TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Liquidum 

 

Developer

 Marvellous Soft 

 

Publisher

 Marvellous Soft 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 1970-01-01 

 

Steam

News

 23 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/2716690 

 
Public Linux depots

  [NAN ] 




LINUX STREAMERS (0)




v1.2.8

Fixed daily level crashing.


[ 2024-04-26 01:15:51 CET ] [ Original post ]

v1.2.7

[h2]Changelog:[/h2]


  • Fixed duplicate entries on leaderboard right after you win.
  • Fixed "pro" flairs showing the incorrect month.


Stay hydrated,
Liquidum team


[ 2024-04-24 20:36:05 CET ] [ Original post ]

v1.2.6 - Releasing Liquidum on iOS!

We have finally released Liquidum on iOS devices! You can find our game on the App Store here.
And if you didn't know, our game already has an Android version, which you can find it here!

Lastly, we've been working hard on both integrating leaderboards between all platforms, and also a huge new DLC with new mechanics and content. Expect more news on these topics soon!

[h2]Changelog:[/h2]


  • New feature: Unselecting flairs on flair customization menu
  • Improved flairs visuals on leaderboards
  • Fixed bug with auto-filling "X"s when clicking on boat hints
  • Fixed bug with 4-week streak achievement
  • Fixed rare bug with ongoing solutions being cleared in some levels



Stay hydrated,
Liquidum Team


[ 2024-04-23 23:31:00 CET ] [ Original post ]

Display your flairs!

After March Challenge, we now have monthly challenges, where you can get a pro flair every month if you complete at least 15 daily levels. In addition, we have added many new flairs, from keeping a long streak, to completing extra islands.



Flairs are a way to display your skills in the daily/weekly/marathon leaderboards. In version 1.2.4 we have added a flair picker in the main menu (right next to the profile button), that allows you to choose which flair you want to display when you submit a result to the leaderboards. And extra flairs show up as a +X next to your name in the leaderboards, to show you have many flairs. You can hover another user's flair to see how they got that flair, and maybe get it too!

We may add more flairs in the future, for new extra islands, or other custom challenges. What flair would you like to see?

Apart from that, it is now possible to replay weekly marathons, should you wish, and your time and mistakes will reset when replaying both weekly marathons and daily levels. Notice you will not show up in the leaderboards again with the new result, replaying is just for fun.

Stay hydrated,
Liquidum team


[ 2024-04-12 21:01:42 CET ] [ Original post ]

Changing no boat marker

In update 1.2.2, the previous "no boat" marker is replaced by a "maybe boat" marker.



We recommend using it to mark where boats could be, rather than where they can't. This leads to using way less markers and is more intuitive to the eye.

Note, however, that the this is just a recommendation, you can continue using the marker however you like, as it is just a helper for you to solve the puzzle.

Other than that, we have fixed some issues that caused the leaderboards to fail to update today. Unfortunately, if you already played the daily, it won't upload your result again today, but your streak and monthly challenge are safe!

Stay hydrated,
Liquidum team


[ 2024-04-02 20:32:06 CET ] [ Original post ]

v1.2.1

[h2]Changelog:[/h2]


  • New feature: Left-clicking on a hint fills the row/column with X if the hint is already satisfied.
  • New feature: Right-clicking on a hint makes it disappear slightly.
  • Further detailing shortcuts on the settings screen.
  • Fixed bug with leaderboards.
  • Fixed bug with painting over some UI elements.
  • Fixed bug with painted markings on the "quitting game" screen.
  • Fixed bug of menu button disabled when restarting a level.
  • Fixed bug of achievements in extra islands not appearing immediately.


Stay hydrated,
Liquidum Team


[ 2024-04-02 01:56:49 CET ] [ Original post ]

Results of march challenge + recurrent challenge

Hey there, divers! We are very proud to announce the winners of the March challenge!

For everyone that didn't know, during the month of March, Liquidum players were trying to get as many daily victories with 2 or fewer mistakes.

[h2]And our winners with the most completions are:[/h2]
[h3]

  • pb
  • eledwaine
  • Anokturnus
  • Lystella
  • macwh
    [/h3]Congratulations!!!

    Please reach out to us on our Discord to get your prize! Which will be any 1 future paid DLC of your choice for free (or if you haven't got it yet and would like it as a reward, our previous paid DLC Femme Fatale!)

    Everyone else (together with our top 5 above) that got at least 15 will now get an exclusive pro flair next to your name on the leaderboards, to show-off that dedication towards hard puzzles. Congrats to all who made it!

    What about future months?

    We have decided to expand upon the challenge and getting new flairs in Liquidum!
    There won't be a prize for the top 5, but for all future months, we'll be granting new flairs for each month you successfully completed 15+ daily levels with 2 or fewer mistakes.
    Each month will have a different colored flair, and we'll be showing on the leaderboard how many flairs you have collected so far.
    We are still working towards a system where you can choose which flair to show, display all your collected flairs, see how far you are in the daily montly challenge, and even have planned a few other little challenges to get other unique flairs, like for people that enjoy creating levels or speedrunning.
    We'll be working and talking more about this in future updates later this month.

    For now, congratulations again to everyone that participated, and we hope you'll continue enjoying playing Liquidum with us!


    Stay hidrated,
    Team Liquidum


  • [ 2024-04-02 01:31:01 CET ] [ Original post ]

    v1.2.0 - New level pack, paintbrush, and more!

    Hey there divers! We just released a new major update with several exciting changes. Check them out:

    [h3]New level pack![/h3]

    We have a brand new free level pack, Cryptic Caves! It comes with 10 hand-crafted levels with a common theme, a new achievement and an unlockable endless generator at the end. Hope you enjoy

    [h3]Paintbrush![/h3]

    That's right, one of the most requested features from our community, finally implemented! We have added a new "paint" feature that you can use to mark cells or otherwise help you solve harder puzzles. Use it however you wish!
    You can find it at the bottom-right of brush-picker. Let us know what kind of improvements you'd like to see for this new feature so we can tune it for all different playstyles.

    [h3]And more![/h3]

    - Better visualization of aquarium hints
    - Improved game performance considerally (specially on mobile)
    - Fixed usability on Steam deck
    - Several bugfixes
    - Several visual improvements

    [h3]Changing how we create new free content[/h3]
    We've decide to change the way we release new free content.
    Up until now we've been releasing free level packs as free DLC, an experiment we've been making based on some feedback we had from other developers on how Steam informs players about game updates.
    We've gather some stats, listened to a lot of feedback from our players, and starting with this new level pack, we'll switch the experiment to release new free packs directly as an update, no store page whatsoever.
    We'll still not sure if this will be the best approach to get as many players aware when we release new content, but same as the previous experiment, we'll be checking the numbers and how our community reacts from time to time, and be open for changes as we go. Let us know on our Discord what you think of this!
    For now, we'll be hiding the store page for the previous free DLC (Small&Tricky and Mirrors). Don't worry, they will be automatically showing at everyone's game, no matter if you got the DLC before this or not, alongside the new level pack.

    Lastly, we've made a few levels of our paid DLC, Femme Fatale, free to play to anyone that hasn't got it yet. We will do this for every future paid DLC, that way you can get a taste of the content before deciding to buy it or not.
    Speaking of which, if you haven't checked it out yet, consider buying our premium level pack! It's the best way to continue supporting us in improving Liquidum as much as we can!


    https://store.steampowered.com/app/2861770/Liquidum__Femme_Fatale/?utm_source=liquidum&utm_medium=update120


    Thank you all for the support, and if you haven`t already, come join us on our dedicated Discord server!

    Stay hydrated,
    Liquidum team


    [ 2024-03-27 23:04:41 CET ] [ Original post ]

    v1.1.2

    [h2]Changelog:[/h2]


    • Possible fix to leaderboards not working properly.
    • Show leaderboards on marathons (multiples of 5 up to 100)
    • New BGM so it doesn't get too repetitive
    • Fix 100 achievement not working
    • Only show description hints in section button of icons onscreen
    • Fix settings not working properly in explorer mode menu


    Stay hydrated,
    Liquidum team


    [ 2024-03-19 01:44:04 CET ] [ Original post ]

    v1.1.0 - New DLC, weekly events, new achievements and MORE

    Hey there divers! We just released a major update with a ton of new content and features, most of them based on all the amazing feedback we've been having from our community.

    [h3]New DLC![/h3]
    We have a brand new DLC! The new pack's called Femme Fatale, and it presents 10 new levels with eye-catching designs and some of the hardest puzzles we've set so far. And same as the first DLC, beating all the levels will grant you a brand new endless generator creating hard variations on some selected designs.
    It is also our first paid DLC, and we hope anyone that has been enjoying everything we've done so far consider buying it to support us and help us continue working on the game

    https://store.steampowered.com/app/2861770/Liquidum__Femme_Fatale/?utm_source=liquidum&utm_medium=update

    [h3]New Weekly Marathon challenge![/h3]

    In this update we also feature our brand new recurring challenge, alongside the daily levels: Weekly marathon!
    10 hard levels, back-to-back, all unique and with a different flavour each week, which you can try to chip-away at your own pace. Let us know what you think of this new mode!

    [h3]New achievements![/h3]

    A total of 17 new achievements, exploring several playstyles our community has been showing interesting in. We hope you'll enjoy all the new challenges, and even dip your toes in some things you wouldn't try before.
    Also, we are aware we have some achievement hunters having fun with Liquidum, so we've made sure no achievement requires a paid DLC to acquire, ever. You can get them all only with the base-game and free DLCs! (And expect more free DLCs in the future as well )

    [h3]And much more![/h3]

    - More challenging daily (and weekly) levels
    - Cleaner daily (and weekly) levels hints
    - Share button on main menu after completing a daily/weekly
    - Improved solver
    - Better positioning for some buttons
    - Cleaner UI on daily/weekly streak counters
    - Improved usability of scrolling and changing brushes
    - Right-clicking with nowater/noboats puts that same type of content
    - Allow reset after finishing a level
    - Improved X's visuals when using palettes
    - Several other minor bug-fixes


    Thank you so much, for all the support, and if you haven`t already, come join us on our dedicated Discord server!

    Stay Hydrated,
    Liquidum team


    [ 2024-03-15 09:33:57 CET ] [ Original post ]

    v1.0.16

    [h2]Changelog:[/h2]


    • Deleting a profile now also deletes extra levels in that profile.
    • Deleting an editor level no longer leaves empty directories around.


    Stay hydrated,
    Liquidum team


    [ 2024-03-08 20:02:52 CET ] [ Original post ]

    v1.0.15

    [h2]Changelog:[/h2]


    • Fix workshop screen having fake entries when you're not subscribed to any levels.
    • Added helpful text when you're not subscribed to any levels.
    • Made endless level generation way faster for Small & Tricky levels.


    Stay hydrated,
    Liquidum team


    [ 2024-03-08 03:53:16 CET ] [ Original post ]

    v1.0.14

    [h2]Changelog:[/h2]


    • Mouse wheel won't change your selected brush on unwanted situations anymore


    Stay hydrated,
    Liquidum team


    [ 2024-03-07 00:11:58 CET ] [ Original post ]

    v1.0.13

    [h2]Changelog:[/h2]


    • Toggle to unlock all levels
    • Toggle to skip level startup animations
    • Toggle to show thicker walls
    • Re-organized settings into sub-categories
    • Added palletes with 4 pallete options
    • Use mouse wheel to change brushes quickly


    Stay hydrated,
    Liquidum team


    [ 2024-03-06 01:01:24 CET ] [ Original post ]

    v1.0.12

    Fixed a multiple solutions bug in level "Twins" on extra island "Mirrors".


    [ 2024-03-04 16:15:20 CET ] [ Original post ]

    [v1.0.11] FREE DLC - Mirrors

    Hey there divers! We just released a brand new level pack, and once again, completely free! The new pack's called Mirrors, and it presents 8 new levels using a unique custom rule you'll need to use to solve them all logically. We hope you all enjoy!

    https://store.steampowered.com/app/2861760/Liquidum__Mirrors/?utm_source=liquidum&utm_medium=update

    And for those who are out of the loop, we remind you that the March Daily Challenge is up and running, which will reward everyone who manages to win the challenge a special flair on the leaderboards, and for the best players, our next paid DLC as prize!
    More information here if you missed it: https://store.steampowered.com/news/app/2716690/view/4114672134611010950

    Lastly, this patch fixes some small bugs we've got after feedback. More UX updates should be coming next patch.

    Stay Hydrated,
    Liquidum team


    [ 2024-03-01 22:24:20 CET ] [ Original post ]

    March daily challenge

    Hey there divers, we'll be holding our first contest this March! Don't miss the chance to get free content, or a flair to show off in daily leaderboards.

    [h2]Contest rules:[/h2]

  • Play as many daily levels as you can during March.
  • Only dailies with less than 3 mistakes (on your first try) are counted.
  • At the end of the month, everyone with 15 or more daily levels completed will get a [pro] flair next to their name in the daily levels dashboard for the duration of April.
  • The top 5 players on the leaderboard* will get an upcoming paid DLC for free!

    You can check your progress on our global leaderboard. (It will start updating in the beginning of March.)

    Stay hydrated,
    Liquidum team

    * Including players tied for 5th place, up to 10 players total.


  • [ 2024-03-01 00:17:47 CET ] [ Original post ]

    v1.0.7

    [h2]Changelog:[/h2]


    • View all players in leaderboards
    • Show author in Workshop levels
    • Add button for Android
    • Show seed on endless levels, plus number of endless levels completed
    • Minor bug fixes


    [ 2024-02-28 05:12:25 CET ] [ Original post ]

    v1.0.6

    [h2]Changelog:[/h2]


    • Added middle mouse button as a shortcut for placing boats
    • Added new description on 1-6 explaining some option settings
    • Fixed undo after completing a level
    • Fixed "bigger hints" option affecting editor mode
    • Fixed campaign level 5-4 having multiple solutions
    • Improved performance on the mobile version


    Stay hidrated,
    Liquidum Team


    [ 2024-02-27 00:48:25 CET ] [ Original post ]

    v1.0.5

    [h2]Changelog:[/h2]


    • Fix a new bug that would allow levels with multiple solutions.


    [ 2024-02-24 17:20:14 CET ] [ Original post ]

    [v1.0.4] FREE DLC - Small & Tricky

    Thank you all that have been supporting Liquidum in our launch!
    As a thank-you, we have just released a new FREE DLC that contains 10 new levels with a custom theme, plus a Endless Mode with similar levels. We hope you all enjoy!

    https://store.steampowered.com/app/2849100/Liquidum__Small__Tricky/?utm_source=liquidum&utm_medium=update

    [h2]Other changes:[/h2]


    • Fix bug that would rarely cause levels with multiple solutions in Explorer mode
    • Better spindial for marathon mode



    Stay Hydrated,
    Liquidum team


    [ 2024-02-23 23:47:26 CET ] [ Original post ]

    v1.0.3

    [h2]Changelog:[/h2]


    • Make marathon mode button bigger and add description
    • "Quitting..." screen should now always show up when quitting, not just sometimes.
    • Log some more errors to console.


    [ 2024-02-22 19:56:11 CET ] [ Original post ]

    Liquidum is now available

    Liquidum is released! Dive in!

    We hope you enjoy our game, and all the effort we put on it. Please join our discord channel to discuss strategies, share your daily results, and interact with the community. We'll be monitoring the channel and Steam's discussion page for bug reports and feedback on the game.

    Liquidum has a built-in level editor (the same we used to create the levels in the game), and integration with Steam Workshop, and we hope to see a lot of user generated content in the future. There are already several levels in the Workshop you can play right now!

    What to expect soon:
    - More content from us
    - Challenges
    - Curated workshop level packs


    Stay hydrated,
    Liquidum team


    [ 2024-02-21 19:46:17 CET ] [ Original post ]