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Hello everyone!
In the time since the last update, the game engine I'm using (Godot) has published a new update! Cut the Cards 0.1.2 is the first version to include this update. For me, this means more rapid development due to a number of quality of life improvements in the editor. For the playtesters, this means fewer bugs, less crashes, and better performance. Good stuff, all around!
In this round of testing, no crashes / game-breaking-bugs were discovered! I'm accelerating the invitations to new playtesters as the game gets into a more playable state.
This update includes:
[ 6082 ]
[ 1824 ]
[ 2077 ]