V. 2.5.0 - Quality++
Weve had a productive June, and were coming at you with many QoL features and changes. Keep reading for more deets!
Side-by-side comparison of Counters For those of you who find the normal, full-screen, counter distracting or confusing, you can now toggle on a different, informative, and less in your face counter instead!
UI Showcase Weve added a lot of improvements to the Time Trial UI to help avoid confusion and frustration. We do this by, for example, informing the cause of death and properly warning players when time is running out!
Quick Turn Showcase We had this on our Trello board forever since I thought itd be hard to implement, but it wasn't! This is especially useful for Controller players who cant turn around quickly enough for certain levels.
[2.5.0] - 2024-07-12
[ 2024-07-12 19:00:38 CET ] [ Original post ]
Yo yo yo!
Weve had a productive June, and were coming at you with many QoL features and changes. Keep reading for more deets!
Key Changes
ALTERNATIVE WALLJUMP COUNTER
Side-by-side comparison of Counters For those of you who find the normal, full-screen, counter distracting or confusing, you can now toggle on a different, informative, and less in your face counter instead!
UPDATED TIME TRIAL UI
UI Showcase Weve added a lot of improvements to the Time Trial UI to help avoid confusion and frustration. We do this by, for example, informing the cause of death and properly warning players when time is running out!
QUICK TURN
Quick Turn Showcase We had this on our Trello board forever since I thought itd be hard to implement, but it wasn't! This is especially useful for Controller players who cant turn around quickly enough for certain levels.
Full Changelog
[2.5.0] - 2024-07-12
ADDED
- Quick Turn: Pressing Q or the Left Bumper/Shoulder button makes you turn 180 degrees quickly. These bindings can be changed in the settings menu.
- Alternative Walljump Counter: Under UI settings, theres a new option to change how the Walljump Counter looks. It changes the Walljump Counter from a fullscreen effect into a small, informative, less intrusive modal window at the top of the screen.
- RESTART prompt added to End Screen.
- Added X (Twitter) button to Main Menu (now that were more active on there lol)
CHANGED
- Time Trials:
- SFX: As the timer ticks closer to zero, you can hear a clock ticking in tempo to the song. This is to indicate that the timer is running out auditorially.
- UI: During a Time Trial, if the player respawns and causes the timer to reset, a text will appear in the UI explaining what caused the respawn. For example, OUT OF TIME, KILLED BY ENEMY, RESPAWNED, etc.
- UI: When there are 10 seconds left, the UI background will start flashing red.
- Roof Turrets: Made changes to state sounds to (hopefully) make them easier on the ears.
- 2-2, Stage 4
- Removed certain Lasers to rebalance the stage's difficulty.
- Added Quick Turn tutorial
- Changed Pickup crosshair from a circle to a hand symbol to communicate clearly that the player is holding something.
- In-game UI is now Pixel Perfect.
- Changed Restart Level default binding to Tab.
REMOVED
- Removed Option Print Log Messages In-Game, recent BTS updates break its functionality.
KNOWN ISSUES
- Playing the game with a Switch Pro controller may lead to issues controlling the player's character. This is seemingly an issue with the Unity Input System, and sadly out of our control.
- Playing the game with a Dualshock 4 controller, or playing on a Steam Deck while having a keyboard connected, may lead to issues involving controlling the game with the Keyboard itself. This is also potentially an issue with the Unity Input System, which is beyond our control.
- Major releases usually include extensive visual & technological additions, like new campaign chapters and/or major new features, or overhauls of significant systems that might invalidate older game versions, such as save files.
- Minor releases include visual & technological additions and changes that are significant but likely do not include anything that may invalidate older versions of the game.
- Hotfix releases mostly include quality-of-life changes or fixes to other bugs and issues.
Just Keep Running
I.M.I.Self
I.M.I.Self
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
https://store.steampowered.com/app/2684400 
Just Keep Running is a parkour platformer that seamlessly blends fast-paced problem-solving and freerunning player movement.
Race against the clock as you navigate intricate test chambers meticulously designed to challenge your quick wit but also your ability to execute your plans swiftly. Hone the power of your freerunning skills to beat your and others' best times.
Delve into a thought-provoking narrative that explores superhuman abilities, governmental ethics, and the future of humanity. Just Keep Running offers a unique aesthetic, drawing visual inspiration from well-beloved voxel-based games.
Your adventure features a soundtrack by Victor Ahlin, which dynamically adjusts according to what's happening in the game. And, quite honestly... it kinda slaps.
Designed for Quick Thinkers.
Race against the clock as you navigate intricate test chambers meticulously designed to challenge your quick wit but also your ability to execute your plans swiftly. Hone the power of your freerunning skills to beat your and others' best times.
A Dystopian Voxel Odyssey.
Delve into a thought-provoking narrative that explores superhuman abilities, governmental ethics, and the future of humanity. Just Keep Running offers a unique aesthetic, drawing visual inspiration from well-beloved voxel-based games.
Featuring a Bombastic, Adaptive Soundtrack.
Your adventure features a soundtrack by Victor Ahlin, which dynamically adjusts according to what's happening in the game. And, quite honestly... it kinda slaps.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: Intel Core i3 9100 / AMD Ryzen 3 PRO 2200GMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce MX450 / AMD Radeon 660M
- Storage: 1 GB available space
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