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Name

 Thyria 

 

Developer

 Twokats 

 

Publisher

 GrabTheGames 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 Q1 2024 

 

Steam

News

 16 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1608590 

 
Public Linux depots

  [NAN ] 




LINUX STREAMERS (0)




Small Update

Small update with a new front tutorial page for the Fantasy Basel Festival.


[ 2024-05-04 21:39:01 CET ] [ Original post ]

[Update] New Features

New Features


  • New Cube system available: It is now possible to slot circuits inside the cube and change its very core. This enables shadow's versions of Thyria to attack the ghosts... or upgrade the cube attacks.
  • New User interface to cover this new system, including tutorial.
  • New recipes have been created to cover the new "Circuit" item class.
  • Existing trinket's descriptions have been refreshed so that it gives a strong insight of what it can produce.
  • Trinkets are now stackable items. (displayed with a quantity)
  • New offline market items proposed for a range of items (trinkets, charms, equipments). Refreshed every time the player reach the lobby. Online items are still proposed (would the player be online).


[ 2024-04-21 17:04:56 CET ] [ Original post ]

[Update] New Features & QoL

New Features
> The magical inks resource becomes centric in various parts of the game. Additional to the Journal of the Damned, it allows to rewrite various parts of the dreams, including the events and the patient's fate.
> It is now possible to face successive Waves of monsters or ghosts while exploring the dreams. (Half of the corpses are destroyed (rounded down) in between successives waves)
> Dark Pustules can now be overcharged when firing at them. It allows to accomodate the risk/reward.
> Ghosts no longer have an invincibility frame. Hence the cube firing and Thyria's arsenal overlaps the damage. (Pre-Phase of the next big patch "automation" with Mandragores).
> Added new recipes.
> New animations for gathering items.
> New animation when inspecting a point of interest.
> Added a 'stackable' item class, which is a premise for the embeddable items in the next patch (It will be possible to bring items in the dream). Compatible with the market place.
> Starting items are no longer sellable at the market.
> New "easy" difficulty mode.

QoL
> During battle the life bar mentions the pre-damage of DoTs in orange.
> Improved events effects when being completed.
> Improved mouse over outline tracking.

Fixes
> Fixed whenever status effects were not cleaned-up fully in between battles.


[ 2024-03-28 20:30:06 CET ] [ Original post ]

[Update] QoL and fixes

Feature/QoL
> New Feedback system to display what are the latest changes unlocked by the player. Including, new powers, spells, crafting compounds available, new equipments, charms, available attribute points... The feedback have 2 natures: an eye to highlight a change, or an exclamation to indicate a possible action.

Balancing
> All recipes difficulty have been lowered.
> The first items given in the scenario (stones and equipments) cannot be sold on the Market.

Fixes
> All inputs text will validate only on enter or leaving field.
> The Market was not properly allowing the items to be bought only once.

Graphical
> All Buttons have a mouse-over border highlighting and a revamped look.


[ 2024-03-09 15:05:40 CET ] [ Original post ]

[Patch] Fixes and QoL

Features
> Now whenever selecting a patient an Embark button appears. This allows to quickly step into the Formation/Mirror of soul UI.
> Increased the variety of crews met in act 1 & 2 (adding up all "Tinies" creature in the pool).

Quality of Life
> The Patient Layout has been reworked with simplifying the level of information while providing helps.
> Throtlling of graphical effects during battle, especially for Status effects not casted by Entities, such as Recovery.

Fixes
> Fixed the Act2 enemies crew creation.
> Fixed the Thyria ether regeneration text in the Laboratory>Equipment'n Story.


[ 2024-03-04 14:06:25 CET ] [ Original post ]

Fixes

Fixes
> Fixed the infinite moving of the AI whenever Guardian was possessed with Swiftness.
> Fixed Werewolf morphing that caused a freeze.
> Fixed when pressing Escape and dragging a dream item.
> Fixed persistant tooltip in the Laboratory, whenever pressing Escape while mousing-over a Guardian skill.


[ 2024-03-03 10:21:08 CET ] [ Original post ]

[Patch] QoL and Fixes

Quality of Life/Improvements
- Most of tooltips have been changed from Delayed to Instant. This simplifies the inspection of various places in the game, but especially during the Laboratory guide. The game menu features a 'delayed tooltip' to change the default behavior of all tooltips (default:0 second).
- New fonts Material to display more precisely all non-latin languages. (Chinese, Russian, Koreana, Vietnamese, Japanese...)

Fixes
- Fixed an issue with the Boneless when gathering the axe in between battles was granting more and more cold damage.
- Fixed a reoccuring dialog of Thyria when being back from a dream was displayed even when completing successfully the dream (Guardian's Curse dialog).


[ 2024-03-01 16:51:27 CET ] [ Original post ]

Early Access Release

After four bloody years, like 17000 work hours working with my brother we have finally got our game released an Early Access !!

Half of this time was probably wasted on learning on mistakes, at the same time it was a great adventure and right now are feeling very confident with Unity.

About the game:
Thyria is an RPG, a unique combination of dynamic exploration, turn-based combat and crafting. Summon and train a team of Guardians, who will accompany Thyria into the minds of the cursed villagers. Help them vanquish their nightmares.

Whats included in EA:


  • First 2 out of 3 acts, featuring monsters and 10 bosses (with some hidden...)
  • 14 Guardians to unlock, including the Pyromancer, the Charlatan, the Typhee...
  • Turn-based strategic combat, where each guardian can collaborate in devastating skills combos!
  • Dynamic exploration of the dream with Thyria, thanks to her spell's arsenal.
  • Craft Trinkets, Orbs, Charms, Soul's stones and Equipment, and exchange online!
  • About 15 hours of gameplay, and more to unlock 100%.

The full release should not take more then 6 months since the core system/framework is polished.
Depending on your feedback we are planning to add for the full release:

  • A Thrid act with a new biome of monsters, story progression and new dream's biome (graphicals).
  • Add new dream side quests, and new points of interests.
  • Extend the online auction house with more search criteria.
  • Add/Edit new content following your feedback (new guardian (dragon?), add a Pet), etc...


[ 2024-02-29 10:58:07 CET ] [ Original post ]

Live Stream with the developer playing the new demo!

Hello guys, we have a Steam Next Fest live stream with the developer playing the new demo!

Don't forget to wishlist the game or if you have any questions please join us on Discord:
https://discord.gg/rthET7PY

https://store.steampowered.com/app/1608590/Thyria/


[ 2024-02-11 18:01:21 CET ] [ Original post ]

Live Stream with the developer playing the new demo!

Hello guys, we have a Steam Next Fest live stream with the developer playing the new demo!

Don't forget to wishlist the game or if you have any questions please join us on Discord:
https://discord.gg/rthET7PY

https://store.steampowered.com/app/1608590/Thyria/


[ 2024-02-11 17:29:34 CET ] [ Original post ]

Live Stream with the developer playing the new demo!

Hello guys, we have a Steam Next Fest live stream with the developer playing the new demo!

Don't forget to wishlist the game or if you have any questions please join us on Discord:
https://discord.gg/rthET7PY

https://store.steampowered.com/app/1608590/Thyria/


[ 2024-02-10 09:10:37 CET ] [ Original post ]

Demo Update

We will soon update the demo, and fix bugs. Future saves will no longer be valid, so you will no longer be able to load them afterwards.


[ 2024-02-09 21:21:37 CET ] [ Original post ]

SteamFest

Here we go !! Come and test the latest version of Thyria !!


[ 2024-02-07 20:51:53 CET ] [ Original post ]

Trailer - Thyria

We are proud to present you the first trailer of Thyria!!
You will be able to enjoy the game and its comic-book style, as well as its gameplays!!

See you soon !!

https://youtu.be/wXjIhN3dre0




[ 2022-09-04 17:35:55 CET ] [ Original post ]

Vidos and gameplay

Hello everyone,

The development of Thyria is going well, and I would like to share with you some first gameplay videos for our greatest pride!!

https://www.youtube.com/watch?v=DHEv4-16H1k&ab_channel=Thyria%2CTheGame

See you soon !!


[ 2022-06-24 19:49:21 CET ] [ Original post ]

First announcement !

We are happy to be present on Steam !! We can't wait to introduce you to Thyria and keep you updated as the development progresses.
Rest assured that we are working hard every day, and that the passion for video games drives our project.
See you soon !!


[ 2021-05-07 21:18:46 CET ] [ Original post ]