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Meet Gharf! As the leader of the Zombie faction in Athena Crisis, some call him The Dead Honcho, the Brain Gourmand, GharfEsquire?!? If you need someone bitten, infected, or just plain eaten, Gharf is yourthing. Its not just about conspicuous consumption, though: Gharf has trained its troops to be *extremely* effective on the battlefield. They are persuasive fellows, capable of infecting anything they touch and turning them to the zombies side with a single attack. Were not just talking infantry units, either: these zombies can turn *anything* they hit into a friend, whether its the lowliest Pioneer or a Mammoth tank trundling down its rails. The targeted unit will take damage from the Zombies attack, and will also manage to use the last shreds of their sanity to counterattack the Zombie (if capable of doing so), but after that, you will now have a slightly dinged-up new unit to use on your next turn. Needless to say, if you can convert your enemys most expensive units to your side, youll both negate a large resource expenditure of theirs, and also hopefully use your new toy to turn the tide of battle. But wait, theres more: Zombies are capable of all of the battlefield actions that the Pioneer units are, meaning they can construct new buildings at construction sites, Capture buildings, build rail tracks, and Rescue neutral units that they come across. Theyre *mostly* about eating brains, but dont think that thats all they have to offer. (Thanks to Legend on the Athena Crisis Discord server for naming Gharf!)
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