ASURAJANG()
D-ZARD Developer
D-ZARD Publisher
Coming soon Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed
(774 reviews)
ASURAJANG UPDATE - April 5th, 2025Greetings from the ASURAJANG Dev Team.
A minor balance patch will be introduced on April 5th, at 10:00AM (KST+0).
The ASURAJANG Dev Team is doing our best to quickly analyze the gameplay trends, as well as issues that players are reporting, to improve them. We are trying to deal with the issues as quickly as possible, but we are prioritizing the issues that are most urgent, so it may take some time for each player to see the changes they want. We ask for your patience and understanding.
Thank you.
[XP]
- Play XP adjustment - the amount of Survival XP received per each minute of survival in a match has been increased from 100 to 150.
[Attack Elements]
The following values of some Elemental Status effects have been changed.
- Additional DMG received when attacked while [Burned] was adjusted from 8/11/14/17/20% 5/8/11/14/17%
- Duration of [Bleeding] status effect was adjusted from 8s 6/7/8s.
- [Shocked] status effect was changed from receiving 80 DMG over a period of 7s at random intervals of 1~3s receive 120 DMG once at a random interval within 2s.
[Combat - Common]
- The wall landing animation of characters who hit walls after being Blown Away has been changed from a stand up animation to a roll animation. This means that they are able to recover from the fall after landing slightly faster. Additionally, you can now rotate the characters direction when rising and use actions to cancel the animation.
[Characters]
Rei
- Extra Actions windup animation length has been slightly reduced.
- Aerial Extra Actions recovery animation has been slightly reduced.
- Reis backward travel distance when using Ultimate Action has been reduced by around 37.5%, and rotation speed has been increased by 50%.
- Dodge Attack can now attack enemies that are low in the air.
- Fixed an issue where his Dodge Counter Attack did not register hits on enemies in certain situations.
Wei
- Ultimate Action Gauge now requires slightly more energy to be filled.
Deung-O
- Ultimate Action Gauge now requires slightly more energy to be filled.
- Dodge Attacks FX size has been adjusted to be closer to the size of the area it attacks.
Muimui
- 30 Poison Elemental DMG and x3 Poison stacks have been added to her Extra Actions explosion.
- Aerial Extra Action Stamina Cost has been reduced from 370 to 330.
- Extra Action Stamina Cost has been increased from 280 to 300, while the Stamina Cost for holding it has been reduced by 60%.
- Extra Animations recovery animation length has been slightly reduced.
- Dodge Attacks recovery animation length has been slightly reduced,and the action has been adjusted to feel smoother to use.
Yeoul
- Aerial Extra Actions recovery animation length has been reduced, and its Stamina Cost has been increased from 300 to 340.
- Ultimate Action explosion DMG has been reduced from 100 to 90, and the target area for the missiles can now be moved 20% faster. Additionally, the speed at which the missiles fall down has been increased by 10%.
- Dodge Attacks recovery animation length has been reduced.
- Special Actions recovery animation length has been reduced.
- Special Action 2s recovery animation length has been greatly reduced.
Hanuman
- Extra Actions travel speed has been greatly reduced, and the DMG dealt by each hit has been reduced from 60 to 50.
- Extra Action 2s Stamina Cost has been reduced from 125 to 100, and its Super Armor Break hit effect has been removed.
- Normal Action 3s Super Armor Break effect has been removed.
Vikarala
- Extra Action DMG has been reduced from 220 to 200.
- DMG dealt to enemies within her Ultimate Action Barrier has been increased from 24 to 26 per tick, and Stamina Reduction rate has been reduced from 12 to 10 per tick.
- Enemies who hit the edge of the Barrier while exiting will no longer be Downed and will instead receive a hit animation.
- Enemies who enter the Barrier from the outside will now be pulled inside using the Blow Away (Weak) effect, instead of being blown far away by the Blow Away (Strong) effect.
- Hit effect of the final explosion of the Ultimate Action has been changed from Blow Away (Strong) to Blow Away (Weak).
- HP restored by her Special Action has been increased from 50 to 75.
- Fixed an issue where Vikarala could stay afloat in the air indefinitely using her Aerial Extra Action. Her Stamina no longer charges when she uses her Aerial Extra Action where there is no terrain.
Bharata
- Extra Action DMG has been increased from 240/300/360 to 270/330/360 per charge level.
- Ultimate Actions rotation speed has been increased by around 10%.
Shoyo
- Normal Actions projectile speed has been increased.
- Aerial Normal Actions projectile speed has been increased.
- Ultimate Action DMG has been slightly reduced, and the strength of the electromagnetic fields inwards pull has been reduced.
- Dodge Counter Attacks explosion range has been increased.
Kaisachi
- Combo duration of consecutive uses of her Special Action has been increased from 1s to 2s.
- Her Special Action can no longer hit enemies high in the air.
- Extra Actions windup animation and recovery animation lengths have been reduced.
- Aerial Extra Actions attack angle has been increased from 180 degrees to 240 degrees and both its windup animation and recovery animation lengths have been slightly reduced.
- Aerial Normal Actions travel distance has been adjusted to hit enemies more easily.
- Fixed an issue where Normal Action and Extra Action hits would not charge her Ultimate Gauge.
Tetanuchi
- Super Armor Break hit effect was removed from Normal Action 3.
Ryuan
- Aerial Normal Action 3s hit effect has been changed from Blow Away (Weak) to Blow Away (Strong). Enemies are Blown Away further based when their remaining HP is lower, making it no longer possible to combo afterwards using his Extra Action.
- Aerial Normal Action 1 and 2s DMG has been reduced from 80 to 70.
- Dark Flame Explosion DMG has been reduced from 100 to 80.
- Extra Actions follow-up punch DMG has been reduced from 150 to 130.
- Movement speed reduction applied by Dark Fireballs been reduced from 50% to 30%.
- Dark Flames buff duration has been increased from 12s to 20s.
- Dodge - Sways Stamina Cost has been reduced from 160 to 130.
- Dodge - Weavings Stamina Cost has been reduced from 230 to 220.
Payra
- Aerial Normal Action 2s DMG has been increased from 160 to 200, and its Stamina Cost has been increased slightly.
- Extra Action 1 Parrys recovery animation length has been increased by 0.1s. The animation cancel timing for other actions remains the same, while the delay before it can be canceled by moving, jumping, or using Extra Action 1 has been increased.
Baju
- Dodge distance while in Blood Hound form has been reduced by 10%.
- Extra Action Stamina Cost has been reduced from 370 to 340.
[Battle Royale - Astras, Consumables]
- Max HP buff provided by all Robe Astras has been increased by 50.
- Max HP buff provided by Mythic Astra - Phoenix Crest Robe has been increased by 70.
- Movement Speed buff provided Mythic Astra - Divine Leaf Socks was increased from 50 to 65.
- Ultimate Ginseng consumables rarity has been changed from Epic to Legendary, and its drop rate has been reduced.
[Battle Royale]
- Mimic Enemies' respawn time has been reduced by 30%.
- Number of Supply Drops that appear during a match has been increased from 2 to 3.
- Resurrection countdown in Purgatory has been reduced from 60s to 49s.
- DMG dealt by meteorites and lava in Purgatory has been reduced from 300 to 200 and Fire Elemental DMG has been reduced from 50 to 20. Additionally, the interval between meteorite and lava occurences have been increased.
- Chance for Wraiths to spawn from Meteorites has been increased from 12% to 24%.
[Issue Fixes]
- Fixed an issue where characters would stay suspended in the air and not fall after the terrain beneath them has disappeared when using certain Emotes.
- Fixed an issue where players would be spawned in unsafe locations after being resurrected from Purgatory.
- Fixed an issue where the Total DMG and Travel Distance of players were not displayed properly for some Missions.
- Fixed an issue that caused some crashes.
[ 2025-04-04 16:25:22 CET ] [ Original post ] The Lore of ASURAJANG
Characters gather from around the world to enter the ASURAJANG tournament. Each character has their own motives for participating, but only one team will emerge victorious!Satisfying Action Guaranteed to Blow You Away
Create your own combos from the variety of attacks and skills in each character's moveset. Combos can be continued in the air to dominate enemies.
Powerful ultimate skills can turn the tide of battle in an instant.Loot and Explore Strategically to Raise Your Odds of Survival
Open chests and collect gear to power up your character and use map gimmicks to your advantage.
Obtaining powerful Mythic Astras will help you rule the battlefield.A Colorful Roster of Characters with Unique Playstyles
Explore the specialized movesets of each character (e.g. melee combos, ranged attacks, parrying, grappling, etc.) to find the perfect fit for you.
Dominate enemies by perfecting your own playstyle.MINIMAL SETUP- Storage: 5 GB available space
2.59$ (96%)
16.57$ (17%)
8.27$ (17%)
8.46$ (15%)
2.32$ (91%)
8.29$ (17%)
6.61$ (17%)
2.93$ (80%)
35.14$ (12%)
5.78$ (17%)
34.59$ (42%)
6.26$ (69%)
4.90$ (67%)
3.52$ (77%)
16.89$ (16%)
16.57$ (17%)
49.58$ (17%)
9.78$ (61%)
16.59$ (17%)
16.18$ (19%)
12.59$ (16%)
41.49$ (17%)
50.37$ (16%)
16.79$ (16%)
16.39$ (18%)
3.91$ (80%)
17.54$ (12%)
30.74$ (12%)
41.31$ (17%)
3.05$ (85%)
0.43$ (91%)
1.11$ (91%)
2.55$ (83%)
0.43$ (91%)
3.4$ (91%)
0.85$ (91%)
3.4$ (91%)
1.5$ (70%)
0.85$ (91%)
0.6$ (91%)
0.53$ (89%)
0.68$ (91%)
3.06$ (74%)
7.5$ (75%)
1.7$ (91%)
0.85$ (91%)
4.25$ (83%)
9.0$ (64%)
2.69$ (91%)
0.85$ (91%)
1.7$ (79%)
0.42$ (79%)
1.8$ (82%)
3.75$ (92%)
0.68$ (91%)
5.95$ (83%)
10.91$ (22%)
12.74$ (58%)
9.37$ (63%)
5.0$ (80%)
1.09$ (82%)
0.98$ (95%)
1.19$ (94%)
12.59$ (50%)
1.49$ (85%)
1.19$ (88%)
7.49$ (50%)
1.19$ (76%)
19.09$ (5%)
1.99$ (80%)
0.99$ (80%)
1.24$ (75%)
1.19$ (92%)
7.49$ (42%)
2.99$ (70%)
1.49$ (85%)
1.09$ (78%)
67.19$ (16%)
4.49$ (70%)
1.89$ (81%)
7.69$ (23%)
1.19$ (92%)
17.49$ (12%)
8.99$ (10%)
13.49$ (10%)
2.29$ (85%)
1.24$ (75%)
39.99$ (20%)
1.99$ (80%)
4.98$ (75%)
FANATICAL BUNDLES

Time left:
356366 days, 14 hours, 48 minutes

Time left:
22 days, 21 hours, 48 minutes

Time left:
32 days, 21 hours, 48 minutes

Time left:
37 days, 21 hours, 48 minutes

Time left:
21 days, 21 hours, 48 minutes

Time left:
43 days, 21 hours, 48 minutes

Time left:
17 days, 21 hours, 48 minutes

Time left:
17 days, 21 hours, 48 minutes

Time left:
51 days, 21 hours, 48 minutes
HUMBLE BUNDLES

Time left:
3 days, 15 hours, 48 minutes

Time left:
3 days, 15 hours, 48 minutes

Time left:
10 days, 15 hours, 48 minutes

Time left:
12 days, 15 hours, 48 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
carolineofmaine
Always On
Kick back & listen ~ classical, country, rock, techno, jazz, blue...
jimpy3
Tom Clancy's The Division 2
PC : Faffing about as usual ... :)
0day_3301
Science & Technology
Hack all the things
hypnotik_games
Software and Game Development
Modelling & Godoting - !game - Raids:
charcoalmoth
Monster Hunter Wilds
{+18} [ Giving the monsters a fear of moths >:3 ] [ Commands: !lurk...
mahlemiut
Retro
[Arcade] Calice Cup 10 !calice
skytis
Last Epoch
I've waited since 0.9 for this - Finally, the Judgement redemptio...
type2play
The Legend of Zelda: Ocarina of Time
Ship of Harkinian (Ocarina of Time) Randomizer! Control the game throu...
universalreflections
Always On
Evening fun with streamers!| Last day for 50% off on redeems till Mid...
0bakei
Mount & Blade II: Bannerlord
gncs974
Just Chatting
IT, Actualits & Vulgarisation Informatique
lazycat_rai
Axiom Verge
[ Axiom Verge ][# 2] Continue ti getting Lost, Rayman 2 Later