Cut the Cards v0.1.1: Playtest hotfixes
[ 2024-08-21 04:53:48 CET ] [ Original post ]
Hello everyone, good news! Steam has approved the playtest build, and I've just added the first group of playtesters into the game. A ton of bugs were discovered, and I've been hard at work fixing them. Here we are, already at version 0.1.1! I'm adding a progress bar here to show the percentage of playtesters who have been given access so far (and, by extension, progress towards a public demo that anyone can play)!
Most absurd bug discovered so far: "Taking a screenshot resets the music"
This update includes:
- 4 crashes patched
- 12 bugs fixed
- Many quality-of-life improvements
Cut the Cards
Gigantic Byte
Gigantic Byte
2025
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 16
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2743630 
In this roguelike deckbuilder, you cut the cards... literally! With scissors! You can recombine the cut-outs to form new cards, and you can play your custom cards in combat or in text-based dialogue events. The game has a custom natural language processing engine that will determine the special effects of each new card you make.
(Note: This game does not include a "large language model" nor GPT-like AI.)
Want to keep up to date with progress? You can sign up for the mailing list and wishlist the game to get notified when it is released!
https://store.steampowered.com/app/2743630/Cut_the_Cards/
(Note: This game does not include a "large language model" nor GPT-like AI.)
Features:
- Custom card creation. As you play, you'll discover hundreds of cards. When choosing which cards to take, you have to not only consider the card's effects itself, but also what cards you could create from it.
- Card battles with physics-based simulations. When you shoot arrows at an enemy, there's not just a generic slashing animation. Instead, arrows fly out towards your enemy and collide (or not!) with them.
- Text-based events. Every event can have serious consequences. Do you choose to help a goblin in need, hoping for a reward, guessing that he won't try to steal one of your cards?
- Play your cards even outside of combat. Special purple options appear during dialogue if you have a card that could be useful. These options usually give you additional rewards. Carefully consider how to balance your deck between combat and non-combat cards to successfully traverse the continent.
- Complex elemental system. Each enemy has their own vulnerabilities, resistances, and immunities. If you try to attack an enemy wearing chainmail with a dagger, it won't be so effective. But try shocking them with lightning, and it might just double the damage!
- Nonlinear exploration in a randomly generated map. Each time you play, a new map with different arrangements of biomes, settlements, and rivers is generated. You can choose to backtrack, but you'll have to keep an eye on your rations. The maps are in hand-drawn style (and if you want an authentic version without colors, you can choose that in settings!)
Want to keep up to date with progress? You can sign up for the mailing list and wishlist the game to get notified when it is released!
https://store.steampowered.com/app/2743630/Cut_the_Cards/
MINIMAL SETUP
- OS: Any Linux distro with X11 support
- Processor: 2.0 GHz or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: At least 1 GB VRAM with Vulkan 1.0 support
- Storage: 5 GB available space
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