Hello everyone!
Its been almost a month since we released patch 0.9, and we havent been idle since.
Before we dive into the content, a quick message for our backers. We haven't forgotten anyone.
The physical rewards take time (we're prioritizing finishing the game first), and I promised to write an article on the subject, it will be done.
I'm just very tired and cant work late at night anymore, but I will write a post dedicated to the backers :)
I also need to send the keys to the people who responded recently (~the last 2 months). Again, I apologize, but I have a ton of things to manage simultaneously. It will be done, don't worry.
Now, lets move on to this new patch!
As I explained before, content-wise, the game is complete. However, there are still plenty of small things to do here and there, and were tackling them head-on.
Release date.
I was hoping to announce the day of the final release today. But as we have (maybe) some exciting news to share, for now I cant confirm any release date. Maybe June, maybe a bit later. As we say in French, waiting more will make the cheese even better. Give us a little bit of time to confirm everything and make the announcement you are all waiting for. In the meantime, we are just making the game even better.
The artistic overhaul of Biome 3 The Ruins of Lemia is complete!
Enjoy the new look of this zone, the largest in the game, starting from patch 0.9.4.
The Biome 4 is the next one on the list (and its in progress).
Optimization, Memory Usage Improvement / Memory Leak Fix
During the month of May, I almost exclusively worked on optimizing the game and reducing memory leak issues.
In this new version, you should experience a much more stable and less resource-intensive game. There are still a few culprits here and there, and we will chasing them down for the next update. Also, the game will be way more optimized in the future. I have a big card in my pocket, which will take time and will arrive in a future patch! I hope to double the games performance!
New Sounds in the World of Noreya
Over time, youve come to know us, and you know we pay attention to detail in every corner. Starting with this patch, you will have the pleasure to hear a new variety of footstep sounds; in fact, some passages will have water or leaf sound effects. [previewyoutube=SSNtjRIqyvI;leftthumb][/previewyoutube] Its a small detail, but I think it adds a significant charm. Additionally, some monsters, objects, and Boss 3 now have sounds! Now, lets move on to the bug list! Improvements / rework:
- Rework art Biome 3
- General optimization
- Memory leak fix (>90%)
- New VFX on some Boss 6 attacks
- not respawning at a destroyed statue
- You can now teleport between true ending statue
- You can now choose the world of Gold or Light in the true ending
- You dont need to spam the arrow key to scroll in the menus now
- Berserker monster will react to distant attacks
- Fallen King will start running even facing your Ghost
- Fallen King has been reworked
- Fallen King, Spell Master, Sword Master bosses now have a cinematic cut-scene.
- Doors are now 20px wide, so it should fix the possibility to be stuck against a door
- the map b2_14 is now visually complete
- Soul Slicer / Ghost Soldier not throwing the projectile on the good position when facing left
- Life bar was showing grey hearts in some conditions (taking damage / removing skills)
- Distant Attack stopped by destroyed blocks
- Distant Attack stopped in the ground when landing and shooting at the same time (frame perfect)
- Distant Attack Impact was not displayed at the good position
- Icy physics going down a slope
- Soft lock possible in b2_19_2
- Selecting entries in the menu with the mouse is not consistent (width of the hitbox)
- Backer tomb trigger an error and slow down the game
- We can still see items in the map without the skill
- In the skilltree menu the golden left bar is not disable by default
- Dialog work in progres on statue is fixed
- Dark lady ghost has no hitbox when attacking
- Dark Frogs success does not work
- We can suicide with the skill rage
- b2_17 player is killed by the door at the end of the challenge
- Crawley bug at spawn in some maps (side initialization)
- We can see the second line of heart during cinematic events
- Credits crash
- Boss 4 Sword Master - various bugs fix
- Boss 3 Spells Master - various bugs fix
- Boss 1 special attack breaks the Pogo
- if dying while doing the Boss 1 special attack, you cant jump anymore
- Fallen King can be stuck in many places if there is a frame-perfect slow-motion/hit
- Many Boss 7 bugs fix
- Fixed Crawley infinite spin (gg Sialte for that one)
- Fixed a bug with the life of the boss in easy/normal/hard
Noseka: The Gold Project
Dreamirl
Dreamirl
2023-11-07
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(54 reviews)
https://store.steampowered.com/app/1760330 
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The game offers players a choice between allegiance to the Gods of Light and Shadow or the gods of Corruption and Gold!
But be careful!
Decisions made in the game affect your progression by changing the available paths and abilities.
The game's key art creates a unique experience for gamers with no run being the same as others, this duality encourages players to explore both paths.
Auria, the God of Avarice, took power over the city of Lemia after imprisoning the Goddess of Light. Kali, a fighter who lost everything at the hands of the gods, sets out for the city to verify the rumors surrounding this new god who corrupts and subjugates humans in exchange for wealth.
Explore the City of Gold and its cathedral, confront the creatures of shadow and gold, pledge allegiance to the god of your choice to embody their power, or detach yourself from the gods and suffer their wrath. Again
Game features
- Meticulously crafted pixel art
- 2 Unique persistent worlds that evolve according to your chosen allegiance to the gods (The Path of Gold or The Path of Light)
- A skill tree with over 50 abilities!
- 7 memorable bosses
- Over 25 totally unique monsters with innovative gameplay surrounding each monster.
- Easy-to-play, hard-to-master controls.
- Smooth, pleasant platforming.
- Fast, dynamic gameplay.
- Pixel-perfect combat, subtle and accessible.
- Several possible endings.
- An original, epic soundtrack by Sarys and Xavier Dang (MisterMV), which evolves according to your allegiance.
- An original storyline scattered around the world: find all the stelae in the game to understand the history and mysteries surrounding the gods (optional storyline).
- A non-linear map: discover the world as you please
Backstory: The world of Noreya
In time immemorial, seven deities joined forces to shape the land we know today as Noreya.
Such was the power of the Seven that Men, as a sign of respect but also out of fear, began to worship them. Some sinners, however, strayed from the path, bringing out the most maliciously treacherous parts of themselves. From this malice came new deities, gaining their powers from the servitude of their subjects.
In the lands of Lemia, home of the primordial Goddess of Light, an endless famine persisted. The poor inhabitants' desire for wealth benefited the God of Avarice, who in turn promised an end to their misery. The god everyone now calls the "God of Gold" transformed all his followers into shapeless, tormented creatures: the golden shadows. Lemia, once so luminous, now gives way to unhealthy greed.
Duality: Pledge allegiance and receive the power of the gods!
With a skill tree containing over 50 skills, you can evolve according to your allegiance to the Goddess of Light or the God of Gold.
You can also play double duty, but in this case you won't have access to the most powerful spells. It's up to you to find the best balance for your style of play.
A world for every god.
No more metroidvania with a single map to discover.
In the world of Noreya, the world changes according to your allegiance.
Are you familiar with the Golden World and have now decided to worship the Light? Get ready for a whole new experience, forge ahead as you discover which areas have changed and discover which parts of the game are no longer accessible! However, in turn get ready to explore other new adventures that now await the servant of the Light!
Each version of the world conceals secrets and exclusive bonuses. Can you find the artifacts hidden in the depths of the world? Only time will tell!
The soundtrack
Signed by the incredible duo Sarys / MisterMV, enjoy an original soundtrack that will accompany you throughout your adventure.
Switch allegiance, and the music will change and evolve with you.
A game for arachnophobes:
Initially, we had planned to include spiders in the game, but we realized that many players are arachnophobic.
WIth this in mind, we worked on coming up with an alternative that works and retains the feel of the underground environments.
But who knows, maybe one day the spiders of Noreya will be released. But that's a tale for another time.
Read more on our dev blog:
https://store.steampowered.com/news/app/1760330/view/3712699226995016096
- OS: Ubuntu
- Processor: Intel Core I5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: RTX 1660
- Storage: 1500 MB available space
- OS: Ubuntu
- Processor: Intel Core I5Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: RTX 1660
- Storage: 1500 MB available space
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