Update Notes:
0.9.4
Implemented gamepad input in-game hints
Improved visibility of UI elements on keyboard or gamepad input
Updated Unity version up to 2022.3.45f1
Update Notes:
0.9.3
Game released on macOS
Supported and tested on both Intel 64 and Apple Silicon chipsets
Implemented settings option to change current monitor if two or more are detected
Update Notes:
0.9.2
Game localized to Simplified Chinese
Simplified further localization into other languages
Fixed exiting settings menu on escape in keymapping mode
After nearly two months of productive work, we are introducing Steam Achievements for the Halver! They are categorized into four difficulty levels:
- EASY In green color
- MEDIUM In yellow color
- HARD In red color
- INSANE Tough, in purple
More detailed description of achievements: https://steamcommunity.com/stats/1358440/achievements If you unlock all the achievements, you will be able to set new skin for the main hero:
We have tried to make achievements as interesting as possible to highlight hidden aspects of the game. You can think of them as a new game mode Update Notes 0.9.1: Introduced Steam Achievements Added hints to all the levels Enhanced aiming algorithm Hints kept until level passed Fixed issue with changing resolution on some devices Resolved disappearing music on level 48 Minor changes: Added various fairy messages Started work on Speedrun game mode Fixed several issues with levels game objects Updated Unity version up to 2022.3.30f1 Updated Steamworks SDK to 1.57 P.S. We are working on the Level Editor, but decided to provide achievements for you earlier : )
Update Notes:
0.9.0
Added video animations to all level cards in the level menu
Added hints to 11 of the most complex campaign levels
Added fairy hints about bright lights (orbs) and game plot
Fixed a bug with multiple neutralization of a dripping block
Default audio volume is set to half of the maximum volume
Update Notes:
0.8.9
Introduced random level generator with two templates
Supported language selection based on Steam Client language
Implemented game pause when Steam overlay appears
Improved cursor visibility
Added hints for some complex last levels
Update Notes:
0.8.8
Added controller support
The game has been tested on SteamDeck and Asus ROG Ally
Added cursor lock setting on the game screen
Images added for all levels in the level menu
Animations in the menu and tips added for the first 16 levels
Update Notes:
0.8.7
Levels 47 and 48 have been added to the full version of the game
Confined the cursor within the application window
Additional hints have been added to the levels
Friends, we congratulate you on the upcoming New Year and Christmas on behalf of the indie game teams behind Zero Orders Tactics, Broken Soul, Being The Game, Folk Hero, Halver, and our entire indie community!
https://store.steampowered.com/app/2342150/Folk_Hero/
https://store.steampowered.com/app/1358440/Halver/
https://store.steampowered.com/app/2360000/Broken_soul/
https://store.steampowered.com/app/2390420/Being_The_Game/
https://store.steampowered.com/app/1877650/Zero_Orders_Tactics/
We wish you in the new year to quickly solve any puzzles, always choose the right tactics, actively explore the world, never stop believing in fairy tales, and make friends with your inner demons. May the upcoming year bring you exciting adventures and numerous victories not only in games but also in real life!
We hope that the unique worlds we've created will bring you many joyful moments during the New Year holidays
Update Notes:
0.8.6
Published full game version draft-build
Enhanced various levels to simplify walkthrough
Update Notes:
0.8.5
Implemented a new slowing block shader
Added fairy text if the hero is stuck
Improved graphics of the main game elements
Various bugs have been fixed (e.g with halving of portals)
Improved work with the camera
Updated Unity version to 2022.3
0.8.4
Fixed various bugs with sounds
Removed the ability to jump inside an active portal
Improved display of small blocks
We will start from hardest level of the demo and do some challenges, join us!
We will play Halver game. Let's have fun with us!
Update Notes:
0.8.3
Implemented comments from the flying fairy assistant
Conducted a review and refinement of in-game sounds
0.8.2
Added the ability to customize certain textures
Introduced an animation for the hero's transition to the next level
Created hints for demo levels
Configured mipmaps to reduce flickering when zooming out the camera
0.8.1
Game localized to German
Improved the lighting of level foundation
Added shader preloading for faster startup
Glad to share with you demo version of Halver game. It includes 8 gorgeous levels, which show core game mechanics
And also you can try new UI to which we put a lot of effort:
Halver
Gologames
Gologames
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 15
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(63 reviews)
https://store.steampowered.com/app/1358440 
[0 B]
Halver — is an abstract adventure about a rectangle in the blueprint world. The main character can jump and shoot other blocks to divide them into two equal parts
Key features
- Unique gaming experience
The set of familiar and new mechanics will give a memorable feelings. Emotions that haven’t been yet - Space for creativity
Ability to combine a variety of game objects allows you to invent original puzzle solutions - Own visual style
Interactive animations and measuring lines form a strict blueprint atmosphere. Light effects and emitted particles bring saturation and vivid contrast - Carefully created levels
Each of the 48 levels in the game is an art object, a story conveyed through a shape - Ambient music accompaniment
Meditative soundtrack free from disturbing motifs, relaxes and facilitates immersion
- OS: Ubuntu 16
- Processor: Core i5 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GT 630M (1 GB) or Radeon 8670M (1 GB)
- Storage: 200 MB available space
[ 5951 ]
[ 3198 ]