Only a few days left until the release of version 0.8! Today we would like to give you an overview of further improvements that will come with the new update.
Moods
With the new update, we are introducing moods that soldiers can obtain at various points in the game. They replace the previous attributes Positive Events and Negative Events.
Of course, we made sure that there are more negative moods than positive ones!
From left to right:
- Disappointed
- Upset
- Resentful
- Nauseated
- Shaken
- Dejected
- Determined
- Grateful
- Belonging
- Relieved
Moods change morale and remain for a certain period of time until they disappear naturally. A soldier can have several moods.
Expanded map
We have focussed on expanding the south-western area of the map, but also made some minor changes to the existing locations. We have also defined three placeable machine gun locations for Constructions.
Stories
We have added a few new stories that can appear in the diary. The focus of this update was on dealing with the death of soldiers.
Karrsbruck's feedback
Some changes have been made to Lieutenant Karrsbruck's feedback after a battle. There are new situations and the previous situations have been slightly adapted. In general, it is now more about how you behave in the battle and less about whether the battle was won or lost (although this remains the main criteria!).
Visuals
Blood spatter from a wound can occur and wounded soldiers will have blood on their uniform.
Soldiers are startled, e.g. by an artillery strike.
More
Further improvements are coming with the update:
- Improved positioning in an area (should reduce the likelihood of multiple soldiers getting in each other's way)
- Notification of soldiers when they have wounded an enemy or are suppressed
- Some smaller ones, which we will then publish in the patch notes
[ 2024-12-10 18:43:18 CET ] [ Original post ]
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The time in the camp is marked by heavy labor with an insecure supply situation. Is there enough time for the men to rest? Can they process the horrors they have experienced and mourn the fallen?
Your decisions between the needs of the soldiers and the demands of the superiors result in a unique story each time. But your choices don't change the war. They change the life of your soldiers.
The chaos of war threatens the physical and mental well-being of the soldiers. Again and again you have to make decisions in an attempt to face the fatal coincidences of the battlefield.
- OS: SteamOS. Debian 10. Ubuntu 20 or similar/higher
- Processor: 3.1 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent
- Storage: 2 GB available space
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