0.4.0 - Mid-June UI and Content Patch
[ 2023-06-14 23:21:22 CET ] [ Original post ]
This is our first major patch of the Closed Beta. We're addressing major issues with communication of game mechanics along with some balance issues. UI Updates
- econ bar hover tooltips will now show a full breakdown of economic contribution by building to make it easier to understand how your economy functions at a glance.
- choice dialogues now have a placeholder icon you can click to show and hide them (if you need to see the board before making your decision). The old hotkey hack (Q) has been removed.
- water and energy econ sections in the econ bar will turn full red when you no longer have enough resources to make it to the next turn. Hovering over these sections will also show an additional warning explaining why the shutdown has occurred.
- toasts that show collection of items will now last longer and have a delay before fading out
- there are THREE new utility layers in the game. These will eventually have in-game UI to enable them but for now are only accessible behind hotkeys: [F1] econ layer, [F2] mitigation layer (metal value saved on this tile so far) [F3] terrain only layer (hide buildings to see where specialty tiles are)
- Reactive Lava DISABLED -> due to consistent problems when interacting with other content as well extremely confusing functionality we are temporarily disabling this augment.
- Geometric Demolition NERF -> effectively this is a bug fix but the rail from this augment will only be placed on VALID tiles. If you use bombard on a tile the tile will explode and turn to lava as expected instead of unexpectedly placing a rail instead of lava. This will also affect Faulty Wiring and potentially other content.
- Hydraulic Lift BUFF -> cost reduced to 2m, 8w (was 2m, 10w)
- Terraformer Ability NERF -> cost increased to 6e, 4w (was 8e, 2w) this was by far the most efficient source of mountain removal in the game. You will now have to develop a more significant water economy to get good usage out of this.
- Bombard Ability NERF -> cost increased to 1m, 8e (was 1m, 5e)
- Timed explosives NERF -> cost increased to 4m, 5e (was 3m, 5e)
- explosion, mountain clearing and wasteland generation are now tracked in post-game. You can see them under the new section labelled "Terraforming"
- some more descriptions that involve explosions have been further clarified (e.g. faulty wiring and bombard)
- disconnected buildings utility button (next to End Turn) now only cycles through disconnected buildings. Before was also cycling through unpowered and unwatered buildings (if applicable)
- you can now only submit ONE score per seed. If you perform better than your previous score on the same seed your leaderboard entry will update to your new score.
- fixed a crash when opening post-game stats of abandoned games
Wastelander
Appstronaut Studios
Appstronaut Studios
2023-09-05
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(20 reviews)
https://store.steampowered.com/app/1688350 
[0 B]
Wastelander is a turn-based, colony-building, puzzle game with roguelike mechanics. Explore a barren alien world and build a unique colony by unlocking new buildings, and re-activating ancient technologies while defending yourself from destructive atmospheric storms. Can you build a unique thriving colony, and find a way to escape this deadly predicament before it's too late?
KEY FEATURES:
- Turn based colony building gameplay that's easy to learn, but difficult to master!
- Randomly generated, seeded maps create infinite replay value and endless new challenges!
- Play random maps, on a range of difficulty levels, or compete with other players' high scores on the "Daily Challenge" seed!
- Scan your surroundings to uncover resources and abandoned supply drops that you can use to expand your colony.
- Construct defenses to protect your buildings from regular destructive storms.
- Upgrade and unlock new buildings as you explore maps shrouded in mystery.
- Use powerful abilities granted by ancient alien relics.
- Unlock the secrets of the alien ruins to improve your technology and unlock a path to survival.
START FROM NOTHING
Construct your first buildings and explore your immediate surroundings.BUILD AN ECONOMY
Harvest resources and expand your base. Connect to alien ruins and abandoned supply drops to unlock new buildings and technologies.MASTER THE WASTELAND
Create a sweeping colony that spans the globe. Connect your base to all the alien ruins to escape the planet before the final storm buries the wasteland and you along with it.
MINIMAL SETUP
- Processor: Pentium Core 2 DuoMemory: 512 MB RAM
- Memory: 512 MB RAM
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