The gorgeous, psychedelic, turn-based, action, roguelite Enter The Chronosphere is part of Tiny Teams! If you like the idea of Super Hot x Enter the Gungeon, this is the game you want. Wishlist and Follow Enter The Chronosphere so you can get news, updates and our demo announcement later this year. XOXO JV Team
To celebrate the Steam Next Fest Demo, here is the full demo soundtrack uploaded to YouTube! Comment your favorite boss theme! [previewyoutube=f_ydwXEiM_k;full][/previewyoutube] Tell your friends to add Big Boy Boxing to wishlist! steamhappy https://store.steampowered.com/app/1680780
Calling all Champions! Big Boy Boxing is gearing up for a knockout summer! Catch us at OTK Games Expo, Guerrilla Collective, Future Game Show and more!
First Bell: We're throwing down at OTK Games Expo TODAY (June 4th)! Get ready for a never-before-seen animated trailer that'll leave you on the ropes! Catch us LIVE on Twitch & YouTube starting at 2:00 PM CT. Second Round: The fight continues on June 6th with Guerrilla Collective! Brace yourselves for an explosive and brand-new gameplay trailer that will have you cheering like you just witnessed a ten-count knockout! Third Round: Get ready to win the fight June 8th at Future Game Show! Don't miss the final bell! Knockout Round: Buckle up for the epic closer on June 9th at IGN Live! We'll be unleashing a fiery gameplay trailer that will have you ducking and dodging. Which showcase are you most hyped for? Let us know! Follow us on our Steam page for more updates and stay tuned on all our socials: Twitter: https://x.com/BigBoyBoxing Titkok: https://www.tiktok.com/@bigboyboxing Youtube: https://www.youtube.com/@bigboyboxing Instagram: https://www.instagram.com/bigboyboxingplay/
Hey Guys! We wanted to make something fun and special for the attendes at PAX East at Boston to get at our booth! But dont worry if you are outside of the US, you can buy this plushie online at Makeship this is your chance to support the developers and get a exlcusive premium plushie!
(Equippable helmet and belt currently included for free!)
https://www.makeship.com/products/freezy-boy
[previewyoutube=dNLcy6EcWrg;full][/previewyoutube]
That's right, folks! We've been working around the clock to bring you an exclusive demo featuring new bosses, challenges, rewards and more! Lucky players will be rewarded with a Shiny pin of Coach Hank, and Boss-Themed Masks! Also If you want to chat with us, both me and Ludvig will be there to talk about the gamey!
Meet us at booth 733 September 1-4 in at PAX West! Just look for the giant boxing ring (oh yeah we got a real boxing ring you get to step into!)
Be sure to follow us on Twitter!!steamhappy (Wait it's not called that anymore..)
Tell your friends to add Big Boy Boxing to wishlist! steamhappy
https://store.steampowered.com/app/1680780
Hey guys! Its been a busy couple of months here as we continue working on Big Boy Boxing. 2023 is going to be a very exciting year for the game, although were still sworn to secrecy at the moment. steamfacepalm What we can share right now is our new Boss-Rush Trailer, dropping during The MIX Showcase today! It's a short high-octane teaser, and a minute (mostly) uncut gameplay footage. Youll spot some familiar faces in there, but also some brand new, never before seen bosses [previewyoutube=PHeT85NK9Fc;full][/previewyoutube] If youd like to be first to know of any news then join us over on Discord. Weve got lots of fun plans ahead for the community, so come and join in! Were also on Twitter and TikTok if youd like to keep up to follow us there. And if you havent already, dont forget to wishlist Big Boy Boxing. It helps out more than you know. Best, Soupmasters
Happy New Year, and I hope your first days of this year has been good and will continue to be! Last year many great things happened behind the scenes for Big Boy Boxing & Soupmasters, however that also means that we couldn't share and be as active sharing the development progress of the game. That will change this year, not only are we going to post updates and leaks more regularly, but we'll also include the existing community in playtesting (and some other fun stuff I wont officially announce yet steamhappy). I'll refrain from a announcing an exact date on when that'll begin, but one thing I can say is that we've got plans to keep the community busy basiclly for the entierty of the year! If you have Wishlisted and Followed Big Boy Boxing on Steam, have joined the Soupmasters Discord Server, or is subscribed to our YouTube channel, you will be the first to get news on when that start! I'am truly humbled by the support the game has gotten so far, I can't state how important that has been so far, and how much the continued support will be to make Big Boy Boxing as good as it can be! Don't forget to like and comment your thoughts on our latest teaser trailer! [previewyoutube=wc3S5fYgeYk;full][/previewyoutube]
We will be traveling to Germany and attending GamesCom this year! If you want to meet up, dm me on Twitter or Discord).
Don't forget to add Big Boy Boxing to your wishlist! steamhappy
https://store.steampowered.com/app/1680780
Yo! Up till now we've disregarded Soupmaster Games visual branding as we've put all that visual juice into Big Boy Boxing's character animation. But I think it's good for Soupmaster to get a little of that visual love so we made our best attempt at a logo and icon for the studio! This design is in no way endgame and we will be upgrading it or straight out reworking it in the future. But as for now I believe it will work fine! Let me know if you like this design!
Logo and Icon Square Form Factor
Logo and Icon Vertical Format
Logo only
Check out the visual branding in action!! (+ Dont forget to follow!!)
Steam Developer Page
https://store.steampowered.com/developer/soupmastergames
LinkedIn Company Page
https://www.linkedin.com/company/soupmastergames
Soupmaster Games Website
https://soupmastergames.com/
I'am happy to announce that we will be attending GDC 2022! If anyone wants to meet up to talk about Big Boy Boxing that would be awesome (Dm me on Twitter or Discord). I've been really looking forward to events like this, and many thanks to Sweden Game Arena for helping us out with this trip!
Don't forget to add Big Boy Boxing to your wishlist! steamhappy
https://store.steampowered.com/app/1680780
I hope everybody has had a great New Year's Break (I certainly had steamhappy). I'm really looking forward to this year because I've got some really big Big Boy Boxing stuff to show you guys! We've been working on a variety of different characters and stages, and you can check out some of them in this Twitter post (also please follow and share my content on Twitter) steamthumbsup TWITTER LINK steamthumbsup Other than that, we've also been polishing some new core gameplay mechanics that have to do with movement fluidity, character progression, and personalization. Alongside this, we are structuring the project so that practically all parts of the game are accessible for modding. In the near future, we will be looking for testers for the gameplay stuff, and also for the modding stuff. So feel free to reach out to me if you are interested! I'll update you guys again soon! dealwithit
Hey everyone! November is now behind us, so we'd like to share some key development progress done this month. Please enjoy! beatmeat
Freezy Boy's transformation animations have been quite time demanding to make, but we are happy with the results.
Also been tinkering with new Dialogue Systems and new dialogues for the characters. Here you see B.F.T (Blunt Force Trauma) teasing Coach Hank!
We are certain that we want some kind of player upgrade progression, but the details are not finilized. Either way the backend system is mostly finished for this.
The Slow Motion Ability will be activated at the cost of thunder, this will make you double the speed (in relation to the boss). We are also working on a perk that gives you a brief slow-motion after a perfect parry.
Added a healing ability, it's got a few seconds charge time so you really need to stun your opponent before you can safely use it.
We've added the mandatory feature to pet the dog.
steamhappy Follow us on Twitter to get future news first! steamhappy
https://twitter.com/realsoupmasters
Hey!
I've been asked by a few different people about how our animation process for Big Boy Boxing is like, and although I don't think we are doing anything very different I'll still share how our current process generally looks like!
coindlc First, we make a design for the character. There is a lot of back and forth here, and we never stress completing a design. Instead, we let ideas grow naturally into designs.
coindlc Then we make animatics for the character, that convey their motion very broadly. Already in this stage, we put these assets into the Game Engine and start doing internal testing for the game feel.
coindlc After that, we will make keyframes at roughly 6FPS. Sometimes we actually remove details in the design to make it more "animation friendly", however in this particular case with Freezy Boy, we did not need to remove anything.
Example below of "animation friendly" implementation, buttons and certain lines are removed when animating.
coindlc Finally, we will manually extend the animations into 24FPS, this is the point of no return, so any alteration to the design needs to be done before this step!
coindlc That is about it! In the future, I could make another devlog that goes a bit more in-depth into our process, and also show off some of our custom development tools!
Extra: Here are some other 24FPS Idle animations for you to see!
The best way to support us is by Wishlisting Big Boy Boxing! steamhappy (And follow for more news!)
https://store.steampowered.com/app/1680780
We are pitching our game for the #PitchYaGame 2021! For the pitch we are showing off some really souped-up animations for one of the first bosses in the game (Freezy Boy)! Please support the pitch on twitter!
Link to Pitch!
Also we have some big news coming up soon that I can't wait to show you guys! Follow us on Steam & Twitter to get the news first! Follow on Twitter
If you are looking for some material for your YouTube video, Web article, or anything else related to Big Boy Boxing, this press kit will be souper useful! Link: https://soupmastergames.com/presskit Don't forget to Wishlist Big Boy Boxing Now! steamhappy https://store.steampowered.com/app/1680780
As Soupmaster Games is based in Sweden, the SGC (Sweden Game Conference) people where glad to showcase our game at their yearly conference! We are allowed to have our game at their digital expo AND also their physical expo, which we are souper excited about! The event takes place in Skvde, and on October 14'th around 11AM the doors open for the public. If you are located in Sweden, or will be attending the expo, feel free to drop by and check us out!
Link to Digital Expo https://2021.swedengameconference.se/expo/big-boy-boxing/
(Check out the other amazing games too!)
Don't forget to Wishlist Big Boy Boxing Now! steamhappy
https://store.steampowered.com/app/1680780
This devlog of sorts will give you a better insight on the different gamemodes we are designing for Big Boy Boxing! Keep in mind that all these features are Work In Progress, and depending on your feedback may be altered!
Campaign Mode
This is the main gamemode of Big Boy Boxing, and is where the bulk of our resources will be poured into. It will feature 15+ Boss Fights, each also having minibosses/minigames/dialogues, etc leading up to them.
Overworld Map
The overworld will be branching, where some fights or sequences are entirely optional, making it possible to optimize your runs for speed or return to a fight that you were previously stuck on.
Upgrade System
During your playthrough, spend Upgrade Tokens to increase the power of your character in different upgrade trees to give you an extra edge in certain scenarios! By the end of the campaign you will have all the abilities unlocked and feel worthy to go up against the world champion.
Minigames
Sprinkled throughout the campaign, there will be some optional but spicy minigames to test your skills, or grind out a greater highscore. For example, Dance Battle against a DJ or see how long you can ride the mechanical bull in the local bar.
Playable Characters
During the campaign, there will be fights or entire chapters where you can play as another character. For example as your Coach during his Prime (in a flashback).
The Story
The story in Big Boy Boxing starts as a typical underdog story with a comedic overtone but then evolves into discovery and exploration of the world that the game takes place in, learning more about the environments and characters that inhabit it. Some key characters in the story are Coach Hank, Linda Rocks, B.F.T (Blunt Force Trauma), Frank Dude, and you the player (name undecided).
Alternative Singleplayer Gamemodes
These gamemodes are unlocked during the first playthrough of the Campaign Mode, and will give the player more ways to enjoy the gameplay of Big Boy Boxing!
Classical Arcade Mode
Essentially this mode will emulate the old-school experience of a arcade boss-rush game (Like Punch-Out!!), and will only feature the 15 bosses one after the other. This means that the minibosses/minigames, and the story elements will not be present and you get a score at the end indicating how good you finished that run.
Endless Survival Mode
In this mode you will fight rounds against the bosses and minibosses where they will have their gameplay values randomly generated, and random modifiers that make each playthrough extremley unique. Also after a wave (that consists of a few rounds) you will be able to upgrade yourself. Your goal is to "survive" for as long as possible, defeating as many opponents as you can. Death is permanent and you will get your score after getting knocked out.
Multiplayer Gamemodes
These modes you play together, either locally or through the web (Haven't decided how we are going to do with servers yet)
2-Player Versus Mode
Imagine Punch-Out + Street-Fighter. First both players pick a character they want to play as (there will be 15+ different characters to choose from), then the show is on to see who can utilize their character the best in a 1v1 match. Each character will have different thunder punches, stats, abilities. But the base movement will feel recognizable from the main game.
Leaderboards
With all the gamemodes there is going to be a friend's leaderboard that is integrated with for example Steam Profile for Steam. Don't flex your highscores too hard, ok?
Community Driven Content
These gamemodes are driven by the community and can add a lot of playtime and fun to you guys!
Speedrunning
(Isn't much to say really more than that) the game is designed with an easy to learn, hard to master approach, and we'll add in-game timers and other tools and integrations that are normally expected by the speedrunning community. [previewyoutube=frn0NM-GVHQ;leftthumb][/previewyoutube]
Steam Workshop (Modding)
Last but definitely not least is Modding Support, which will allow a modder to create new bosses, new player models, new stages, or modify the content already in the game! There will be two ways of creating content for Big Boy Boxing, one advanced method that requires knowledge of Unity Game Engine, and the other will be much more designer-friendly that uses a mod creator tool (that we provide free of charge).
Concept Thoughts (& Ideas)
Some ideas or unfinished concepts I'll share with you guys anyways!
New Game Plus+
Have been thinking about this for a while, and I really want to add this in but also make it interesting and not just make you keep all your upgrades but the bosses have higher damage values.
Playthrough Options/Modifiers
Give you guys some Gameplay Options that make it fun to replay or do a custom challenge. An example is a First-Person POV that zooms the camera in and you see your gloves only.
Co-op Mode
The implementation of this mode isn't really finished designed yet. But I think it would be awesome to play in the same team as your friend against the big bad bosses. If you want to support us, the fastest and most effective way is to wishlist the game and share our project! https://store.steampowered.com/app/1680780
Hi everbody! The very early alpha prototype demo is now also available for macOSX and Linux! Last time I ported to these systems It caused a lot of weird issues, hopefully it wont this time! (But if it does contact me on Discord please) Also I post exclusive never before seen development screenshots of BBB on our discord, so don't forget to join! Discord Link: DISCORD LINK Wishlist to make soup happy! https://store.steampowered.com/app/1680780
Hi everbody! Get your bowls, because we've got some soup to serve! First off, we've got a steam page now! Wishlist now if you want to support this project, it helps a lot! Secondly, we've made an updated demo with new improved quality updates, very noice! Changelog Demo 1.13: - Punch lag fixes - 24FPS Animations (Very Smooth) - Clearer thunder critical spots - New emotes for Coach Hank - Faster restarts after defeat - A new suprise funny ending Wishlist Now to developers smile! https://store.steampowered.com/app/1680780/
Big Boy Boxing
Soupmasters
Soupmasters
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://soupmasters.com/
https://store.steampowered.com/app/1680780 
Big Boy Boxing is a singleplayer action boss rush with highly stylized hand-drawn animations, inspired by the 'classic Punch Out and indie hit Cuphead.
Challenge the unique cast of boxers together with your Coach Hank, as you slowly rise to the top as the Big Champion! Each opponent has their own creative way to knock you out and send you face down on the floor. Keep an eye on their unique animations, attack patterns and timing to ensure you are still standing when the bell rings!
- Play through a Campaign of over 15 unique boss fights!
- Fight the way you want, with customizable perks, abilities and cosmetic skins.
- Collect all the trophies by completing achievements, mini-games and more.
- Tons of replay value, rematch powered-up version of previous bosses.
- Experience the hilariously over-dramatic comedic story featuring the one and only Coach Hank.
Gain greater power as you progress and make use of new special abilities such as Electric Healing, Dynamite Punch, or Rapid Fists. (And many more ..)
Want to support us? Wishlist & follow the development!
- OS: Ubuntu 16.04
- Processor: 2 GHz dual-core processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: A nVidia or AMD graphics card with latest drivers. at least 512 MB of dedicated video memory and support for OpenGL 2.0+
- Storage: 150 MB available space
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