We're still reeling from all the feedback we got from our first round of closed-beta testing. We sent out a lot of keys and the feedback is still filtering in. We appreciate everyone who participated and will be sending out more keys very soon.
The tutorial has had some walls of text cleaned up a bit and has more steps to cover some more of the critical gameplay concepts people have been confused about. We will continue to add to it as time goes on.
Next patch will contain some spicy new content as well as some balance changes!
UI Changes
new overlay icons for nopower, nowater, disconnected, and remote that are much clearer and easier to read.
new end turn report info popup that will be improved over the next few patches
changed the ordering of some menu items based on priority/importance. This is mostly default buildings and abilities
when you start/load a game the map will center AND zoom on the base. Clicking the disconnected and marked utility buttons will also center AND zoom on the target tiles to make them easier to find
econ layer (F1) will now show actual tile income values adjusted for augments and node multipliers (instead of default values)
inspecting a remote building/tile will show an explanation of what remote is
added a new "recent winners" button on the homepage if you want to see how other players are doing/spec new build ideas
utility buttons now show icons and titles for buildings affected by disconnect and storm mark respectively
Bug Fixes
at least one source of sound loop breaking has been fixed. Hopefully soundtrack won't randomly stop anymore
fixed bug where gross energy income in the post-game screen was incorrectly showing gross metal income
fixed some weird bugs when creating/restarting games from inside someone else's post-game screen
Wastelander is a turn-based, colony-building, puzzle game with roguelike mechanics. Explore a barren alien world and build a unique colony by unlocking new buildings, and re-activating ancient technologies while defending yourself from destructive atmospheric storms. Can you build a unique thriving colony, and find a way to escape this deadly predicament before it's too late?
KEY FEATURES:
Turn based colony building gameplay that's easy to learn, but difficult to master!
Randomly generated, seeded maps create infinite replay value and endless new challenges!
Play random maps, on a range of difficulty levels, or compete with other players' high scores on the "Daily Challenge" seed!
Scan your surroundings to uncover resources and abandoned supply drops that you can use to expand your colony.
Construct defenses to protect your buildings from regular destructive storms.
Upgrade and unlock new buildings as you explore maps shrouded in mystery.
Use powerful abilities granted by ancient alien relics.
Unlock the secrets of the alien ruins to improve your technology and unlock a path to survival.
START FROM NOTHING
Construct your first buildings and explore your immediate surroundings.
BUILD AN ECONOMY
Harvest resources and expand your base. Connect to alien ruins and abandoned supply drops to unlock new buildings and technologies.
MASTER THE WASTELAND
Create a sweeping colony that spans the globe. Connect your base to all the alien ruins to escape the planet before the final storm buries the wasteland and you along with it.