




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
With the upcoming Gas Update 0.9, there will be new tactical challenges in battle that restrict visibility and movement. These new features are primarily intended to provide more depth and more dynamic gameplay in battle.
Today we would like to take a closer look at one of these new features:
Fires caused by artillery strikes
Artillery is already a relentless threat on the battlefield. With version 0.9, it will be expanded by one more dimension: As soon as an artillery salvo hits the battlefield, there is now a chance that areas will be ignited by the detonations. These (smaller) fires then produce dense smoke that spreads across the terrain depending on the wind direction. After a random number of turns, the fires extinguish themselves.
Restricted visibility due to smoke
The emerging smoke blocks the lines of sight, obscuring troops at a certain distance behind it. They can then no longer be suppressed or focussed in any other way. Fire on sight is still possible, but the chance to hit is greatly reduced.
Comparison of the fields of vision of the French and German troop.
Impassable positions
A burning position is also impassable for a certain period of time. Especially in narrow trenches, this can mean that certain routes are blocked or that favoured positions with good cover can no longer be used.
The position further ahead would have been passable under normal circumstances.
[ 6081 ]
[ 1481 ]
[ 2067 ]