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Prepare for the deepest, most intricate simulation of a world that has ever been created.
  • Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
  • Now with beautiful pixel graphics!
  • Learn the basics with in-game tutorials
  • A lifetime “living” project - created/updated since 2003, with no end in sight
  • Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
  • A new endless hobby, just for you!

The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.
The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.
It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.
Remember: Losing is fun!

Nothing substantial is new or changed, under the hood. It’s still good old Dwarf Fortress, but with graphics support and music by default. A few bells and whistles won’t change that.
You may already be familiar with the tile set mod packs from Michał “Mayday” Madej and Jacob "Ironhand" Bowman. Together, their efforts are creating an all-new tileset featuring brand new pixel art by artists Carolyn Jong and Neoriceisgood. Dwarf Fortress Steam edition will have a 15 track soundtrack by Dabu, Simon Swerwer and Águeda Macias including tracks in the Dwarvish language!
It's never been easier to start playing! We've improved the new player experience with the addition of tutorials to guide you through building your first fort and keeping your dwarves happy.


Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.
  • Craft treasures and furnitures from various materials
  • Establish a barony and support the increasingly demanding nobility
  • Read your dwarves’ thoughts to keep them happy
  • Build floodgates to divert water for farming, and/or prevent magma mishaps
  • Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more.
  • The original inspiration for RimWorld, Prison Architect, Minecraft and more.
  • One of the first video games acquired by the Museum of Modern Art in New York
  • Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams
With the goal of simulating all of existence, Bay 12 estimates they’re only about 44% done.
Dwarf Fortress
Bay 12 GamesDeveloper
Kitfox GamesPublisher
2022-12-06Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Overwhelmingly Positive (23015 reviews)
Siege Fixes and New Song Dwarf Fortress Patch 53.06

Release notes for 53.06:

\n\nContinuing to add improvements to the Siege Update. Some sources of siege freezes/lag are gone, and the invaders should be a bit smarter with more active rams. Some new graphics tweaks, and a new song, \"Nabidas\"! The problem with inter-party fighting in adventure mode on ambush is fixed.\n\nSiege updates\n
    \n
  • Fixed slowdown associated with invaders trying to break through certain floors from below.\n
  • Made builders always try to connect staircases even if the main siege path has changed.\n
  • Fixed issue causing siege path to sometimes reset if it required both miners and builders.\n
  • Fixed issue causing battering ram pathing spam.\n
  • Added some more pathing spam prevention to invader planning.\n
  • Made building invaders give up on stale irrelevant far away build jobs.\n
  • Improved siege composition to stop overemphasis on heavily armored unskilled invaders.\n
  • Fixed some exploration behavior that got invaders stuck in trees too often.\n
  • Made rams more active.\n
\n\nAudio\n
    \n
  • New song \"Nabidas\" plays in any context.\n
\n\nGraphics\n
    \n
  • Updated dwarf and human skin tones/eyes in full body pictures.\n
  • Blind cave ogre fingers and toes properly represented.\n
  • Updated snail people graphics.\n
  • Updated gem graphics.\n
  • Updated jeweler\'s workshop graphics.\n
  • Added palettes for leather and skins.\n
  • Creatures without corpse pictures show a skeleton or liquid blob.\n
  • Centered cave swallow and serpent person images and fixed serpent person corpse image.\n
\n\nGeneral updates\n
    \n
  • Stopped adventure mode party members from feeling instinctual need to hunt and kill other party members when ambushed by wild animals.\n
  • Stopped glob spitting procedural creatures from spitting unknown material rather than poison.\n
  • Fixed issue that could cause adventure mode bandit harassment from ending prematurely.\n
  • Added more medical job exemptions to mount-being-controlled-by-rider rule.\n
  • Stopped ghosts that return from the dead twice from reporting an improper location as the site of the return.\n
\n\nYou can listen to the new song, \"Nabidas\" by Dabu and Simon Swerwer here or on Spotify , Apple Music and Bandcamp :\n\n

[ 2025-11-24 15:30:44 CET ] [Original Post]
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