My lord, your castle awaits you. Embark on the grand endeavor of building a medieval fortress in this fantasy real-time strategy game. Manage your economy, acquire upgrades and strengthen your deadly weapons arsenal, all in preparation to lay siege on the opposing castle.
Realms of Madness is a castlebuilder RTS experienced from a unique sideways perspective. The game consists of three distinct layers. Delve into the depths of the ocean, constructing underwater habitats to summon enigmatic nautical creatures capable of subduing ships from below. On solid ground, witness your soldiers, trolls, and formidable siege weapons unite to dismantle enemy fortifications. In the expansive sky, your fearsome birds and mythical beasts descend with destructive force. Juggle strategies across these layers concurrently to orchestrate a flawless assault. As time progresses, accumulate ability points to unlock chaotic abilities on the ability-tree. Deploy these abilities judiciously in times of dire need, as they possess the potential to decisively shift the tides of war in your favor.
- Dominate the skies with the aid of birds and winged beasts. Engage in ground battles deploying soldiers, wizards, trolls, and siege equipment. Command the seas utilizing ships and subaquatic creatures.
- Raise powerful walls enhanced with modular upgrades like fire braziers, traps, and towers.
- Attain chaotic abilities by investing ability points earned during combat.
- Deploy squad-based soldier formations that can accumulate experience. Preserve their lives, and they will progressively increase in skill.
- Conjure extremely powerful dragons in the late game.
- Collaborate with friends or engage in fierce battles against each other in online multiplayer.
- Interact through dialogue with fully voice-acted characters.

[u]Dear Knights and Dames,[/u]
My name is Robin, I am the developer of Realms of Madness. In this quick update I want to show you the progress I\'ve made on the upcoming Battle Mode.
What is Battle Mode?
In Battle Mode you will be able to play 1v1 against an enemy in a randomly generated map that you can customize beforehand. The progression tree does not apply here, meaning you\'ll have access to everything to play around with. It should be a really replayable mode that has you battling a smarter opponent than you would in the existing campaign.
When is it coming?
Battle Mode will be coming as a free update sometime in the next few weeks. To be completely honest, I will release the update once I think Battle Mode is good. Currently, I expect that to take about four to six weeks.
The Battle Menu
Here you can customize your battle before starting it.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44787750/1ceb6ad45cfb70b3b889a0e3ce241cd44451a660.png\"][/img]
Enemy AI
The enemy will be quite smart and will use all units available in the game. This means you\'ll be fighting dragons but also will have to counter the enemy\'s chaos abilities such as meteors and tsunamis. The difficulty you set, is up to you!
Thank you for reading and I hope you\'re looking forward to this update!
Kind regards,
Robin van der Horst
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