Prepare for the deepest, most intricate simulation of a world that has ever been created.


The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.
The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.
It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.
Remember: Losing is fun!

Nothing substantial is new or changed, under the hood. It’s still good old Dwarf Fortress, but with graphics support and music by default. A few bells and whistles won’t change that.
You may already be familiar with the tile set mod packs from Michał “Mayday” Madej and Jacob "Ironhand" Bowman. Together, their efforts are creating an all-new tileset featuring brand new pixel art by artists Carolyn Jong and Neoriceisgood. Dwarf Fortress Steam edition will have a 15 track soundtrack by Dabu, Simon Swerwer and Águeda Macias including tracks in the Dwarvish language!
It's never been easier to start playing! We've improved the new player experience with the addition of tutorials to guide you through building your first fort and keeping your dwarves happy.

Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.


- Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
- Now with beautiful pixel graphics!
- Learn the basics with in-game tutorials
- A lifetime “living” project - created/updated since 2003, with no end in sight
- Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
- A new endless hobby, just for you!

The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.
The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.
It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.
Remember: Losing is fun!

Nothing substantial is new or changed, under the hood. It’s still good old Dwarf Fortress, but with graphics support and music by default. A few bells and whistles won’t change that.
You may already be familiar with the tile set mod packs from Michał “Mayday” Madej and Jacob "Ironhand" Bowman. Together, their efforts are creating an all-new tileset featuring brand new pixel art by artists Carolyn Jong and Neoriceisgood. Dwarf Fortress Steam edition will have a 15 track soundtrack by Dabu, Simon Swerwer and Águeda Macias including tracks in the Dwarvish language!
It's never been easier to start playing! We've improved the new player experience with the addition of tutorials to guide you through building your first fort and keeping your dwarves happy.

Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.
- Craft treasures and furnitures from various materials
- Establish a barony and support the increasingly demanding nobility
- Read your dwarves’ thoughts to keep them happy
- Build floodgates to divert water for farming, and/or prevent magma mishaps
- Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more.

- The original inspiration for RimWorld, Prison Architect, Minecraft and more.
- One of the first video games acquired by the Museum of Modern Art in New York
- Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams
Scary Ogres, Siege Fixes + Fangamer Update Dwarf Fortress Patch 53.04
\nScarier Ogre portrait\n\n
Hey Urists,\n\nHere\'s a bigger patch for siege mode and a handful of general fixes. We\'ve also had two hotfixes go live for immediate siege mode fixes, which you can read about here for patch 53.02 and 53.03. \n\nWe\'ve also got some news about a Fangamer sale and the highly requested restock of the pint glasses.\n\n
Release notes for 53.04:
\n\nContinuing to improve the Siege Update. You can now view and set the status of your siege engines from a centralized tab. Lots of improvement for invader AI, and ogres look properly scary now. There are also some general improvements to item pictures, as well as various stability fixes.\n\nSiege updates\n- \n
- Randomized attack times throughout a given season.\n
- Added siege engines to Places.\n
- Fixed some issues with invader building targeting.\n
- Fixed issue causing humans and elves to sometimes be unable to send serious attacks.\n
- Fixed an issue causing more brazen thieves to not have their support groups.\n
- Fixed issue stopping beasts from exploring the map.\n
- Stopped immediate fleeing of non-ranged support groups.\n
- Made support groups want to leave soon after the group being supported is done or aborts.\n
- Ogres and blind cave ogres have new graphics, including respect of blocks and great picks.\n
- Fixed error making certain creatures like ogres appear with incorrect ages.\n
- Fixed issue causing catapult/ballista firing job not to cancel when requested.\n
- Fixed catapult and ballista hover instructions.\n
- \n
- Updated various item graphics.\n
- Fixed occasional crash in the justice screen.\n
- Fixed justice menu in Classic Mode.\n
- Fixed potential crash from constructed walls without materials.\n
- Fixed potential load crash from corrupt strings.\n
- Fixed issue causing necromancers to always have summons.\n
- Fixed lua type issue with world gen seeds.\n
- Fixed issue with kitchen ingredient hash.\n
- Made multithreading option save after choice during popup.\n
- Fixed issue with identity selection of infiltrators versus buildings available for visitors.\n
- Some additional stability changes.\n
\nScarier Ogre portrait\n\nFangamer Sale and Pint Glass Update
\n\nA few items from the Fangamer Dwarf Fortress collection are up to 50% and available now in the Fangamer Year-End Sale. \n\nWe\'ve also had requests make the pint glass available again and we\'re working with Fangamer to bring them back to the store soon. You can request to get notified when it\'s back in stock on the store page. \n\n-Alexandra[ 2025-11-17 20:41:46 CET ] [Original Post]
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