Hello everyone! Today we would like to show you the graphics, animations and particle effects of the machine gun that will come with the Machine Gun Update 0.8 (planned for early December). The machine gun is modelled after the heavy MG 08. For the gameplay in the early years of the war, we wanted a stationary machine gun, which most closely resembles the weaponry used by the Germans, since the light MG 08/15 was not distributed until 1917. A stationary machine gun also has the advantage of creating more points of interest in the gameplay. The MG 08, which weighed over 60 kg (133 lbs) with cooling water and mount and was therefore too heavy for its infantry to follow on foot, was well suited for these purposes. We plan to tell you more about the gameplay in another Dev Diary. In this Dev Diary, we want to give you a brief impression and have therefore put together a video: [previewyoutube=F4IPKXhAE3I;full]All Quiet in the Trenches - MG08 Showcase for Update 0.8[/previewyoutube]
[ 2024-11-15 15:58:06 CET ] [ Original post ]
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The time in the camp is marked by heavy labor with an insecure supply situation. Is there enough time for the men to rest? Can they process the horrors they have experienced and mourn the fallen?
Your decisions between the needs of the soldiers and the demands of the superiors result in a unique story each time. But your choices don't change the war. They change the life of your soldiers.
The chaos of war threatens the physical and mental well-being of the soldiers. Again and again you have to make decisions in an attempt to face the fatal coincidences of the battlefield.
- OS: SteamOS. Debian 10. Ubuntu 20 or similar/higher
- Processor: 3.1 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent
- Storage: 2 GB available space
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