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PATCH 0.5 - The Fallen king

Hello everyone! It's been a few weeks since we released patch 0.4.5, which was an intermediate patch between patch 0.4 and patch 0.5. We took a bit more time than expected because you provided us with a lot of feedback, and we wanted to focus on those points before moving on to the content. Things are now generally stable, and we can, once again, add content to the game. This new patch adds quite a few things, so let's dive in.

The Fallen King in Biome 5 "The Tree of Origins"


This is a new mini-boss joining the fray, offering a completely unique battle; we won't reveal more! He lurks in biome 5. Here's a small image to give you a hint.
The Fallen King is the last mini-boss planned in our initial game development, and he will provide you with the final fundamental skill required to complete the game. Let's just say that from here on, we'll only be adding bosses! Access to Biome 5 is now open, and you'll have quite a few new maps to explore. Connections to Biome 6 are currently all closed and will be included in a future update.

Completion of Biome 4 "The Cathedral"


In this update, we've opened more access points in Biome 4 "The Cathedral," giving you new maps to explore and new paths to unlock. Be warned, not everything is finished yet, and some paths will be opened in subsequent updates. Also, it's a very young area, so we're still testing the balance a lot; feel free to give us your feedback!

Names of Bosses, Biomes, and Cinematics


We've added these small elements that were sorely lacking in the game. You will now see the boss's name displayed during its introduction, as well as the biome's name during a zone change. Also, when a cinematic sequence is triggered, you'll have two black banners at the top and bottom of the screen.

Optimization and Console Porting


Many of you are asking "how is it going" regarding consoles, and we'll gradually start giving you updates. We've started a major performance optimization task with Quentin. It's a bit technical, but in summary, we're trying to multithread many components of the game. For now, there are still issues, so it won't be available right away! However, once finished, it should greatly optimize the game's performance, making it much smoother for many people and, more importantly, making it easier for us to port it to the Switch. As we've mentioned before, console versions must wait for certification from manufacturers, which takes at least 3 months (excluding contractual aspects), and we have to send them the 1.0 version of the game. We'll keep you informed as we progress with consoles and other platforms. Now, here's the complete PATCH NOTE. Thanks again to everyone for your contributions and bug reports!

PATCH NOTE:


Additions:
  • MINI-BOSS THE FALLEN KING
  • Biome Tree of Origins Access
  • New maps in Cathedral Biome
  • New maps in The Catacombs and new challenges
  • Boss name displayed during introduction
  • Black bars during cinematics
  • Biome name displayed during a transition
  • Biome name displayed on the map
  • New skills available in the skill tree!
  • More variety of monsters in existing maps
  • New music in B2 DARK
Bugs/Improvements:
  • Change of behavior on the soul devourer
  • Several fixes with ghost/hand skeletons
  • Several bugs with the "shockwave" spell, especially when dying on spikes
  • Exiting the game during the respawn menu causes looping errors
  • Double spike hit completely respawns the player
  • Skill tree: Button of a skill that doesn't reset when leaving the menu
  • Skill tree: The text "you must be next to a statue" was not displayed
  • Bug when moving while talking to a stele
  • New game via the "continue" menu = bug
  • FIX many map transitions resulting in soft locks
  • Overlay of hearts and money
  • FIX many Out Of Bounds (OOB)
  • FIX texts cut off a bit
  • The displayed language is not correct
  • Many FIXES against BOSS 2
The next patch 0.6 is almost ready and will include an imposing new BOSS with a brand-new gameplay. Until then, give us your feedback and suggestions, as usual ^-^ We can't wait to see you discover these new areas! See you soon. Team Noreya.


[ 2023-12-06 17:40:13 CET ] [ Original post ]

Noseka: The Gold Project
Dreamirl Developer
Dreamirl Publisher
2023-11-07 Release
Game News Posts: 45
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (60 reviews)
Public Linux Depots:
  • [0 B]
"Noseka: The Gold Project" is a 2D pixel-art metroidvania game set in a dark fantasy universe.

The game offers players a choice between allegiance to the Gods of Light and Shadow or the gods of Corruption and Gold!

But be careful!

Decisions made in the game affect your progression by changing the available paths and abilities.

The game's key art creates a unique experience for gamers with no run being the same as others, this duality encourages players to explore both paths.



Auria, the God of Avarice, took power over the city of Lemia after imprisoning the Goddess of Light. Kali, a fighter who lost everything at the hands of the gods, sets out for the city to verify the rumors surrounding this new god who corrupts and subjugates humans in exchange for wealth.



Explore the City of Gold and its cathedral, confront the creatures of shadow and gold, pledge allegiance to the god of your choice to embody their power, or detach yourself from the gods and suffer their wrath. Again



Game features
  • Meticulously crafted pixel art
  • 2 Unique persistent worlds that evolve according to your chosen allegiance to the gods (The Path of Gold or The Path of Light)
  • A skill tree with over 50 abilities!
  • 7 memorable bosses
  • Over 25 totally unique monsters with innovative gameplay surrounding each monster.
  • Easy-to-play, hard-to-master controls.
  • Smooth, pleasant platforming.
  • Fast, dynamic gameplay.
  • Pixel-perfect combat, subtle and accessible.
  • Several possible endings.
  • An original, epic soundtrack by Sarys and Xavier Dang (MisterMV), which evolves according to your allegiance.
  • An original storyline scattered around the world: find all the stelae in the game to understand the history and mysteries surrounding the gods (optional storyline).
  • A non-linear map: discover the world as you please



Backstory: The world of Noreya
In time immemorial, seven deities joined forces to shape the land we know today as Noreya.
Such was the power of the Seven that Men, as a sign of respect but also out of fear, began to worship them. Some sinners, however, strayed from the path, bringing out the most maliciously treacherous parts of themselves. From this malice came new deities, gaining their powers from the servitude of their subjects.

In the lands of Lemia, home of the primordial Goddess of Light, an endless famine persisted. The poor inhabitants' desire for wealth benefited the God of Avarice, who in turn promised an end to their misery. The god everyone now calls the "God of Gold" transformed all his followers into shapeless, tormented creatures: the golden shadows. Lemia, once so luminous, now gives way to unhealthy greed.

Duality: Pledge allegiance and receive the power of the gods!
With a skill tree containing over 50 skills, you can evolve according to your allegiance to the Goddess of Light or the God of Gold.

You can also play double duty, but in this case you won't have access to the most powerful spells. It's up to you to find the best balance for your style of play.

A world for every god.
No more metroidvania with a single map to discover.
In the world of Noreya, the world changes according to your allegiance.

Are you familiar with the Golden World and have now decided to worship the Light? Get ready for a whole new experience, forge ahead as you discover which areas have changed and discover which parts of the game are no longer accessible! However, in turn get ready to explore other new adventures that now await the servant of the Light!

Each version of the world conceals secrets and exclusive bonuses. Can you find the artifacts hidden in the depths of the world? Only time will tell!



The soundtrack

Signed by the incredible duo Sarys / MisterMV, enjoy an original soundtrack that will accompany you throughout your adventure.
Switch allegiance, and the music will change and evolve with you.


A game for arachnophobes:
Initially, we had planned to include spiders in the game, but we realized that many players are arachnophobic.
WIth this in mind, we worked on coming up with an alternative that works and retains the feel of the underground environments.

But who knows, maybe one day the spiders of Noreya will be released. But that's a tale for another time.

Read more on our dev blog:
https://store.steampowered.com/news/app/1760330/view/3712699226995016096

MINIMAL SETUP
  • OS: Ubuntu
  • Processor: Intel Core I5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: RTX 1660
  • Storage: 1500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu
  • Processor: Intel Core I5Memory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: RTX 1660
  • Storage: 1500 MB available space
GAMEBILLET

[ 6089 ]

1.47$ (87%)
16.79$ (16%)
17.19$ (14%)
12.74$ (15%)
2.00$ (80%)
49.79$ (17%)
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25.47$ (15%)
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8.47$ (15%)
0.90$ (82%)
4.83$ (84%)
27.59$ (8%)
8.47$ (15%)
16.99$ (15%)
8.47$ (15%)
1.00$ (90%)
17.19$ (14%)
0.50$ (90%)
16.99$ (15%)
1.25$ (75%)
5.07$ (15%)
1.24$ (79%)
33.17$ (17%)
4.97$ (17%)
11.74$ (22%)
3.21$ (79%)
26.29$ (12%)
26.39$ (12%)
25.19$ (16%)
GAMERSGATE

[ 3241 ]

4.5$ (77%)
4.25$ (79%)
15.99$ (20%)
7.92$ (74%)
0.51$ (83%)
1.02$ (87%)
0.64$ (87%)
0.45$ (85%)
22.74$ (35%)
0.43$ (91%)
0.77$ (74%)
1.19$ (40%)
1.69$ (89%)
0.51$ (74%)
2.5$ (50%)
3.75$ (75%)
16.0$ (60%)
2.2$ (91%)
12.5$ (75%)
6.0$ (80%)
1.19$ (92%)
3.75$ (75%)
9.59$ (40%)
2.7$ (91%)
2.55$ (83%)
8.49$ (58%)
0.9$ (85%)
26.99$ (33%)
11.24$ (55%)
1.05$ (85%)

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