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Name

 Wyvia 

 

Developer

 Blast Programming 

 

Publisher

 GIGATANK 3000 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2023-10-18 

 

Steam

News

 23 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1579660 

 
Public Linux depots

  [NAN ] 




LINUX STREAMERS (0)




New Game Announcement: Legends of Dragaea: Idle Dungeons and 20% off Sale

Hey Everyone!

We've been working pretty diligently behind the scenes and now we're happy to announce our newest game's page has gone live!

Legends of Dragae: Idle Dungeons is a semi-Idle RPG where you plunder dungeons, manage a guild of heroes, take on quests, and uncover the secrets the land of Dragaea. Please head over to the page for the game, wishlist and play the demo. Let us know what you think!

https://store.steampowered.com/app/2712380/Legends_of_Dragaea_Idle_Dungeons/

In celebration we're having a 20% off sale on Wyvia! Remember that the speedrun competition with $200 USD in Steam Giftcards is over in a week or so on April 11th this is a good chance to speedrun the game and win some prizes! We look forward to seeing all the submissions and can't wait to pick the winners!

Please check out all the terms and conditions at this post below and happy speedrunning!

https://store.steampowered.com/news/app/1579660/view/6501581293006128781


[ 2024-04-03 19:43:47 CET ] [ Original post ]

Steam Spring Sale Discount and Spring Speedrun competiton

Attention all heroes, we're pleased to announce the Wyvia Spring Speedrun Challenge! Pit your time versus your fellow heroes as you race for prizes! In celebration Wyvia will be 20% off! We can't wait to see everyone's submissions. Please post your time videos in the comments to this post or in the post on the forums.

Starting Date: March, 14th, 2024
Duration: Four weeks, until 11:59PM UTC April 11th, 2024

This challenge will put both new and experienced heroes to the test. With over $200 total available in steam giftcard prizes. Heres what you need to know:

Eligibility:
Must own a legitimate copy of Wyvia.

Open to players aged 18 and above worldwide, with the following exceptions: North Korea, Syria, Sudan, Cuba, and Venezuela.

Category:
The featured category in this challenge will be Any%. For you new speedrunners, this essentially means beat the game as fast as you possibly can within the limits of the game. This includes glitches and exploits. Any updates to the ruleset will be communicated to participants as they are made

Submission:
Record your speedrun and submit it via Youtube link.
Follow the guidelines provided for video formatting and submission requirements, found in the rules section.

Rules and Regulations:
Entries must be submitted by 11:59 PM Coordinated Universal Time (UTC), Thursday, April 11th, 2024

$100 Steam Gift Card shall be awarded to the runner with the fastest verified run time, $50 Steam Gift Card to the runner in 2nd place, $25 Steam Gift Card to the runner in 3rd place, $15 Steam Gift Card for 4th place, $10 Steam Gift Card for 5th place.

All awards shall be in Steam Gift Card delivered to the participants via email.

Run shall be verified to be in compliance with rules and judged by Blast Programming and GIGATANK 3000 Staff

Runs may be rejected if inappropriate or derogatory language is on screen

Void where prohibited

Not open to citizens of North Korea, Syria, Sudan, Cuba, and Venezuela

Winners may be required to submit identify verification in order to claim prize

Personal information gathered will only be used to contact winners and/or notify participants of associated prizes

No purchase necessary

Contest sponsored by GIGATANK 3000 LLC, 16825 S Desert Foothills Pkwy #94404 Phoenix, AZ 85048


Run Rules

All runs required video evidence.

The preferred video hosting platform is Youtube/Twitch/Bilibili, but anything that has competent playback works. Please make a highlight instead of submitting full VOD on Twitch. Streamable is not a valid hosting platform due to deletion policy.

Game audio must be audible in your submission, you can disable music just make sure the sound effects are audible in your video submission.

Runs performed on pirated copies are automatically invalidated.

You may not use any kind of Trainer, Cheat Table, or any sort of Macro/Turbo during runs.

Game cannot be modified in any way, including by third party software, with the exception of patches provided by the developer.

Binding keys through external programs is not allowed. You are only allowed to bind keys through in-game settings.

Modification of the game files is not allowed. This applies to any form of modification, such as texture swaps, model swaps, QoL changes, etc.

Intentional abuse of ALT-F4 is strictly banned. Should your game crash at any point, mark the timestamp in the description of your submission.

Intentionally lowering the in-game framerate, such as with the use of third-party software is strictly prohibited. Changing the framerate via in-game settings, however, is perfectly acceptable.

Timer Stops as soon as the final boss is defeated

Prize Distribution:
The $200 prize pool will be distributed among the top performers for fastest completion time in the Any% category. The distribution is as follows:
1st place - $100 Steam Gift Card
2nd place - $50 Steam Gift Card
3rd place - $25 Steam Gift Card
4th place - $15 Steam Gift Card
5th place - $10 Steam Giftcard
If you want to hop in and start learning the game, you can download the demo on Steam right now!

Preparation Suggestions
To follow the challenge and find tips & tricks for the speedrun, visit the Blast Programming Discord here.

Some Advice
The competition lasts for four weeks. It is recommended to take your time for your first playthrough, focusing on learning the game's classes, items and dungeon layouts. Practicing sections before diving into full runs. The fiercest competition for the top three spots typically emerges in the final week or even the last few days of the challenge so be sure to practice as much as you can before this critical period.
Good luck, and have fun Heroes!


[ 2024-03-14 18:50:44 CET ] [ Original post ]

Wyvia now 20% off in celebration of RPG Maker Festival 2024!

Happy belated new year, we hope your 2024 has been as exciting as it has been for us. We're thrilled at the number of players who have played the game and if you haven't please leave a review, every bit counts!

In special celebration of RPG Maker Festival 2024 with a special discount on Wyvia totaling 20% off. This is our lowest discount yet and will be for some time. Thanks to all the players that have made the game so great your feedback has been so invaluable. We have some special events planned for Wyvia in the coming months.

We are also excited to share what we're working on next real soon, we think you'll really like what we have cooking!

Have a great week!


[ 2024-02-12 22:02:53 CET ] [ Original post ]

Steam Nominations and Autumn Sale

Hey all,

It's been a wonderful month since release and we're consistently impressed and amazed by the builds you guys have come up with, the speedrunning, and just the general level excitement the game has generated. It's Steam Awards season and that means you can now nominate your favorite games for all sorts of awards. If you have a moment please leave a review if you haven't and please consider nominating Wyvia as that really helps us get seen by others and spread the hack and slash glory that is Wyvia.

In addition it's the Steam Autumn Sale and Wyvia (and it's new OST DLC and deluxe bundle. Go check it out for extra savings!) will be discounted in celebration of the holiday season. Have a wonderful holidays and stay safe out there chopping up those goopies!

Check out the Deluxe Edition here
https://store.steampowered.com/bundle/33936/Wyvia_Deluxe_Edition/

Thank you again from the bottom of our hearts and we can't wait to show you what's next.


[ 2023-11-21 19:32:03 CET ] [ Original post ]

Patch v1.0.5

Hello fellow Mercenaries here is the latest patch notes hot off the presses.

Please remember to review the game as that helps your fellow gamers find the game and us with visibility,

If there's an issue that hasn't been resolved below please visit the forums or discord to report your issues.

FIXES


  • Fixed Staff's Beam not scaling with Speed Bonus stat
  • Fixed Wyvan Village's Wyvern Statue saying you get +20 Skill points and +10 stat points when its the other way around
  • Fixed familiars all having the same favorite food
  • Can no longer swim out of bounds when swimming off the lava ring around Wyvern Castle
  • Fixed Ninja's Dexterity Increase skill giving you 3% more Dex per point instead of 2%. (Sorry Ninja chads)
  • Fixed Hunter's Bandolier skill not working with Ninja's Double skill
  • Fixed Barbarian's Twister skill not working with Ninja's Double skill


CHANGES

  • Guild Lady's official name is now "Karen", set your character name to this and it'll unlock the Guild Lady sprite.
  • Added a set of Teleporters that teleports you from the Entrance of Wyvern Castle to the End and vice versa, they appear after you beat the game.
  • Total Chests Opened achievement now rechecks after reloading save file. (incase it bugged and didnt apply the first time you get the required amount)
  • When feeding familiars, the cursor no longer resets to the first button if you still have more of that item after feeding


BALANCING (oh noooooo)

  • Increased Goopy Summon damage from 40% to 60% of your Magical Attack as Damage
  • Increased Ghost Summon damage from 60% to 80% of your Magical Attack as Damage
  • Summoned monster attack speeds now scale with Speed Bonus stat
  • Decreased Staff's passive bonus from 48% to 12% for every 250 of your Maximum Mana
  • Increased stats of all bosses after the 2nd boss.
  • Increased stats of all bosses after the 2nd boss.
  • Increased stats of some monsters.


[ 2023-10-27 21:35:40 CET ] [ Original post ]

Patch v1.0.4

Hello fellow Mercenaries here is the latest patch notes hot off the presses.

Please remember to review the game as that helps your fellow gamers find the game and us with visibiliity, We are blown away by how much everyone has loved the game.

If there's an issue that hasn't been resolved below please visit the forums or discord to report your issues.

FIXES


  • Fixed damage calculations for Barbarian's Quake skill
  • Fixed being able to see the "rain stopper" mesh in Rain Town, if you use Obsidioth
  • Fixed being able to land on the clouds during the final boss fight
  • Fixed some characters in Chinese Simplified and Chinese Traditional that weren't displaying correctly
  • Fixed item quantities overflowing buttons


CHANGES

  • Wyvernform's 4th map ability can now destroy debris in Old Castleton and Hot Temple, as well as the big iron door infront of Old Castleton
  • A certain follower's crown now flashes when nearby a wyvern scale, if you have them following you around.
  • Can now hold down an ability button to use an Active Skill X times per second just like you can with regular weapon attacks. The amount of times an Ability can be used a second depends on Speed Bonus.


[ 2023-10-25 01:17:35 CET ] [ Original post ]

Patch v1.0.3

Hello fellow Mercenaries here is the latest patch notes hot off the presses.

Please remember to review the game as that helps your fellow gamers find the game and us with visibiliity, We are blown away by how much everyone has loved the game.

If there's an issue that hasn't been resolved below please visit the forums or discord to report your issues.

FIXES


  • Fixed Intensify damage calculations (it works now)
  • Fixed Gelato sprite not appearing on the main menu if you saved with it on
  • Fixed Ninja's Flicker ability not working on Huge Knights
  • Fixed Snow's name not appearing in the Monster Diary
  • Fixed typo in Comfy Cocoa's name
  • Fixed typo in Obsidioth's description
  • Redesigned monster portal arenas so softlocks no longer happen
  • Fixed delinquent bangle's damage bonus
  • Fixed debt warrant's damage bonus
  • Fixed all bling up achievements sharing the same name
  • Fixed magical spring not fitting in the active statuses HUD background.
  • Surge Orbs and Glyphs now clear when you enter a new area


CHANGES

  • Added a few more Huge Knights to the world map, just a few
  • Flying eyes in Haunted House and Dark Temple now follow you around, making the fake wall puzzles less painful to traverse.
  • Increased the maximum amount of surge orbs to 100 at one time. (am I gonna regret this? probably)
  • Added "Mr Sneaker" sprites created by my brother. You can unlock by finishing the game or naming yourself "Sneaker" (not case sensitive)
  • Mountain clouds on the Main Menu screen now animate
  • Monster locations are now revealed on the map screen after you finish the game
  • Escape key brings up the quit menu in the main menu screen


BALANCING (oh noooo)

  • Joker's Joke skill and Hysterical effects no longer works on bosses
  • Added an exp penalty for monsters spawned from the Monster Respawn Portals. penalty depends on the rates, starting at 2.5% less exp from x2 enemies to 25% less exp from x10 enemies. Gold amounts have not been touched. (you still get a ton of exp from monsters spawned this way)
  • Wayfarer's Scavenge skill now starts at 11 seconds from 15 seconds, and decreases by 0.5 seconds per skill point invested.


[ 2023-10-23 22:41:43 CET ] [ Original post ]

Patch v1.0.2

Fresh off the presses. As always if you have issues please visit forums or discord to report any bug issues.

If you're enjoying the game please consider leaving a review as that helps us with visibility and helps other gamers find out how great Wyvia is.

Have a wonderful weekend.

FIXES
- fixed options not saving properly
- fixed controls not saving properly
- fixed text overlap in Achievements Menu
- made it a lot harder for the player and enemies to go through walls
- status effects and ailments no longer countdown while speaking to an NPC or interacting with a monster respawn portal
- bosses no longer follow you back to towns
- fixed only being able to buy Wyvern Scales from a trader if carrying less than 60 scales
- fixed equipped accessories not saving properly
- fixed softlocking the player out of a few chests permanently if they fought the secret boss before
- Golden Palance now has 10 Wyvern Scales
- fixed description of the Pouch Mastery skill
- fixed familiars stat boosts

FEATURES
- Steam Achievements are now checked on save file load, if you acquired an achievement but it didnt activate, try reloading for it to take effect.
- item get popups now merge if you get the same items and do a cute icon animation

MORE ON THE WAY


[ 2023-10-21 01:26:05 CET ] [ Original post ]

Launch and Patch v1.0.1

Hello all,

We hope you're enjoying the game and we're blown away by the reception toward the game. It's incredibly exciting to see people playing and enjoying a game that has been three years in the making. If you haven't already, please leave a review that helps others know what to expect and helps others find the game. Thank you!

We're still hard at work fixing any issues and bugs that you report. If you have a persistent issue that hasn't been fixed by Patch v1.0.1 please visit either the Steam Forums or our Discord HERE to report the issue so we can get right on that.

If you want to check out the latest patch notes you can do so HERE.

Thank you again for playing and good luck saving Wyvia!


[ 2023-10-20 20:22:09 CET ] [ Original post ]

v1.0.1

FIXES
- fixed intensify
- fixed music not playing in prologue
- fixed music not playing in ending credits
- removed NEW SPRITE in the Achievements Menu, this was a leftover mechanic I changed a while back, instead you unlock new sprites by leveling up a class or from beating the game, or naming your character something specific (more on that below)
- removed the "dont sleep" button at the inn as it didnt serve any purpose.
- fixed the King causing a crash when you try to talk to him while he's hiding in a pot.
- Knight's Skill Giant now deactivates when you enter a new area/town or when transforming.
- fixed map screen breaking and not showing any maps when you explore too many areas
- fixed some cornfield sprites not displaying correctly
- fixed wyvern scales not showing up in Secret Tunnel, there are now 5 again in there.
- plugged up a hold in the wall in Cold Cave that lets you walk out of bounds and leave the map
- switched the EXP LEFT colors around so they match their respective EXP Bar colors
- plugged up the hole in Guild Lady's floor in New Castleton
- fixed Spicy Lychee not working after eating it
- fixed pushblock puzzles in Secret Stash Cave
- fixed reset buttons in Secret Stash Cave
- fixed Joker skills having incorrect names
- fixed Joker's Party skill
- fixed Joker's Counterfeit skill not equippable in Active Skills menu
- fixed Yeetus' Hands not displaying their Health Bars correctly
- fixed the water in Seasonal Cave
- fixed the lava in High Temple

FEATURES
- added cloud saving
- implemented a save backup feature, now your save files will be backed up automatically
- game window can now be resized freely in windowed mode.
- World Map now has its own Monster Counter
- You can now input a specific name in the Name Input screen to unlock a skin from the getgo without finishing the game to unlock it.
Names that unlock a skin (not case sensitive):
- Aozora
- Banker
- Bikini
- Smith
- Butler
- Cat
- Classman
- Dog
- Rich
- Farmer
- Gelato
- Guild
- Hunter
- Innkeeper
- Jeweller
- Kamas
- Togeru
- Ursa
- King
- Lady
- Machine
- Merchant
- Noble
- Nora
- Nutty
- Resetter
- Knight
- Snowblind
- Perfect
- Trader
- Warm
- Wyvan
- NPC

MORE ON THE WAY


[ 2023-10-20 02:39:32 CET ] [ Original post ]

Class Guide Series - The Hunter

Welcome to another class guide, today we'll talk about Wyvia's dedicated marksman and ranged monster slayer, the Hunter. They can utilize a variety skills to deliver punishing ranged damage and live off the land. Hunters can use cannons, bows, and throwing knives to fire projectiles. As a subclass of the Wayfarer they use medium armor along with pouches that provide additional ranged damage when standing still for set periods of time.

THE HUNTER


The Hunter is an advanced physical ranged damage dealer with a variety of utility skills to provide direct damage and more indirect forms of damage. Hunters can employ skills such as Dart which hits an enemy with a projectile that erupts into a poison cloud, Trap which leaves a landmine that explodes on contact, and Bandolier which give the hunter limited supercharged ammo that can hit enemies dealing extra damage. As a subclass of the Wayfarer it synergies well with those skills, especially Scavenger which in addition to granting extra resources also grants a portion of health as healing. The pouches they utilize also gain defensive benefits in addition to the ranged damage they provide, and unlike other classes Hunters can commune with familiars more easily increasing their benefits and can use two at a time.


[h2]SKILLS[/h2]


Dart


The first skill available to hunters is dart. This let's the hunter deliver poison to whatever enemy it hits. When the dart is upgraded it can impart weaken which lowers the damage of the enemy and makes them more susceptible to damage. In addition it stuns the enemy with dizzy for 20 seconds. It also creates a poison cloud that lingers for a long period of time.

Trap


The next skill in a Hunter's holster is Trap, essentially a landmine that creates an explosion take converts ranged attack into damage. When fully upgraded with Better Trap the explosion created splinters into a clusterbombs that convert into a percentage of damage and creates bigger cluster explosions. This skill is perfect for laying ambushes for unsuspecting enemies and creating some breathing room between you and the enemy.

Bandolier


Hunters specialize in precise burst DPS to help them take down large monsters like Elites and Bosses. Bandolier is the final skill in the Hunter's arsenal this gives the Hunter 10 rounds of highly specialized ammunition that delivers extra damage for a percentage of ranged attack as extra damage to the nearest enemy expending a round. When upgraded with Better Bandolier it grants additional maximum ammo and grants 5 extra on use when maxed. Upgrading Extra Bandolier grants a chance for 2 extra sniping shots to fire in random directions and when fully maxed out sniping shots are always critical damage.

[h2]PASSIVE SKILLS[/h2]



Pet Handler


Dexterity of Hunters


Luck of Hunters


Pouch Mastery


Restful Scavenge


Better Dart


Better Trap


Better Bandolier


Extra Bandolier


[ 2023-10-17 19:02:15 CET ] [ Original post ]

Class Guide Series - The Summoner

Welcome to the class guide series, today we'll be learning about Wyvia's monster master, the Summoner. Able to command a horde of monsters, Summoners aren't defenseless and can employ magic of their own in addition to their menagerie. Summoners can use staffs, magic paintbrushes, and tomes to cast spells. As a subclass of the Wizard they use light armor along with orbs that provide additional magic damage for every percentage of mana missing, they also utilize laterns for defensive magic bonuses.

THE SUMMONER


The Summoner is the minion class able to call incredibly destructive monsters capable of unleashing untold power, weakening other monsters, or providing screening so the summoner can employ spells. The Summoner's skills include Goopsummon which calls forth a horde of goopies to do your bidding, Overlord which summons ethereal guardians that weaken enemies, and Obsidoth which can unleash a hellish torrent of magical energy that may even hurt you. As an advanced class of the Wizard means that many of those skills complement the Summoner and takes full advantage of Chill enhancing it with Ghostly Chill, which will summon Ghost Wizards dealing a percentage of your magical attack as damage and have a percentage of your maximum mana as their health. When fully enhanced they pelt enemies with bursts of fireballs.


[h2]SKILLS[/h2]


Goopsummon


Summoners first summon is the lowly goopy but unlike regular goopies, these loyal creatures are much more powerful enhanced by the summoner's skills they can fire much further in addition to dealing more damage. When fully upgraded their damage orbs pierce enemies and bounce around dealing even more damage.

Overlord


Overlords are the next guardians a summoner can call forth. These shadowy ethereal creatures do not do damage directly but instead make it much easier for enemy monsters to take damage and weakens their attacks against the summoner. When fully upgraded they are also capable of silencing enemy spellcasters keeping them from launching their own spells.

Obsidioth


The final summon available to these monster wranglers is the great black wyvern of destruction, Obsidioth, when cast it will appear high above the battlefield. This spell is only used in the most dire of circumstances as it is capable of indiscriminately levelling the battlefield in magical energy. Even the summoner itself is not safe from the magical energy. Only when fully upgraded there is a chance that damage will be negated entirely and if not heavily reduced. Obsidioth is far too powerful to be under the control of one summoner and as such does not count as a minion.

[h2]PASSIVE SKILLS[/h2]



Charismatic


Spirit of Summoners


Intelligence of Summoners


Orb Mastery


Ghostly Chill


Better Goopsummon


Better Overlord


Better Obsidioth


Obsidioth Mastery






[ 2023-10-14 21:52:07 CET ] [ Original post ]

Class Guide Series - The Ninja

Welcome to another chapter in the class guide series, today we'll be learning about the Ninja. Shadowy warriors who utilize subterfuge to deliver blistering attacks. Ninjas are an advanced class focused on offensive ranged combat with some sneaky abilities. Ninjas can use ranged weapons such as Cannons, Throwing Knives, Bows. They use light and medium armor along with pouches that provide additional ranged damage when standing still.

THE NINJA


The Ninja is the stealth class capable of traversing the battlefield quickly delivering fatal blows, as such it is intently focused on offensive abilities. The Ninja's skills include Flicker which allows you teleport from enemy to enemy delivering a blow, Ninjarang which riddle the enemy with sharp shurikens, and Double which summons a doppleganger that mimics your actions. Being an advanced class of the Wayfarer means that many of those skills complement the Ninja and takes full advantage of Sleep Particles to make them deal poison damage to enemies while not awakening them. Allowing a ninja to dash in flicker through a group of enemies, and then put to sleep the ones that survive poisoning them gaining additional XP if they die from the poison.


[h2]SKILLS[/h2]


Flicker


Ninjas are renown for their quick speed and lightning reflexes so when they flicker they combine that deadly speed to delivering deadly blows as they almost teleport from enemy to enemy. When upgraded Ninjas also throw Ninjarangs at enemies nearby delivering both close range and long range punishment.

Ninjarang


Shurikens are often synonymous with Ninjas but the ninjas of Wyvia differ in that their shurikens almost magically bounce off walls. Ninjarang allows the Ninja to throw a large star that bounces off walls. When upgraded it translates more ranged attack into damage and when suprcharged with Better Ninjarang it can bounce between enemies even exploding when landing dealing 50% of damage at max level.

Double


The last skill in a Ninja's arsenal is the ability to conjure a double out of thin air. This doppleganger takes on the same weapons and skills as the original but remains stationary doing only a portion of your damage. When upgraded with Better Double and Perfect Double it will begin to follow the Ninja and even use the same skills for a higher mana cost. The double will disappear after a time but rarely does an enemy live long enough to see.

[h2]PASSIVE SKILLS[/h2]



Nimble


Dexterity of Ninjas


Agility of Ninjas


Cape Mastery


Poison Particles


Better Flicker


Better Ninjarang


Better Double


Perfect Double






[ 2023-10-12 01:18:58 CET ] [ Original post ]

Class Guide Series - The Bishop

The newest entry of the class guide is here and we'll talking about the Bishop, Wyvia's holy class. Bishops are an advanced class focused on defensive ranged magic capable of using ranged weapons such as Cannons, Paintbrushes, Magic Staffs, and light armor along with Laterns that provide magic defense.

THE Bishop


The Bishop is the holy class capable of smiting enemies with holy retribution but primarily defensively focused. The Bishop's defensive skills include Heal which will restore your health, Ward which provides magical protection from spells, and in times of great peril Rays which scorches the earth around them doing massive damage to a wide area. Being an advanced class of the Wizard means that many of those skills complement the Bishop and takes full advantage of the Surge orbs to make them explode when they collide with one another dishing out a portion of your magical energy as damage. This can be a dangerous combination to your foes particularly with Rays as you envelope the enemy in magical power.


[h2]SKILLS[/h2]


Heal



Heal is an excellent support skill particularly if you combine it with another class that places you in perilous situations often. Bishops are capable of healing a portion of their health with each cast making them incredibly difficult to dislodge especially when using Ward. However it's important to keep an eye on your mana as it can drain rather quickly. The health recovered is based on your maximum mana rather than your current mana.

Ward



Bishops are known be paragons of holy energy, whereas the Knight uses that to infuse their offensive power Bishops take the opposite tack and use it bolster their defenses particularly against magical enemies. If you find yourself encounter a large amount of mages or magical monsters the Bishop's Ward will let you weather the storm unaffected. You are effectively invulnerable to magical attacks until the bubble pops and it uses your maximum mana to form it's protective barrier. When upgraded having ward active can act as a focal point for your damage increasing it or a chance of unleashing a destructive wave of energy when magic strikes its surface.

Rays



The most destructive skill in a Bishop's catalogue is Rays. Able to call down holy bolts of energy from the sky above this magical attack envelopes the battlefield in a swath of holy energy. Perfect for clearing out large groups of enemies, when upgraded Rays has a small chance to cause any bolt that strikes enemies to explode in an explosion of magical energy. This can be a double whammy when paired with Surge hitting enemies in land and air.

[h2]PASSIVE SKILLS[/h2]



Free Spelling


Spirit of Bishops


Resilience of Bishops


Lantern Mastery


Combusting Surge


Better Heal


Better Rays


Better Ward


Power Ward






[ 2023-10-07 23:01:32 CET ] [ Original post ]

Class Guide Series - The Barbarian

The newest entry of the class guide is here and we'll talking about the Barbarian, Wyvia's very own beserker class. Barbarians are an advanced class focused on offensive close combat capable of using Two handed weapons in one hand like Swords, Shields, Axes and heavy armor.

THE Barbarian


The Barbarian is the maurder focused on getting in enemies faces and then promptly ripping them off, capable of using heavy armor and heavy weapons with a shield. The Barbarian has a variety of offensively minded skills such as Yell which scares and weakens enemies, Whirlwind which turns them into a spinning dervish of pain, and Earthquake which smashes the ground around them doing massive damage. Being an advanced class of the warrior means that many of those skills synergize well with the Barbarian and takes full advantage of the Offensive stance to dish out pain at the cost of making themselves vulnerable. Sometimes the best defense is an all-out offense.


[h2]SKILLS[/h2]


Yell



Barbarians place martial prowess above all and to that end, the closest they get to a ranged skill is ironically their voice. Capable of bellowing out a fearsome warcry is often enough to send monsters scurrying and so fearful that they fail to protect themselves. When upgraded it's even capable of setting enemies on fire and making them explode when they die while on fire. Proof that not even distance is enough to save you from a Barbarian when in screaming range.

Quake



When truly angered and surrounded it said that Barbarians are capable of shaking the very world itself sending huge boulders into the sky alongside any enemies that are foolish enough to surround them. When upgraded more of their raw strength is translated into the stomp making it much more powerful and larger than before.

Whirlwind



The final skill granted to Barbarians is ability to spin at high speeds while swinging their weapons. This effectively turns them into a blender of destruction as they rip through enemy ranks slashing them to ribbons. This becomes incredibly deadly if the weapon is a ranged weapon spitting out projectiles in addition to dealing melee damage. When upgraded you can spin faster and for longer turning into a twister of destruction.

[h2]PASSIVE SKILLS[/h2]



Conditioning


Vitality of Barbarians


Strength of Barbarians


Gauntlet Mastery


Explosively Offensive


Better Yell


Better Quake


Better Twister


Move and Twist






[ 2023-09-30 15:41:59 CET ] [ Original post ]

Class Guide Series - The Knight

The newest entry of the class guide is here and we'll talking about the Knight, Wyvia's defensive melee class. Knights are an advanced class focused on defensive close combat capable of using Swords, Shields, Axes and heavy armor.

THE KNIGHT


The Knight is the archetypal knight in shining armor in Wyvia, outfitted with heavy armor and a variety of heavy weapons. The knight can utilize bubbles of holy magic to become invincible, grow to giant size to stomp enemies, and bash enemies to dizzy them to while going in for the kill. Being an advanced class of the warrior means that many of those skills synergize well with the Knight and takes full advantage of the Defensive stance to protect himself effectively while weathering extreme punishment.


[h2]SKILLS[/h2]


Guard



Knights are defensive first and foremost, nothing exemplifies this better than Guard. Basked in a holy bubble the Knight is virtually invincible to a point. The bubble will burst after taking so much damage approximately a percentage of your maximum health. You can buff up the bubble with Better Guard which will create a explosion whenever you take physical damage dealing a percentage of your health as damage.

Bash



While knights are primarily defensive in nature sometimes the best defense is a strong offensive. Capable of calling on Holy powers Knights can manifest a shield of holy light that shoots out a short distance doing a percentage of your maximum health as damage. When upgraded it will also daze enemies for a short period of time.

Giant



The last skill in a Knight's arsenal is possibly it's most dangerous and most easily understood. When tasked with an impossible situation Knights can infuse their bodies with holy essence growing to massive proportions this allows them to use their crushing weight to smash enemies to pieces or bump them out of the way using your maximum health as a percentage of damage. When sufficiently upgraded you can deal much more damage while simultaneously taking less damage, instantly killing smaller enemies, and even gaining extra XP.

[h2]PASSIVE SKILLS[/h2]



Another Chance


Vitality of Knights


Endurance of Knights


Shield Mastery


Lucky Defensive


Better Guard


Better Bash


Better Giant


Deadly Giant






[ 2023-09-24 02:56:10 CET ] [ Original post ]

Wyvia unleashes on October 18th!

Hey all,

We know we've been super tight lipped about release date but no more, on October 18th, 2023 Wyvia will unleash for $9,99 USD! Watch the release date trailer on Youtube:

[previewyoutube=nfTa0OQ4it8;full][/previewyoutube]

We're thrilled to share the news and for all of you to get in the game and see all that we've been working on. We know that its been hard waiting but we appreciate your patience and understanding. We'll have a new class guide this weekend and look forward to showing you more parts of the game as we get closer to the release date.


[ 2023-09-21 19:36:17 CET ] [ Original post ]

Class Guide Series - The Wayfarer

The newest entry of the class guide is here and we'll talking about the Wayfarer, Wyvia's first very own Robin Hood. Wayfarers are the first dexterity focused class in Wyvia capable of using Bows, Cannons, and Throwing Knives.

THE WAYFARER


The wayfarer is the archetypal rogue in Wyvia, capable of using tricky skills like Hide to turn invisible, Particles to put enemies to sleep, or Scavenge to find useful items. Unlike the tough Warrior and the destructive Wizard, the Wayfarer relies on mostly their speed, a withering hail of projectiles, and situational skills to escape harm and deal damage. Like all classes maxing out a skill lets you cross-skill into another class to let you mix-n-match your skills.


[h2]SKILLS[/h2]


Particles



When ambushing enemies, or escaping harm the first and arguably most important skill in a Wayfarer's arensal of skills is Particles. Launch a wave of sleeping powder at enemies knocking them out for a set amount of time. Attacking enemies while they're sleeping will wake them but it will allow you to escape or better reposition for a more advantageous attack. Be careful as some enemies are immune to sleep.

Scavenge



The next skill in a Wayfarer's repertoire is Scavenge. Unlike other classes, the Wayfarer can see the lay of the land and discover valuable resources. Scavenge allows the Wayfarer to search the local area and find an item. Don't use this without making sure the area is clear as you;re vulnerable to attack while scavenge.

Hide



Now you see me, now you don't. Hide lets you disappear into thin air making enemies lose track of you. This skill is great for getting out of tricky situations. You are still vulnerable to attacks by enemies while under the cloak of invisibility so take care. Taking damage, using an attack, or a skill will break the invisibility and will disappear after so much time.

[h2]PASSIVE SKILLS[/h2]



Terminal Velocity


Dexterity of Wayfarers


Agility of Wayfarers


Luck of Wayfarers


Knife Mastery


Bow Mastery


Cannon Mastery


Better Dash


Better Particles


Better Scavenge


Better Hide






[ 2023-09-16 23:45:45 CET ] [ Original post ]

Class Guide Series - The Wizard

Hey all the next installment of the class guide is here and today we'll talking about the Wizard, Wyvia's first magic user. Wizards are bedrock magic class capable of raining ranged magical attacks lay down the hurt utilizing the destructrive power of staffs, defensive glyphs of brushes, or ranged fury of tomes.

THE WIZARD



The wizard is the archetypal mage in Wyvia, capable of launching devastating AOE spells and defensive magic to allow you to escape unscathed. Unlike the tough Warrior and the agile Wayfarer, the Wizard relies on mostly destructive magic to annihilate their foes from a distance and over a wide area. Like all classes maxing out a skill lets you cross-skill into another class to let you mix-n-match your skills.


[h2]SKILLS[/h2]


Chill



The first of the Wizard's spells is more of a defensive/support skill designed to either get you out of a pickle or lock down enemies so you can follow up with more intense attacks. Chill is a stream of freezing cold air that greatly slows enemies for a few seconds. Be warned they can still attack so don't let your guard down but this can save your butt in a pinch from a charging enemy or let you get up close and personal to deliver a deadly volley of spells.

Surge



You wouldn't be much of a wizard if you didn't shoot balls of lightning from your fingertips and Surge has you covered. Allowing you to fire off a ring of electric orbs in a circle around you. Part of your magical attack is converted into magical damage for each orb. This is a great spell to clear out a large group of enemies really quickly but watch your mana as it can burn through it quickly.

Explosions



The last spell in every Wizard's arsenal is known as Explosions and you can pretty much guess what that does. This allows you to launch a series of ripples of explosive magic in close proximity to the Wizard causing large amounts of damage. This literally turns you into the bomb converting almost all of your magical attack into damage but this powerful spell requires you to get right into the face of your enemies making you the cannon part of a glass cannon.

[h2]PASSIVE SKILLS[/h2]



Mana Well


Spirit of Wizards/b]


[b]Intelligence of Wizards



Resilience of Wizards


Staff Mastery


Tome Mastery


Brush Mastery


Better Flashstone


Better Chill


Better Surge


Better Explosions






[ 2023-09-07 02:29:21 CET ] [ Original post ]

Class Guide Series - The Warrior

Hey all the next installment of the class guide is here and today we'll talking about the Warrior better known as the beat stick in Wyvia. Warriors are careful combatants capable of switching stances that give them the killer edge in battle and are masters of knowing when to press the advantage in melee combat.

THE WARRIOR



The warrior is the quintessential melee class in Wyvia, but the warrior is no slouch compared to his spell and projectile slinging compatriots. Outfitted with a series of stances the Warrior is a versatile class that can respond to threats on your own terms. Coupled with heavy weapons and armor it can be a tough nut to crack. Like all classes maxing out a skill lets you cross-skill into another class to let you mix-n-match your skills.


[h2]SKILLS[/h2]


Offensive



The first skill in the Warrior's repertoire is Offensive, this skill is for the daredevils out there who like to live on a razor's edge. When you take this stance, you can deal much more damage in exchange for for taking more damage. This pairs nicely with fast striking weapons like swords where you can reposition quickly or if you enjoy alpha striking. Like all stances only one can be active at a time.

Defensive



Sometimes taking a beating is a necessary part of adventuring, doesn't mean you have to make it easy. The second stance available to Warriors is Defensive, this stance allows you to take much more punishment at the expense of your damage output. This is especially help when you get in tricky situations where you need to make a hasty retreat or weather a crazy attack.

Fensive



The final stance available to Warriors is known as Fensive, this allows you to parry back projectiles to enemies the effective works much better with physical projectiles but it's also possible for high skilled Warriors to turn their weapons into magical projectile deflectors as well. This is hugely useful against enemies that love to pelt you from afar.

[h2]PASSIVE SKILLS[/h2]



Retaliation


Vitality of Warriors


Strength of Warriors


Endurance of Warriors


Sword Mastery


Spear Mastery


Axe Mastery


Better Intensify


Better Offensive


Better Defensive


Better Fensive






[ 2023-09-02 19:38:21 CET ] [ Original post ]

Class Guide Series - The Mercenary

Hey all with development of Wyvia continuing apace we thought it be fun to begin a class guide series starting with the trusty Mercenary class. Over this series we'll cover the various classes in Wyvia and all of their great abilities and passive traits.

THE MERCENARY



The starting class of Wyvia, being part of a band of mercenaries that help defend the world you are outfitted with various skills and traits to help you in your quest to discover the origin of the missing Wyverns and the source of the monsters invading the world. This is the foundational class of all other classes and your skills allow you to respond to a variety of threats. Maxing out a skill lets you cross-skill into another class to let you mix-n-match your skills.


[h2]SKILLS[/h2]


Dash



The first skill every Mercenary learns is to dash out of the way. You can't die if they can't hit you and a few well placed dashes have saved many a mercenary's skin when a fireball or sword swing gets too close. Dash can be reposition yourself into an advantageous position and get the drop on an enemy. It also makes for a great way to cover a short distance when you gotta go fast.

Intensify



Hitting as hard as you get is what chumps do, you want to hit harder! Intensify lets you make one good whack that increases your base damage. Usually this enough to take down most enemies in one swing and if it doesn't well that's what dash is for right?

Flashstone



The last tool in the Mercenary's arsenal is the flashstone, these small rocks of imbued with mana don't do a ton of damage but they make up for it by dizzying most enemies. When you enemies are stunned you can whale away with a series of blows or one good intensify strike.

[h2]PASSIVE SKILLS[/h2]



Gifted


Training


Haggle


Heartfulness


Mindfulness


[ 2023-08-24 01:54:15 CET ] [ Original post ]

Wyvia: Prologue is Steam Deck Verified!

We're happy to announce that Wyvia: Prologue is now Steam Deck Verified, so feel free to boot up the game on your Steam Deck and get to slashing goopies! We'll be working hard on getting the full game verified shortly after release but maybe by then we'll the tools in place to get it verified before then. Happy adventuring!

https://store.steampowered.com/app/2380780/Wyvia_Prologue/


[ 2023-06-30 04:41:39 CET ] [ Original post ]

Demo Update #1

Small update to address some issues discovered. If you have any bugs not reported, please comment in the forums or join the discord to post them there.

Issues Fixed
-Fixed accessory descriptions not displaying correctly
-Small adjustments in Big Old Barn
-Fixed a spelling error in the translation
-Translated Wyvern Tutorials


[ 2023-06-21 19:27:50 CET ] [ Original post ]