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May Update is here! |
What's New:
- 151 bugs fixed
- 1/3 of Chapter 15 finished
- 3 new costumes added
- fixed male character skin loading through the game
- updated swordfight mechanics
- added fullscreen minimap (beta)
- updated motorbikes mechanics
- added Dualshock support (beta)
- passwords are working now
- added ability to change the game cursor
- updated death screen
- a lot of achievement fixes
- updated Cabbage section in Chapter 2
- fixed inverted fire and scope triggers on the gamepad
- translated calendars in Streamer mode
- fixed black bars in most of the cutscenes
- added ability to leave the settings with ESC
- new family album
And a lot of other stuff!
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[ 2024-05-01 16:25:20 CET ] [ Original post ] |
April Update is here! |
What's New:
- 185 bugs fixed
- Chapter 14 finished
- 1 new character skin added
- alternative calendars for streamer mode
- a lot of fixes in English localization
- updated characters move animations
- added 2 new vehicles
- added alternative interface type
- fixed unexpected language switch in some missions
- new radio station in position 6
- fixed missing "reload" text in some cases
- added 14 new trailers for different languages
- changed character's death screen
- added ability to crash the game manually through the settings
- fixed gamepad interaction with wiring minigame in Chapter 10
- added optional fixes for AMD GPUs (e.g Radeon RX480)
- another 6 achievements is now fully working
- added support for Japanese, Danish and Swedish languages on the technical level
- added "players online" panel in the main menu
- now main menu will change its appearance in particular dates
- reworked autoupdate of portraits (no more blurryness)
- fixed FPS drops in some locations
- updated hair material for a female character (switchable in settings, not default)
- added auto texture streaming pool calculation from your VRAM amount
- added "fast restart" ability in Chapter 6
- new music in some locations where was only silence before
- fixed sound loudness in the most parts of the game
And a lot of other stuff!
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[ 2024-04-06 19:55:12 CET ] [ Original post ] |
March Update is here! |
What's New:
-198 bugs fixed
-finished Chapter 13
-added 8 new skins and updated 1 old (2 of them with physics)
-updated all 22 collectible records
-added in-game achievements menu
-new weapon type (flamethrower)
-2 new cars
-GPU switching in-game
-reworked slowmo postprocess
-added pause when Steam Overlay opens
-added pause when gamepad is connected/disconnected
-reworked alternate main menu (now in 90 fps)
-added events in main menu attached to holidays (beta)
-added current users and current friends playing counter in main menu
-added ability to change the sife of the crosshair in settings
-added ability to change interface to more simple one
-reworked gamepad settings menu
-added new loading screen
-added ability to change FOV value in cutscenes independently from the other parts of the game
-fixed no saving mouse sensitivity settings
-fixed missing gamepad icons in some strange cases
-added FPS lock for 144, 360 and 480 FPS
-updated Bonus Content menu (now there's partner game here, Arsonist)
-updates music in chapters 6 and 7
-fixed voice command tast in main menu
-added Neco-Duga bonus level
-added 1 new enemy type
-updated developer screens at the starts
-fixed old bug with progress (chapter 8/mission 39)
-added passwords menu
-vinyls no longer turns off in streamer mode
-rewritten "Family album" under the hood
-added "fried" post process filter
-fixed music loudness in some points
-fixed softlock in level opening on low-end DirectX 11 machines
And that's not even all! This time it's a really huge list!
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[ 2024-03-08 11:52:47 CET ] [ Original post ] |
Captain Gazman Day Of The Rage February Update Hotfix is here! |
What's Changed:
- fixed 7 bugs (including that one which was "probably" fixed in February Update)
- added new loading screen
- Farba Jr's bossfight in Chapter 12 is supporting gamepad now
- a lot of fixes for Double Apple weapon
- Double Apple and Sniper Rifle are now working properly with slow motion mode
- updated Power costume: proper textures and now horns light brightness depends on your HP level
- localization updates and small fixes in Settings menu
- removed remnants of LogiLED SDK (hussle is not worth working with it anymore)
- fixed reaction to player's shots on enemy characters from Chapter 12
- reconverted all videos to proper format in Linux version (game version is still from January 2023)
- updated copyrignts and build number to March 2023 (too early, we know)
- small fixes for clothing physics
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[ 2024-02-04 14:54:44 CET ] [ Original post ] |
February Update is here! |
What's New:
- fixed 83 bugs and another one probably
- finished Chapter 12
- added 3 new cars
- added one new weapon type
- updated 2 old character skins and 1 new added (meet Aloy from Horizon series!)
- added difficulty settings (only affects player damage)
- added GPU select on the start (for laptops)
- updated game icon
- fixed gamma saving on 1st run
- fixed AMD GPUs color in benchmark
- fixed wrong VRAM limit in other settings
- now pre-load screen uses color from dialog color option
- fixed lack of pause when driving boat
- updated Steam avatars
- added voice command test in main menu
And lots of other cool things!
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[ 2024-02-02 12:09:53 CET ] [ Original post ] |
Merry Christmas, Orthodox people! |
We posted this just to not forget about this holiday.
Also what's "something else":
We tested our Linux build on AMD machine and it's fully working here (except you can't change game resolution), so you can finally play it!
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[ 2024-01-07 16:32:30 CET ] [ Original post ] |
January Update is here! |
What's New:
- 97 bugs fixed
- Linux version is now avaliable (beta, we can't properly test it at this moment)
- finished Chapter 11
- holiday effects and music in main menu
- one new Christmas character skin
- one new intro and one old returned
- added AMD FSR 1 support
- added switchable motion blur
- added option to disable shadows (at all)
- added achevements transfer from demo to full version (demo)
- added non-Steam achevements support (first 20 only)
- added switchable postprocess in all levels
- fixed wrong anchoring with most of the widgets
- fixed heavy gun animations for both male and female characters
- fixed player damage sound effect (you probably heard it before hoji_smile)
- fixed minimap being too dark in prologue
And lots of other things!
Happy New Year!
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[ 2024-01-02 13:42:54 CET ] [ Original post ] |