat, you will be marked as such
  • April Fool's day joke :) Wait and see!

Item Balancing Changes:

  • Shotguns + high accuracy should feel more like shotguns now (more spread)
  • Nerfed bouncyball damage to be more in line with other weapons
  • Mine damage has been reduced (including spider mines). I doubt anyone will notice
  • RAM Regen from leveling has been decreased
  • RAM and RAM Regen from items has been decreased
  • Icebreakers cost more RAM per hack now
  • Lasbreakers do more damage now
  • Health per Second items now cost more RAM and heal less per level

Other Changes:

  • You can now see the highest level server you've hacked, which is important because:
  • Shops now sell loot only up to the level of the highest level server you've hacked
  • GITSfish health has been lowered, but their damage has increased
  • Bitcred drops have been quadrupled
  • Multiplayer city size is now set to max at all times - not infinite, but large.
  • Hacked buildings are much more transparent now, this should let people see the loot better (Known issue: They don't show up on Macs now)
  • The select button now closes the inventory menu on a controller
  • Player and enemy movement in multiplayer is much more accurate now

Fixes:

  • Invert controller toggle works now
  • Punchthrough achievement works now
  • The Main Menu should lag less for lower-power machines. I expect this to improve next major patch when I upgrade to Unity 5
  • Overlapping buildings no longer spawn near the starting area
  • Nemesized servers now show up properly in multiplayer
  • Mines are colored appropriately in PVP now
  • Loot (including dropped credits) from every server is now always the appropriate level
  • Shared XP in MP now has a minimum of 1, not 0

Game Description Image
Proof that 10-player multiplayer works :)

[ 2015-03-31 17:03:21 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04 or SteamOS. 64 bit only
  • Processor: Gen 5 or greater intel. or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia 10 Series or Equivalent
  • Storage: 2 GB available spaceAdditional Notes: Please try the demo to ensure compatibility. 1024x768 minimum resolution. x64 OS
GAMEBILLET

[ 6515 ]

11.29$ (25%)
7.49$ (25%)
42.45$ (15%)
33.17$ (17%)
4.35$ (78%)
24.59$ (18%)
1.21$ (80%)
49.77$ (17%)
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3.26$ (78%)
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41.47$ (17%)
24.49$ (18%)
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18.93$ (24%)
8.39$ (16%)
13.34$ (11%)
24.87$ (17%)
33.17$ (17%)
3.38$ (83%)
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0.61$ (96%)
5.82$ (81%)
13.04$ (74%)
GAMERSGATE

[ 1619 ]

0.64$ (87%)
0.89$ (87%)
0.6$ (91%)
4.25$ (79%)
0.09$ (91%)
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3.4$ (83%)
0.58$ (92%)
1.13$ (89%)
0.89$ (87%)
0.43$ (91%)
8.8$ (78%)
2.99$ (77%)
1.28$ (91%)
0.34$ (91%)
2.55$ (74%)
0.51$ (74%)
1.54$ (78%)
8.8$ (65%)
1.91$ (87%)
0.6$ (91%)
1.84$ (91%)
2.55$ (87%)
0.51$ (91%)
30.0$ (50%)
1.13$ (89%)
0.43$ (91%)
7.65$ (62%)
5.28$ (79%)
1.28$ (87%)
MacGamestore

[ 2080 ]

1.10$ (93%)
10.99$ (76%)
1.49$ (85%)
0.99$ (75%)
1.99$ (87%)
1.19$ (88%)
7.39$ (43%)
8.99$ (10%)
1.09$ (82%)
17.49$ (20%)
1.19$ (76%)
52.99$ (12%)
9.49$ (5%)
1.49$ (94%)
2.49$ (75%)
18.99$ (24%)
2.98$ (80%)
13.99$ (7%)
1.19$ (76%)
51.49$ (26%)
1.49$ (85%)
0.99$ (93%)
21.49$ (14%)
1.99$ (85%)
16.99$ (15%)
1.59$ (68%)
2.49$ (75%)
1.99$ (87%)
1.99$ (80%)
2.49$ (75%)

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