Hello everyone!
In today's Dev Diary we write about the visual features that shall come with version 0.7. We plan to release the 0.7 Battle Update on Wednesday, 31 July.
Information on attributes and values
We have slightly revised the display of projects. In future, a red arrow (for negative changes) or a green arrow (for positive changes) in different intensity levels will communicate the changes in the completion of a project. A die indicates that there is only a chance of an impact or that the intensity is variable.

In addition, the tooltips of the attributes show which other attributes or values are primarily affected.
Animations and other improvements
A few new animations have been added. We've also improved the movement of the soldiers in battle, so hopefully they'll get stuck less often.
Improvement of the cutscene camera
Last but not least, we have reworked the camera settings in battle so that they show a little more of the action. When certain actions take place in the immediate vicinity of the troops (initially only melee combat and grenades), the camera now also captures these.
[ 2024-07-28 19:42:33 CET ] [ Original post ]