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Patch Notes for version 0.7.200 - "Onboarding"


Patch Notes for version 0.7.200 - "Onboarding"



New Features:


  • Added Allied Server links - servers with a blue link between/around them must be hacked at the same time, and their minions are allied!
  • Enemies are *much* better at climbing up things, and more of them can be active at once with
  • Completely redid the tutorial, to help ease players into the game.
  • Ziggurat buildings >>
  • Added a loading screen with hints while buildings are spawning
  • Added a glitch effect to the screen when the player takes damage. This can be disabled under Video Options
  • Added more terrain types - now the world isn't just a flat plane with a single hill, it can have many hills of multiple types, as well as some steppes. More to come!
  • Added "pie slices" to the controller inventory and shop menus, to really emphasize that it's a radial menu
  • Added a scrollbar to the controller inventory and shop menus, so you can see how far down the list you are

Changes:


  • Added a toggle option to stop menu movement
  • Tutorial and UI now understands when you remap keys
  • Reflections now are off by default, and require the highest quality setting. They severely affect performance, so try turning them off if you are having any lag at all.
  • Only new characters go through the tutorial now. Any character can skip the tutorial, but you should do it at least once!
  • Servers you hack, as well as the SHARK, now drop loot that you can either equip immediately or within 3 levels
  • Toggle Heal items now scale 100% better with level!
  • Enemy blood particles no longer glow so brightly in large quantity
  • GITSfish are much better at pushing players out of the hack radius
  • The player can jump higher by default
  • The player can step over taller objects without issue
  • The hack radius now "woops" out toward you when you start a hack
  • There are less dangerous things near the spawn point, such as Dark servers.
  • Items dropped by the player can be picked up faster, especially in single player
  • The controller gui now shows item rarity colors
  • Scrolling through items on a controller is faster now
  • Buying an item with a controller while an empty slot is selected will attempt to equip the item immediately
  • Shops can now be lots of different levels

Bug Fixes:


  • The Puss-Puss super-rare unique minion no longer describes itself as a GITSfish
  • The Kokinator unique shotgun now properly shoots both missiles AND fireballs
  • GITSfish will no longer rocket players up into space
  • The "Boosh" achievement will now only trigger from *player* mines
  • Enemies can no longer fly after climbing a building
  • Enemy lasers no longer make a loud annoying sound when the player dies or pauses the game
  • Info box screens no longer stay visible after their server is hacked
  • The UI no longer switches immediately to the mouse/keyboard UI when the mouse moves a tiny bit (like if the table shakes)

Known Issues:


  • Servers spawning on steppes might hang over an edge a bit, it should be fine

As always, I'd love to hear your suggestions, so please post on the forums, email me, or tweet me! Especially if you have ideas for building shapes or terrain types - as long as it doesn't require an overhang! That's all for now! Check out the Black Ice Twitter for more frequent updates about the game!


[ 2016-07-09 03:53:14 CET ] [ Original post ]

Patch Notes for version 0.7.200 - "Onboarding"


Patch Notes for version 0.7.200 - "Onboarding"



New Features:


  • Added Allied Server links - servers with a blue link between/around them must be hacked at the same time, and their minions are allied!
  • Enemies are *much* better at climbing up things, and more of them can be active at once with
  • Completely redid the tutorial, to help ease players into the game.
  • Ziggurat buildings >>
  • Added a loading screen with hints while buildings are spawning
  • Added a glitch effect to the screen when the player takes damage. This can be disabled under Video Options
  • Added more terrain types - now the world isn't just a flat plane with a single hill, it can have many hills of multiple types, as well as some steppes. More to come!
  • Added "pie slices" to the controller inventory and shop menus, to really emphasize that it's a radial menu
  • Added a scrollbar to the controller inventory and shop menus, so you can see how far down the list you are

Changes:


  • Added a toggle option to stop menu movement
  • Tutorial and UI now understands when you remap keys
  • Reflections now are off by default, and require the highest quality setting. They severely affect performance, so try turning them off if you are having any lag at all.
  • Only new characters go through the tutorial now. Any character can skip the tutorial, but you should do it at least once!
  • Servers you hack, as well as the SHARK, now drop loot that you can either equip immediately or within 3 levels
  • Toggle Heal items now scale 100% better with level!
  • Enemy blood particles no longer glow so brightly in large quantity
  • GITSfish are much better at pushing players out of the hack radius
  • The player can jump higher by default
  • The player can step over taller objects without issue
  • The hack radius now "woops" out toward you when you start a hack
  • There are less dangerous things near the spawn point, such as Dark servers.
  • Items dropped by the player can be picked up faster, especially in single player
  • The controller gui now shows item rarity colors
  • Scrolling through items on a controller is faster now
  • Buying an item with a controller while an empty slot is selected will attempt to equip the item immediately
  • Shops can now be lots of different levels

Bug Fixes:


  • The Puss-Puss super-rare unique minion no longer describes itself as a GITSfish
  • The Kokinator unique shotgun now properly shoots both missiles AND fireballs
  • GITSfish will no longer rocket players up into space
  • The "Boosh" achievement will now only trigger from *player* mines
  • Enemies can no longer fly after climbing a building
  • Enemy lasers no longer make a loud annoying sound when the player dies or pauses the game
  • Info box screens no longer stay visible after their server is hacked
  • The UI no longer switches immediately to the mouse/keyboard UI when the mouse moves a tiny bit (like if the table shakes)

Known Issues:


  • Servers spawning on steppes might hang over an edge a bit, it should be fine

As always, I'd love to hear your suggestions, so please post on the forums, email me, or tweet me! Especially if you have ideas for building shapes or terrain types - as long as it doesn't require an overhang! That's all for now! Check out the Black Ice Twitter for more frequent updates about the game! Edit: Just patched a few more things on top of this:
  • Shops will spawn more frequently
  • Shops will no longer spawn above level Finality's level
  • The damage taken glitch effect will no longer invert the camera
  • Light blue (miniboss) servers will show correct colors now
  • Old save files with minions in them will work again
  • Colorized enemies with the Huebris perk should no longer be converted permanently


[ 2016-07-09 03:53:14 CET ] [ Original post ]

Black Ice
Super Duper Garrett Cooper Developer
Super Duper Garrett Cooper Publisher
2014-07-09 Release
Game News Posts: 87
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (490 reviews)
The Game includes VR Support
Public Linux Depots:
  • Black Ice Linux Depot [147.5 M]
Black Ice is a Hack and Shoot – a Cyberpunk First-Person Shooter / Hack & Slash RPG about hacking. Think Borderlands meets Tron. The cyber-world is procedurally generated, the colors are neon, the loot is randomized, and the lasers are loud. Black Ice is currently in Beta, with updates on the way.

Features

  • Fast-paced First Person Combat
  • Billions of randomly generated items - Railguns! Rocket shotguns! Jetpacks!
  • Seamless 10-player online multiplayer - PVE and PVP!
  • A shiny, procedurally-generated neon world
  • Extremely open development
  • A wonderful original soundtrack (On Sale Here!) by epic composer V-Axys
  • Award-winning, addictive gameplay with high replay value
  • Mod Support
  • Photosensitive Mode

The Promise:

  • Every update for free
  • Zero microtransactions. This game will only ever cost you money once
  • Zero DRM
  • No copyright takedowns on Let's Play videos
  • Bug fixes will always be high priority

Price

Black Ice is only this cheap for a limited time! This is an early access price, the cost will increase as more features are added. Black Ice will sell for $20 at launch. Additional updates will continue post-launch and for the foreseeable future.



I hope you're not afraid of spiders.

Contact

You can contact the developer either here on the forums, via email (support@superdupergc.com), or on Twitter

MINIMAL SETUP
  • OS: Ubuntu 12.04 or SteamOS. 64 bit only
  • Processor: Gen 5 or greater intel. or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia 10 Series or Equivalent
  • Storage: 2 GB available spaceAdditional Notes: Please try the demo to ensure compatibility. 1024x768 minimum resolution. x64 OS
GAMEBILLET

[ 6132 ]

16.57$ (17%)
8.39$ (16%)
25.47$ (15%)
38.21$ (15%)
16.59$ (17%)
18.39$ (8%)
16.52$ (17%)
21.27$ (65%)
16.79$ (16%)
9.29$ (77%)
16.79$ (16%)
2.40$ (80%)
1.80$ (91%)
16.99$ (15%)
8.27$ (17%)
13.99$ (30%)
21.24$ (15%)
10.00$ (60%)
12.59$ (16%)
16.59$ (17%)
2.98$ (85%)
12.59$ (37%)
7.07$ (76%)
14.99$ (40%)
8.39$ (16%)
29.74$ (15%)
5.87$ (16%)
1.00$ (80%)
33.59$ (16%)
16.57$ (17%)
GAMERSGATE

[ 2625 ]

3.0$ (85%)
2.0$ (80%)
1.69$ (89%)
13.99$ (30%)
1.0$ (80%)
1.5$ (70%)
0.89$ (87%)
18.74$ (25%)
11.49$ (54%)
0.84$ (58%)
19.8$ (67%)
30.0$ (50%)
3.05$ (69%)
19.99$ (20%)
1.67$ (83%)
3.26$ (78%)
1.94$ (84%)
0.68$ (83%)
1.76$ (91%)
14.99$ (25%)
5.6$ (49%)
10.79$ (46%)
4.35$ (78%)
0.9$ (92%)
0.45$ (85%)
0.75$ (85%)
2.0$ (80%)
12.0$ (70%)
3.75$ (75%)
3.32$ (74%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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