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Athena Crisis
Nakazawa Tech Developer
Null Games Publisher
Q2 2024 Release
Game News Posts: 39
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (69 reviews)
Public Linux Depots:
  • [0 B]
Quality of Life & Performance Improvements

We shipped a number of quality-of-life and performance improvements to make Athena Crisis more fun and faster than ever! Development of Athena Crisis is currently focused on 3 major area: Quality-of-Life, Performance and Mobile:

Quality-of-Life


There were two major quality-of-life improvements in the past month: Undo Actions: Up until recently Athena Crisis only allowed undoing the whole turn. This worked well, and gave each action especially late into a turn a lot of meaning, but it was occasionally frustrating when moving a unit to the wrong field, especially on small screens. In addition to undoing a turn, you can now undo every action up until the beginning of your turn. Undo was also added to the Map Editor and the demo at athenacrisis.com. If you are interested in how it works, check out the code here.
Custom Movement Paths on Mobile: In fog you might want to avoid certain fields if you know an opponent is there. On Desktop, you can use your cursor to draw a path for a unit to follow. On Mobile, however, this doesnt work. Moving a finger across the screen initiates panning/scrolling instead. Mobile browsers also give little control for gestures or disabling scrolling. Nevertheless, I wanted the UX for this to feel as natural as possible. The map now locks in when using a finger to move across the blue movement radius, but you can still pan the map outside of a unit's movement radius. Instead of adding a new type of interaction, this smoothly integrates with how movement already works. While just a few lines of code, it took half a day to put together to get the interactions to feel just right and make them work properly on mobile: disable scrolling, handle every input device at the same time, select the field when lifting a finger but only after drawing a custom path, and more. It made me appreciate the amount of micro-interactions and states that exist for each field (see Mask.tsx).
It felt incredibly rewarding to ship these features. Undo and touch interactions are so challenging to get right, but as you can see in the above code that is running in production right now their implementations are quite elegant.

Performance


We didnt invest in performance monitoring and development moved incredibly fast in the past six months. Together, those two things always result in the same issue: performance will regress. Recently Athena Crisis has been a bit sluggish, and draining battery. We deployed major performance improvements this week which will keep your devices cool, batteries lasting long, and frame-rate up and to the right. Athena Crisis is now faster than ever.

Mobile


The iOS App is mostly complete and was approved by Apple, and the Android App is just missing a few things related to In-App-Purchases. Keep an eye out for the release date! In addition to the above we updated the Desktop clients, fixed bugs, improved balancing and focused on upgrading to all the most modern tech to ensure Athena Crisis can keep shipping and moving fast. Athena Crisis is finally starting to feel complete, and today is the best day to try it!


[ 2025-01-24 14:38:39 CET ] [ Original post ]

Athena Crisis is a modern retro turn-based strategy game that presents a gripping single-player campaign alongside ranked and casual online multiplayer modes, as well as a full map and campaign editor. Fans of Into The Breach, Advance Wars, or Fire Emblem will feel right at home in Athena Crisis!

Victory in Athena Crisis can be obtained in multiple ways: defeat all enemy units to clear a map, take over your opponent’s structures and bases, escort units to an escape zone, or simply survive for a period of time against overwhelming odds. Outwit, outbuild, and outfight your opponents!

Take Command

Command 40+ infantry, ground, naval and air units in turn-based battles. Each structure you capture will net you more resources each turn, which you can use to build more powerful units and expand even further! Here's the twist: the actions within your game world can echo across to other players' experiences, and vice versa - creating a dynamic, interconnected universe!

Think Tactically

Beware the fog! Proceeding too far behind enemy lines may leave your units exposed to attacks from unexpected directions, or even at risk of…dinosaur munches? Strategic thinking will be required to take advantage of terrain and lines of sight.

Just One More Game

A lighthearted, humorous story full of memorable characters will keep you playing long past when you planned to put your Steam Deck down. Just…one…more…map…

Make Your Own Maps And Campaigns

A full map and campaign editor is included, allowing you to customize your own campaigns with your own dialogue or make challenging encounters for your friends to overcome. You can make single maps to skirmish with your friends, or create complete campaigns with entirely new dialogue and stories.

Play On The Go

Athena Crisis takes the phrase “multi-platform” to a whole new level: you can start a game on PC or Mac and seamlessly continue it on phones, or Steam Deck, whether you’re playing the lengthy single-player campaign or an online skirmish with your friends.

Key Features

  • Immerse yourself in a single-player campaign with funny & memorable characters
  • Create your own maps and campaigns and share them with friends
  • Compete online in ranked or casual battles with up to 7 players at once
  • Explore seven environments with unique playstyles
  • Compare your scores with other players in online leaderboards
  • Play on Windows, Steam Deck, or your phone, seamlessly transitioning your progress between all of your devices
  • Full-length original soundtrack

MINIMAL SETUP
  • Processor: AnyMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Memory: 8 GB RAM
  • RECOMMENDED SETUP
    • Processor: AnyMemory: 8 GB RAM

    GAMEBILLET

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