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We are a team of two developers and have been working on this title for the past three years. We love rhythm games, so we made a combat system that involves you playing the kick and snare drum of the music to successfully attack. Fight your way through multiple stages, try out various skill combinations and prevail in challenging boss fights. Using our custom character based engine, we were able to achieve a unique art style that comes to life with our fully original soundtrack.
Key Features
- Innovative rhythm based combat
- Top-down bullet-hell roguelike
- Multiple characters with unique abilities
- Skill system with decking mechanics
- Procedural world generation
- Striking text-based graphics
- Exciting electronic soundtrack
- Challenging boss fights
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Planned Content (No Promises)
- Story-Mode with permanent upgrades and Rogue-Lite mechanics
- Challenges for Rogue-Mode
- Permanent Upgrades
- Achievements
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‘Beats of Betrayal’!
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