Comrades!
Today wed like to introduce you to our process of making a stop-motion animation. In one of the previous updates, weve explained what stop-motion animation is and why are we using it in our game.
This is how we prepare each asset:
1. The whole process starts with the Game Designer. They prepare a documentation with all animations needed for the specific part of the game. There are several types of animations for example: idle animation, talking, specific animation for beginning or end of the conversation and custom animation.
2. Then the animator prepares everything that was requested in the specification in an animation software (we use Toon Boom Harmony for that). First comes the rough sketch, then the more detailed lineart and some colors and shadows at the end.
3. When the animation is ready, the animator exports each frame as a separate file. Our animations have usually 80 frames on average, so its a lot of files to export! Those files are put into our inhouse tool that does all the magic cropps them, sets the frames size and creates a file that manages animating all the cropped images.
4. Now its time for the Level Designer. They use the graph you see below (a kind of a state diagram) to control which animation should be used in which state (e.g., idle or end of the conversation) by referencing the files generated during step 3.
And that's all! Don't forget to add Irony Curtain to wishlist to stay updated!
https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/
[ 2019-03-01 14:56:08 CET ] [ Original post ]
- Mythic Wonders: The Philosopher's Stone Linux Depot [1.14 G]
A new hidden object adventure game from the creators of Enigmatis!
Emma wakes up from a scary dream: mysterious creature threatens her uncle Alfred. She feels that something bad just happened and it puzzles her…
60 beautiful hand painted locations!
Upon arrival she discovers that Alfred is missing and that the mythical portal, they were both working on, is active. What’s the story? Did her uncle enter the portal and embark on an adventure on his own?
Captivating dialogue and immersive soundtrack!
Strange world on the other side of a mysterious artifact can be the answer, so the young woman dares to step into the unknown. An adventure in the worlds of five elements has just begun.
48 puzzles and 21 ho scenes that fit the storyline!
Emma will take on various mini games, puzzles and beautiful, hand drawn scenes with hidden objects to test her skills.
Immersive gameplay with morphing hidden objects!
Will Emma prevail over mystery creatures and deadly puzzles? Will she put her detective hat on to find her uncle and the secret Philosopher's Stone from her dream?
See the realm of Nether in the Collector’s Edition!
The additional content includes a bonus chapter set in a realm of Nether, morphing hidden objects in extra HOs as well as beautifully done immersive soundtrack and hand drawn concept art.
Features
- 60 locations filled with beautiful hand painted graphics await!
- Captivating dialogues and great soundtrack will keep you immersed in the game!
- Prove yourself against 48 puzzles and 21 ho scenes that fit in well with the storyline!
- Rewarding gameplay with morphing hidden objects and achievements!
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 1.5 GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 128 MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256 MB VRAM
- Storage: 1 GB available space
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