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Name

 Hyperspace Deck Command 

 

Developer

 Sleeper Games 

 

Publisher

 Sleeper Games 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 1970-01-01 

 

Steam

News

 2 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/2711190 

 


LINUX STREAMERS (0)




Hyperspace Deck Command Demo Released!

https://www.youtube.com/watch?v=aBZprZeheIE
Hi there Sleeper Games crowd. To be a part of Steams ongoing Deckbuilder Fest I put together an early experimental demo for Hyperspace Deck Command, my upcoming sci-fi deckbuilding roguelite that will also be the third entry in the Hyperspace Anthology. You can try it right now here on Steam.

The game has only been in development for 5 months now, so this is still just a small part of what is yet to come. In the demo you can fight your way through 5 different simulation encounters using a randomized starter deck, culminating in an super long final battle hat requires a powerful fleet and proper mastery of the games fresh dual-use status effect system. A lot of main features (starting deck selection, card upgrades, stores) are still missing though, but I hope you get a few hours of fun out of it regardless.

I'm sure it makes up for the lack of content with an abundant supply of bugs, so feel free to contact me on discord with reports (link in the pause menu). I'm looking forward to your general feedback too! Please wishlist the game on Steam if you want to support its development.
https://store.steampowered.com/app/2711190/Hyperspace_Deck_Command/
Cheers!
Stefan Sleeper Games


[ 2024-03-25 23:19:31 CET ] [ Original post ]

Announcing Hyperspace Deck Command

[previewyoutube=AwqPrVqXRdk;full][/previewyoutube]
Hyperspace Anthology Vol 3 will be a card battler roguelite! You will build decks that combine ships and technologies of various old and new factions, fight lane-based battles using units that act on individual turn timers and explore remote regions of GC space to uncover cards and upgrades. Similar to Swirl Watch, your run starting conditions will be highly customizable. Hyperspace Deck Command will also feature a somewhat unique dual-use status effect system, with card effects changing depending on if you play them on allies or enemies. This grants you a nice bit of additional tactical flexibility with every card. Figuring out when to use which function of the dual-use effects will be a big part of the game.



Hyperspace Deck Command has been in development for just 3 months now, but Im working towards releasing a first experimental demo in march. The full release is currently planned for late 2024. If this sounds interesting then please consider adding the game to your wish list.



Cheers
Stefan Sleeper Games


[ 2024-01-20 13:04:36 CET ] [ Original post ]