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Achievements unlocked: Create achievements |
Hello everyone!
We are excited to share our latest achievements with you! In just a short time since the release of Mushroots, we are thrilled to announce a major update. In version 1.1.0, we have introduced numerous new achievements that you can already start unlocking!
Additionally, we have made balance adjustments and fixed some errors. Enjoy the update, and stay tuned for even more exciting news from us!
[h2]Balance[/h2]
We have focused on the view radius of mushrooms. Now, their teamwork is even more crucial for achieving success.
Base:
Spore recharge time reduced from 30 to 20s
View decreased from 16 to 14 tile
Attacker:
View decreased from 6 to 3 tile
Blob:
View decreased from 6 to 2 tile
Bomb:
View decreased from 6 to 2 tile
Dirty bomb:
View decreased from 6 to 2 tile
Defender:
Minimum building radius decreased from 3 to 2 tile
[h2]Maps[/h2]
[h3]Citadel (2x2)[/h3]
[h2]Other[/h2]
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[ 2024-05-07 14:57:54 CET ] [ Original post ] |
AND WE START! |
Exciting Announcement: Mushroots Game Release!
Hey gamers,
We've got some great news to share! After a lot of hard work, we've finally finished developing our game, Mushroots. It's been quite a journey from its beginnings at a game jam to now, spanning over two years of effort.
Mushroots, our real-time strategy game, will be available to play starting May 1st of this year. We're really looking forward to hearing your thoughts, feedback, and any ideas you might have for new features. And of course, if you encounter any bugs or unbalanced mechanics, please let us know so we can fix them.
But most importantly, we hope you'll have a lot of fun playing the game! Don't forget to join our Discord channel for more updates and to connect with other players: Mushroots Discord
Happy gaming!
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[ 2024-05-01 16:01:06 CET ] [ Original post ] |