With this version we are finally maknig our level editor accessible to the community! It still needs some polish round the edges but we would love to see what the community can create. Come along to our discord server to share levels and see who can get the fastest time! In future updates we will be integrating steam workshop support for easily sharing levels with everyone. We will also be adding leaderboard support on these published levels. We hope you enjoy it!
[ 2024-06-10 07:57:32 CET ] [ Original post ]
Watch us design some levels for Neon Shift and test some levels from the community! We'll also be happy to answer any questions or jsut to chat about our upcoming release.
[ 2024-06-07 07:58:11 CET ] [ Original post ]
v0.4.0 is now live! We've made a lot of progress and have puublished 5 new levels for players to enjoy! These levels were created using our custom level editing tool which will be released in an upcoming version for Steam Next Fest!
[ 2024-06-05 17:30:10 CET ] [ Original post ]
Small whoopsie on my part with how leaderboards work in demo builds. Have released a quick fix today which should address the issues. We are of some issues to do with menu layouts/scaling on certain monitor sizes and are looking into it for the next patch.
[ 2024-05-20 08:32:29 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Neon Shift's gameplay is all about momentum - the player gradually builds speed as they run and jump, making mistakes costly when going for the fastest times. In order to achieve the perfect run, players will need to familiarise themselves with the obstacles in their path and link jumps and slides together in precise sequences to avoid collisions, all while running at breakneck speed. Reaching the finish line quickly is only half of the challenge though; the player must then immediately chase themselves down as a phantom if they hope to log the time. This can be a tricky task, particularly if they were fast on the first go round, but thankfully the phantom has a new trick up their sleeve - the phase dash. This can be used to surge forward a short distance and pass straight through certain obstacles, revealing new routes if the player knows where to look. Dashing through obstacles also resets the ability's cooldown, allowing the player to clear large stretches of level very quickly and catch up to their target before they run out of road.
- OS: 5.10
- Processor: Ryzen 3600 or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Integrated
- Storage: 1 GB available space
- OS: 5.10
- Processor: Ryzen 3600 or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: RX 570
- Storage: 1 GB available space
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