
The time in the camp is marked by heavy labor with an insecure supply situation. Is there enough time for the men to rest? Can they process the horrors they have experienced and mourn the fallen?

Your decisions between the needs of the soldiers and the demands of the superiors result in a unique story each time. But your choices don't change the war. They change the life of your soldiers.

The chaos of war threatens the physical and mental well-being of the soldiers. Again and again you have to make decisions in an attempt to face the fatal coincidences of the battlefield.

We are happy to officially announce that the Soldiers Update (Version 0.10) will be released on 30 October!
Adjustments to the roadmap
Originally, we planned to cover soldier deaths in more detail in version 0.10. A large part of this feature will be moved to the Hospital Update (version 0.11), as it fits better thematically and into our workflow.
But don\'t worry: as with all of our updates so far, we were able to implement additional new features that weren\'t originally planned.
What\'s coming before the release?
Before the update on 30 October, we will publish 3-4 more Dev Diaries, in which we will present the new features and other adjustments.
As with the last major update, there will be a beta phase a few days to about a week before release.
We look forward to the coming weeks and to your feedback during the beta and upon release!
Minimum Setup
- OS: SteamOS. Debian 10. Ubuntu 20 or similar/higher
- Processor: 3.1 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent
- Storage: 2 GB available space
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