TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Macro Rework

This update brings the long awaited New Macro System! For anyone currently running a campaign, YOU AND YOUR PLAYERS should switch to the 'classic-macros' beta branch BEFORE you open the campaign on this new update. You can switch to the classic-macros' beta branch like this: [olist]

  • Go to your steam library
  • Right click Gothic VTT, and click 'Properties'
  • Go to the 'Betas' tab
  • In the top right, click the drop-down menu and select 'classic-macros' [/olist] If you open an old campaign on the new update, all is not lost. All of your macros should just work. They will most likely not have full functionality, but at the very least any die rolls in your macros should still roll dice to chat. Anything in the 'text' and 'meta' field of classic macros will not do anything. I should also mention that the 'classic-macros' branch is considered deprecated, and the following changelog does not apply to that branch. The 'classic-macros' branch will not receive any more updates, except in very rare circumstances. If you have any questions, reach out.

    Changelog


    • + fix map grid offset changing moves all tokens, not just those on the specific map
    • - double click on maps in map drawer no longer moves players. (left click to move GM, right click to move players)
    • + add slime connecting/receiving files animation (ty MF)
    • + add small border to (token and chat) drawer handles
    • - lessened token 'popping' effect when picking up a token
    • + Improved clarity of the targeting cursor to help it contrast more with maps/ tokens
    • + fixed a crash that occurred when someone fat-fingered a '\' in a chat roll command.
    • + adding a weapon/spell from the compendium to a token who already has that item will update the macro to match the compendium value
    • + add party_notes syntax highlighting between these symbols: @#$%^&*. (This isn't final, just temporary while I work on a nicer solution utilizing bbcode tags.)
    • + fix token copy-paste issue where the token clipboard would not be updated by new copy attempts
    • + add bulk character sheet editor (This edits tokens in the token drawer only, and by extension edits ONLY 'Unique' tokens that have been placed on maps. Non-unique tokens currently on maps will not be edited)
    • + hide 'Campaign' button on server start/ connect to free up space on the top menu bar.

    Bulk Character Sheet Editor


    The bulk sheet editor can be opened by clicking the new button between the 'Edit Map' and 'Fog Of War' buttons on the top menu bar. When opening the bulk character sheet editor you first select which token's character sheets you'd like to change. Once the character sheet opens, you'll see character sheet entries that ALL of the selected sheets share. if the values of a particular field match, you will see the shared value. If the character sheets have different values for a field (such as the token's name) you will see an ellipsis (...) in place of the value. When the bulk character sheet is saved, any fields with an ellipsis will be replaced with the value originally on that token's character sheet. All other values will overwrite the token's originals. WARNING: When using the bulk character sheet editor, ALL selected character sheets will become (nearly) exact copies of the visible sheet. If you do not see the macro/ inventory entry/ weapon/ spell/ attribute/ etc on the bulk sheet editor, it WILL NOT be present when you save. Sheets will only be saved when you click the red floppy disc icon. I'd recommend making some copies of the tokens/ folder in your campaign directory and playing with the bulk character sheet editor to make sure you understand its quirks.

    Macro Changes


    My holidays were busier than expected (oops) so there is NOT a macro conversion guide. For questions I direct you to the new macro documentation (linked below), and also to the Gothic VTT Discord Server. If you would like help converting a macro, please make a thread in the #macro-conversion-help channel and I'll help you as quickly as I can. See new documentation here (you can also access the documentation in your steam library after clicking on Gothic VTT, or in-game by clicking on the blue 'i' information button and going to the credits + documentation tab.) New functions:
    • + add link_macro() function Allows you to link a macro in chat, so anyone can run that macro by clicking the link.
    • + add set_aura() function Allows you to edit a token's auras in macros
    • + pick_token() function lets you choose a token to be a target of macro functions
    • - remove print_spell() in favor of generic link_compendium()
    • - remove target() function in favor of pick_token()
    • and many more!


    [ 2025-01-07 19:44:31 CET ] [ Original post ]

  • Gothic Virtual Tabletop
    Mr. Wallaby Developer
    Mr. Wallaby Publisher
    2024 Release
    Game News Posts: 18
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
    Positive (18 reviews)
    Public Linux Depots:
    • [0 B]
    Gothic Virtual Tabletop is a virtual tabletop application that can be customized to support most TTRPG systems, including wargames.

    Built-in System-agnostic Character Sheets

    • Customizable character sheets support any system from the ever-present D&D, to that fantasy heartbreaker from the 90s.
    • Easily access character sheets by double clicking on a token, not by switching to another tab.

    Revolutionary Hotbar System

    When you select a token, a state-of-the-art Hotbar appears at the bottom of the screen. The Hotbar displays all the information a player or GM cares about in one compact space, making GM-ing large combats or managing multiple playable characters a breeze. Gone are the days of dozens of tabs worth of stat blocks cluttering your monitor!

    Robust Macro System

    • Roll dice, edit your character sheet, send predefined messages in chat, and even play sounds at one press of a button.
    • Customize the color and text of any macro button, and where they should be shown on the Hotbar
    • Support for user-defined variables, which can include mathematical equations and/or any value on a token's character sheet.

    Support For Almost Any TTRPG System or Wargame

    Default Character Sheet values and macros, as well as compendium weapons, armour, spells, and tables are defined in .json files and stored independently on a per-campaign basis. Easily customize Gothic Virtual Tabletop to suit each and every one of your needs.

    Built-In Compendium

    Define weapons, armour, abilities, spells, and rollable tables present in your system of choice and easily add them to a token at the press of a button.

    Built-in Jukebox

    Browse your campaign's music library and add queue up the perfect songs for the occasion!

    Absolutely Sublime Text Chat

    • Rolls always show what the individual die rolls were, even when part of a complex equation or macro.
    • Easily whisper to other players, or the GM.
    • Roll dice for all to see, or just to the GM in secret.
    • Roll on tables and show the result in chat.
    • Support for robes and wizard hats.

    Per-map whiteboard layer for drawing up battle strategies or doodling while that player takes the slowest turn ever.

    Feature-rich Map editor

    • Quick and easy fog-of-war tools to keep curious players from scouting out secret rooms and ambushes.
    • Adjust the grid to fit any image, whether it has a baked-in grid or not.
    • Turn grid lines on and off.
    • Supports Common types of map grids, including square, hex (horizontal), hex (vertical), and no grid.

    No Loading Screens

    Okay, there is one loading screen that appears when a player first connects to the server and downloads assets. After that, you're free to game in peace.

    Self Hosted

    • All your maps, tokens, sounds, and music files are stored locally, on your computer. Gone are the days of juggling storage space when trying to upload a new map for your next encounter!
    • Password Protected Lobbies
    • Easily view who is connected to the server in the bottom left, a green bubble means connected, and yellow means connecting.

    MINIMAL SETUP
    • OS: Kernel 5.4+
    • Processor: Quad Core Intel 4th gen (4000) or equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Dedicated Card RecommendedNetwork: Broadband Internet connection
    • Storage: 200 MB available space
    RECOMMENDED SETUP
    • OS: Kernel 5.4+
    • Processor: Anything within the last 5 yearsMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1080 or equivalent and aboveNetwork: Broadband Internet connection
    • Storage: 200 MB available space
    GAMEBILLET

    [ 6105 ]

    32.95$ (18%)
    25.49$ (15%)
    23.99$ (20%)
    4.29$ (14%)
    29.04$ (17%)
    4.44$ (11%)
    4.24$ (15%)
    20.99$ (16%)
    12.71$ (15%)
    16.77$ (16%)
    16.57$ (17%)
    8.89$ (11%)
    3.29$ (18%)
    5.21$ (13%)
    18.99$ (62%)
    25.47$ (15%)
    16.97$ (15%)
    45.98$ (34%)
    13.34$ (11%)
    21.19$ (4%)
    16.97$ (15%)
    33.17$ (17%)
    25.46$ (15%)
    4.95$ (17%)
    12.44$ (17%)
    16.57$ (17%)
    12.59$ (16%)
    12.42$ (17%)
    25.19$ (16%)
    16.79$ (16%)
    GAMERSGATE

    [ 1061 ]

    9.99$ (50%)
    0.85$ (83%)
    11.99$ (40%)
    8.49$ (58%)
    13.99$ (30%)
    0.94$ (81%)
    4.95$ (67%)
    2.25$ (89%)
    12.75$ (74%)
    1.28$ (91%)
    0.7$ (93%)
    2.55$ (83%)
    5.09$ (49%)
    0.64$ (87%)
    4.0$ (80%)
    10.19$ (32%)
    0.43$ (91%)
    0.6$ (91%)
    19.13$ (62%)
    0.51$ (83%)
    12.99$ (35%)
    0.43$ (91%)
    2.0$ (80%)
    0.42$ (79%)
    2.55$ (91%)
    1.31$ (81%)
    2.55$ (91%)
    33.19$ (17%)
    2.13$ (79%)
    0.85$ (91%)

    FANATICAL BUNDLES

    Time left:

    17 days, 15 hours, 31 minutes


    Time left:

    24 days, 15 hours, 31 minutes


    Time left:

    13 days, 15 hours, 31 minutes


    Time left:

    10 days, 15 hours, 31 minutes


    Time left:

    18 days, 15 hours, 31 minutes


    Time left:

    20 days, 15 hours, 31 minutes


    Time left:

    41 days, 15 hours, 31 minutes


    Time left:

    356466 days, 7 hours, 31 minutes


    Time left:

    23 days, 15 hours, 31 minutes


    Time left:

    52 days, 15 hours, 31 minutes


    HUMBLE BUNDLES

    Time left:

    5 days, 9 hours, 31 minutes


    Time left:

    7 days, 9 hours, 31 minutes


    Time left:

    12 days, 9 hours, 31 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE