Early Access Playtime per playthroughHello everyone,
First of all, a huge thank you to everyone who supports us during the Early Access phase and the wonderful feedback we have received!
We would like to correct a mistake on our part in this news. When we were asked by players months ago about the amount of time required for a playthrough, we had roughly estimated the playtime at 10 - 15 hours based on game tests by us developers and empirical values from the demo. Although we never put this estimate on the Steam shop page, we did state it in response to a few enquiries and finally included it in the FAQ on our homepage.
The time needed for a playthrough of our game can vary considerably. One major factor is, of course, the different playing styles of the players. To further complicate matters, our strong focus on replayability means that, in addition to player decisions, many random factors also have a major influence on the number of events and stories, the difficulty and therefore also the playtime. Probably the main effect of this is that the phase changes in the game are determined by chance. This affects:
- How many turns you stay in camp
- Whether you are sent into battle or into the frontline trench
- Whether there is an enemy attack during your time in the frontline trench
Since a turn in camp takes 12 days, while in battle you need over 15 turns for a day, this has vastly different effects on the amount of time it takes to play.
So what's the takeaway from this? There are actually players who have completed their playthrough after just over 2.5 hours. This is of course a huge difference to our initial assessment. We would like to correct this and apologise to all those who expected a longer minimum playtime for each playthrough. It was never our intention to make false promises! We hope that the Early Access version will still be a valuable, long-lasting experience for all players thanks to its high replayability.
[ 2024-01-18 15:56:40 CET ] [ Original post ]
All Quiet in the Trenches
Totally Not Aliens
Developer
Totally Not Aliens
Publisher
2024-01-17
Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(632 reviews)
1915, World War I, Western Front. As a German Unteroffizier, you are responsible for a group of soldiers. Whether they will survive the war is in your hands. Welcome to the trenches, Herr Unteroffizier!
The time in the camp is marked by heavy labor with an insecure supply situation. Is there enough time for the men to rest? Can they process the horrors they have experienced and mourn the fallen?
Your decisions between the needs of the soldiers and the demands of the superiors result in a unique story each time. But your choices don't change the war. They change the life of your soldiers.
The chaos of war threatens the physical and mental well-being of the soldiers. Again and again you have to make decisions in an attempt to face the fatal coincidences of the battlefield.
MINIMAL SETUP- OS: SteamOS. Debian 10. Ubuntu 20 or similar/higher
- Processor: 3.1 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent
- Storage: 2 GB available space
12.74$ (15%)
8.47$ (15%)
13.34$ (11%)
24.89$ (17%)
8.25$ (17%)
2.88$ (81%)
8.49$ (15%)
55.99$ (20%)
16.97$ (15%)
24.89$ (17%)
29.72$ (15%)
16.79$ (16%)
3.87$ (81%)
12.59$ (16%)
2.53$ (83%)
4.14$ (17%)
24.82$ (38%)
13.57$ (15%)
4.12$ (17%)
8.39$ (16%)
7.63$ (81%)
16.97$ (15%)
31.89$ (20%)
12.59$ (16%)
3.49$ (83%)
3.71$ (88%)
49.79$ (17%)
12.65$ (16%)
4.34$ (13%)
16.99$ (15%)
3.26$ (78%)
0.9$ (70%)
10.49$ (48%)
6.0$ (80%)
3.0$ (70%)
2.03$ (86%)
10.91$ (22%)
3.0$ (75%)
5.85$ (55%)
2.0$ (75%)
44.15$ (26%)
16.2$ (73%)
4.25$ (79%)
5.78$ (66%)
5.78$ (66%)
2.93$ (77%)
35.99$ (28%)
9.4$ (53%)
3.26$ (78%)
2.75$ (45%)
8.1$ (73%)
8.7$ (65%)
7.2$ (64%)
3.4$ (83%)
4.8$ (76%)
10.87$ (57%)
0.68$ (89%)
2.0$ (90%)
5.31$ (79%)
1.5$ (90%)
FANATICAL BUNDLES
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HUMBLE BUNDLES
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